Fright of the Bumblebees
The Last Resort
Muzzled!
The Bogey Man
Thanks to AlfredJ on the forums for the heads up!
woot?
The hype machine is gearing up as the release of The Old Republic draws near. A part of that is a new online comic developed by LucasArts, Bioware and Dark Horse Comics called Star Wars: The Old Republic: Threat of Peace, or SWTORTOP.
The first three page issue, called Treaty of Coruscant was released today here and they've promised two new issues each month.
Is there a checkpoint system in the game?And about damn time too!
Yes, there is a checkpoint save system in the game. Again we've tried to be very careful so that if the player fails a puzzle or combat section that the checkpoint places them back in a position that is fair.
Obviously Wallace & Gromit is an existing IP. Sam & Max is an existing IP. Bone is. Strong Bad is. Any plans for you guys to do original IPs in the future?Read it all while impatiently awaiting Telltale to be ready to take your credit card number in exchange for their latest season of episodic graphic adventure goodness.
Well, in the future, we plan to be around for a long time and right now we are really starting on getting the channel set up, getting the engine moved to the different platforms, getting a real distribution channel that allows us to self publish, and once we have that kind of reach, and hopefully a type of brand recognition for Telltale that allows us to sell enough units to make it profitable, I think that's a huge goal for us and a real important step for us. All that being said, we have always claimed to be the storytelling game company and there are so many great stories out there and whenever we bring a franchise in, and bring all the talent that comes behind that franchise, like Aardman, or like Steve Purcell, or like the Chapman brothers, or like Jeff Smith, that really adds to our ability. We are bringing great storytellers into our world and hopefully that's showing in our product. So, going on and doing original property certainly has its value in a lot of different ways, but we still put a lot of value in working with great storytellers and telling great stories as well. And working with great characters that have stories already written.
Baaaaaaaaaaaaad news, guys.I guess this isn't very surprising, but it's certainly depressing. (Southpeak, for those who don't remember, bought out Gamecock several months back.) This, of course, totally sucks, because even though the full game does exist in DS form, the proper PC version was clearly the one to have, since it included all the cutscenes, full voice acting, and for obvious reasons looked a good deal better than its handheld counterpart. Although the first half of the "Bisodic" game was released last summer, the promised second part never showed up. There was some hope that a retail version of the whole game would be coming out, but alas.
I've sent an e-mail to Crackpot Entertainment and Mike Levine told me Insecticide PC has been cancelled by Southpeak.
They're angry.
I am too.
"... fans of the franchise can look forward to some senior moments."Henry Jones Snr perhaps? If so, what LucasArts said about him never being playable before is wrong - Indy's dad was playable in both Last Crusade AND Lego Indy.
The Activision/Vivendi merger saw numerous game casualties, among them Ghostbusters and Brütal Legend. With no publisher but an increasingly polished game already in hand, Double Fine opted to buckle down and continue building the game even as operating funds became increasingly scarce.Yikes! Also included in the Game Informer preview is at least one new screenshot, so get yourself over there.
[...]
Regardless of the setbacks the game encountered throughout 2008, Double Fine avoided shutting down production, though Schafer admits the potential was looming in the final weeks before the deal was struck.
The mid-20s growth rate… projected for our direct digital business… Really what it is, it is Pogo, it is Mobile, it is MMOs, it is a series of MSGs, it is ultimately a new MMO that we are going to be launching in joint partnership with LucasArts. And so it is a series of businesses that feel like they have gotten good tailwinds that are growing, Pogo and Mobile in particular.It's from here.
"We want to bring consumers an Indy experience in 2009 following the successful launch of Indiana Jones and the Kingdom of the Crystal Skull in 2008,” comments a LucasArts spokesperson. “The next-gen skus would not be ready for the 2009 window so we made a strategic business decision to end development on PS3 and Xbox 360.While I've no doubt that the development of Indy was extremely troubled (what else can you really conclude based on the fact that it was announced in 2005?), it's hard to imagine that the team being transferred to The Force Unleashed and the suits' apparent desire to fire everyone and stop internal development ASAP might not have possibly played a role in the game's fate.
Dear LucasArts,They also ask if fans would email LucasArts about it. I'd tell you to go ahead, but apparently Symbiote Studios's crush is now old and ugly and lives in the dark ages, because after half an hour of searching I can't find their email address. If you're going to have to talk to them, you're going to have to send a regular letter.
Every so often in life you see that special someone that you think is the one. Maybe you noticed that special girl or boy at your school and always wanted to ask them out, but thought you just were not cool enough. Symbiote Studios is taking the chance and asking you at LucasArts to give us a try. We made one great statue for Sam and Max and now we would like to make one for The Curse of Monkey Island and Maniac Mansion.
I think if you guys and gals at LucasArts gave us a shot we could make magic. No other company will treat you like we would. Sure Hasbro might have money and Sideshow might have attractive sales reps, but none of them know more about you than us. We grew up playing your games. We spent hours trying to finish Maniac Mansion only to have our disk corrupt on the last part.
So if you are out there and you get this request please give us a shot!
Sincerely,
All of us at Symbiote Studios
While the Wii isn't the uber-powered system on the processor side of things, I actually thought the screens looked good. They are very indicative of the final game, however.Indiana Jones and the Staff of Kings: a $50 Wii port of Fate of Atlantis with an extra feature in the form of whatever shoddy mess we're looking at on LEC's product page.
We’re not talking about a season 2 at this point. We generally come to new game seasons with a clean slate. There isn’t anything I can think of that we really wanted to get in but didn’t.So I guess we'll just have to wait a little. I should add: for those of you who haven't played it, Strong Bad lives up to its name and is actually a lot of fun, slowly transitioning from being a for-fans game to a game anyone with a love of adventure games can enjoy. I highly suggest you pick it up, right after reading this one of many interviews.