//

Because, really, the Double Fine email was a pretty long read, so let’s give you a few highlights:

First, Psychonauts 2 will be published by Starbreeze, which I didn’t even know was a publisher. They did develop the rather excellent Brothers: A Tale of Two Sons, so hey, how bad can it be?

There are a couple of videos: A throwaway prototype (as we call it in the biz) for what will be a new hub has been released on YouTube

And who doesn’t want to see our founder and patron saint, James "Spaff" Spafford, on the way to presumably be offed in the woods, while buddying it up with Schafer, talking games?

Topic of conversation: Does Spaff look exactly like he did fifteen odd years ago? (I mean, a few lbs aside.)

We're now a week into 2017, which means it's the perfect time for a new poll. We couldn't just put one up on the first day of the new year. That's just not The Mojo Way™.

There's a lot of goodness coming out this year, from just about every company that this site covers. So go to the poll on the right and let us know which one has you excited the most.

Mojo's year in review

26 Dec, 2016, 18:58 | Posted by: A Pirate! Yar! | Comments: 3

From Telltale to Trump to ATM… It was a year! And thus we review it.

Read!

You remember Benzo from such software as Quick and Easy, but that was back then. Now he has joined the ranks of Jake and other former Mojo drones by releasing a game of his own: a remake of the Amiga classic Atoms.

Currently only available for Android, you can run and download the game, and then cuss yourself for not having done more with your life.

Vote for Mojo Game of the Year

09 Dec, 2016, 20:21 | Posted by: Remi | Comments: 8

We're sure at least four of you will log in and do this. Vote. For. Mojo. Game. Of. The. Year.

How to vote? Who knows, I can't remember how to put it into a news story! But, try logging in and voting through the menu at the right, and you should be OK.

And feel free to view the previous poll.

Headlander reviewed

14 Oct, 2016, 13:25 | Posted by: Remi | Comments: 4
Let's keep the news post as succinct as the review: read.

Or "Instagram" as the kids call it.

After having rocketed past 2,000 Twitter followers… I mean, OK, it took us 7 years, but it took 6 of those to figure out how to use the damn thing. Where was I? Oh, yes:

We're on Instagram! As Mojolicious! Yes, the name is esoteric pretty awful, but it's 2016… How many decent Mojo related handles would you expect to be left?

So! Instagram! Where you probably are too. You should be our friend! Remember: Mojo loves you. Won't you love us back?

Does Jason have a life outside of Mojo? Judging by the two last days, the answer seems to be a resounding "no!" And what better way to reap from the man's sad little life than to read his Duke Grabowski review? If nothing else it'll make him feel good about himself. (We hope.)

That's right. Sometimes we produce content. Sometimes even good content. Relevant content, even.

And this time, Jason has gone all out, with an interview with Bill Tiller which has more dirt than Rodkin's biopic deal. (As long as "dirt" means "exclusive content," that is.)

Run and read. You surely will be even more excited about Duke after plowing through this.

PAX East 2016! Read all about it!

21 Aug, 2016, 22:17 | Posted by: Webmonkey | Comments: 4

Jennifer visited PAX East and she wrote about it! Read about the whole thing here.

Mandatory second link.

It's not particularly good. Read review if you so wish, and agree and disagree to your own will.

Here at Mojo, we’ve always been particularly interested in the near-misses, the might-have-beens, the ones that didn’t make it. After all, we cheekily referred to all the released LucasArts adventure games as “Secret History,” so you can imagine how piqued the cancelled games must get us. And the loss of Indiana Jones and the Iron Phoenix, the would-be follow-up to the seminal Fate of Atlantis, probably registers second only to Sam & Max 2 on the Gnashing-Of-Teeth-O-Meter.

The game isn’t completely unknown, thanks to a comic adaptation, a few stray details and a much-circulated Anson Jew animation of Hitler’s face blowing up. But what this doomed title always lacked in my eyes was a definitive chronicle. And if Mojo wasn't going to do it, who the heck would?

Thus I reached out to all members of the team who were willing to share their memories (oh, and design documents) of the game, from its conception to its collapse. I do believe you’ll find the big honking article I pieced together from the results of minor interest.

Huge thanks go to Aric Wilmunder, who unearthed the materials that made this article possible and offered to time their release with our publication. Remi, as always, bailed me out with the header image. Enjoy!

The worst version of Psychonauts gets emulated on the PS4 and one can't help but wonder about what could have been… Anyway. Review. It is what it is.

God knows what‘s going on over there at Double Fine, but after much back and forth, it seems Psychonauts has officially been released for the PS4. In the US at least—say thank you to soon-to-be-president Trump–Europe will have to wait a few weeks.

Lots of confusion, and we find it a safe bet to blame Spaff, who is bringing a scary amount of Mojo to Double Fine.

As Jennifer reported this week, Duke Grabowski is no longer a bite-sized vanity project that the Autumn Moon guys (under the label "Venture Moon") will work on nights and weekends, but a full-length episodic adventure game with a publisher and everything. And episode one is out this summer!

To celebrate, we felt it would be useful to collect the media that the team has been trickling out over the last eighteen months. That's right, we've beaten the odds and updated the galleries. It hearkens back to the days when Mojo, if you can imagine, served as a resource for the games it covers.

Remember also to check out the Duke Grabowski Youtube Chanel for a collection of behind-the-scenes videos.

It's just our way of saying, "We don't think enough of you to trust that you can just Google this stuff."

Well, tie me down and call me Betty—our Day of the Tentacle Remastered review was published in a timely manner, much thanks to Zaarin who buckled down and took one for the team. Yes, we’ve reached the point where playing a game ”on the clock” is considered something of a chore, which means we’re old and grumpy.

Anyway!

Not surprisingly Zaarin gives the game some love, and… Just read the damn thing. We bled to get this thing out on time.

Mojo designs Firewatch, reviews it

15 Feb, 2016, 19:41 | Posted by: Remi | Comments: 1
I mean, we really feel we can't let anyone out of the cult, and thus we consider Firewatch OUR game. Maybe you do not, of course, and therefore we also review it. For you. Our friend. Ish. read it!

Double Fine's Kickstarter funded Broken Age finally saw its second part released this year and it won this year's poll by a wide margin!

Which do YOU think deserves the accolade of Mojo Game of the Year?
Broken Age
10
Grim Fandango: Remastered
3
Star Wars: Battlefront
1
Tales from the Borderlands
1
Game of Thrones
0
Massive Chalice
0
Minecraft: Story Mode
0
Other (Dreamfall Chapters, King's Quest, whatever)
0
Total votes 15

So here we are: Your chance to choose which game will hit the top of what experts call the pinnacle of end of year polls. The one the developers all crave, nay, long for. Mojo. Game. Of. The. Year.

For those with taste the choice is either Broken Age or Tales from the Borderlands, of course; for others it might be Star Wars: Battlefront. But who are we to judge you? We and you should judge games instead Vote! Log in and click that poll on the right there!

(Doesn't work for you? Zaarin is totally fixing it!)

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