The 10th anniversary of the lovely but underappreciated - not to mention unfinished - Insecticide is upon us, and if anybody is gonna do something about it, shouldn't it be us?
Hey, I agree with you. That's why I decided to reach out to the game's creators, Mike Levine and Larry Ahern, and the result of said harrassment is a new feature to celebrate the beleaguered game's milestone.
Really, it's just a new Q&A with Mike and Larry. But because I knocked together a little introductory page and shamed Remi into donating a header image, it is an officially sanctioned feature, damn you.
Famous insect lover Mike Levine recently stopped by our forums to tell us all about the new game he's been working on: a side-scrolling brawler based on the comic Usagi Yojimbo for iOS!
Usagi Yojimbo: Way of the Ronin will be out soon and you can read more about it at its own website after checking out their Facebook page for all the latest news. Even Steve Purcell loves the comic!
Mike Levine, co-creator of Insecticide with Larry Ahern, wants your opinion on the possibility of a new Insecticide game:
Hey, Larry Ahern and I have been tossing the idea around of a new Insecticide game, this time losing the action and making it more of a pure adventure game.
Curious how many people would be into this? Should we join the trend and do a Kickstarter?? Or can everyone just mail us bags of cash so we don't have to give KS 1/3 of the money?!
Anyway, we really want to bring Chrys and Roachy back to life ... their's was kind of cut short, and they have a lot of bugs left to squash!!
Would people like to see this happen? If so let us know!
Leave your comments in the comments or at this forum thread.
At this point the story of Insecticide has surely been burnished to a shine on your brain by yours truly and you'd pay good money not to hear me repeat it, but since relevant news on the game tends to be separated by many months I will quickly recap: Insecticide was the action/adventure hybrid that LEC vets Larry Ahern and Mike Levine developed back in 2007-2008 under the label Crackpot Entertainment. There were two versions: one for the Nintendo DS and a two-part PC release. The second part of the PC version was cancelled.
While the two versions are the same in terms of story and level design, the DS version is obviously scaled down severely, and as a consequence of space constraints on the cartridge none of the in-game dialog is voiced and some of the FMV cutscenes were reduced to still images with accompanying subtitles. Ahern and Levine have been claiming for years that they would try to at least get the cutscenes (which, by the way, feature some stellar work by LEC/Telltale animator Peter Tsaykel) from Part 2 of the PC release up on Youtube. Finally, that day has arrived.
To commemorate the occasion, a lengthy interview with Larry Ahern has been published by Adventure Classic Gaming. Ahern mostly relates, frankly and humorously, the ambitious plans and difficult development of Insecticide, but you also get some anecdotes about the productions he was involved with at LucasArts in the bargain. These include previously unknown information on Vanishing Act and Full Throttle: Payback (except it was never actually called that). Did I mention the flurry of unreleased concept art? Oo De Lally!