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Jenn Sandercock, who produced Return to Monkey Island, not to mention Thimbleweed Park before that, will be attending this year's Game Developers Conference in March to give a talk about the production processes that led to the game being recognized among Mixnmojo's most preferred of September 2022:

It's unclear if the presumptive recording to come out of this is something GDC is going to share with the public free of charge - there's a bit of inconsistency in the way they handle that - but it costs nothing to hope.

In his coverage for Limited Run’s upcoming Return to Monkey Island physical release(s), Remi noted the unusual offering of an “upgrade kit,” in which you get an expanded and corrected version of the Anthology box (with the game logos in the correct order, in addition to appending ReMI’s position) along with a smattering of additional trinkets.

Well, Limited Run is workshopping an altogether new comedy sketch with the so-called “Gold Key Bundle.” See, the other quirk of these releases that you may remember was that each of the four individual editions (one per platform), plus the upgrade kit, would respectively include replicas of each of the five keys Guybrush collects in the game’s second half, in a predatory play for the OCD fan who's gotta catch 'em all. A visual reminder of how all that shakes out (note the bottom left of each picture):

For those who have lost their goddamned minds and would actually pursue that, the distributor is helpfully offering a comprehensive bundle of all the above for an even $419.99.

What kind of diseased mind even conceives of this stuff? Anyhoodle: buy away. Bankruptcy ain’t nothing but a number.

I mean, we knew it was gonna happen, right? Return to Monkey Island in a glorious, limited box.

$89; $60 for an anthology “upgrade kit.” What do you get? We’re talking LeChuck’s onboarding pamphlet; a letter from Ron and Dave (presumably the ingame one); the scrapbook; a blowfish stress ball; the Chum lure pin; a platform specific golden key (just so you can buy five copies); a poster; booklet. And what do you know—a soundtrack!

This is what second mortgages are made of.

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Sure, only the first and last words of “Best Puzzle Game” properly describe Return to Monkey Island, but any nomination is a worthwhile nomination.

Somewhat more awesome, in my not-so-humble mind, is “Best Performance in a Game,” where Dom received a well-deserved nomination. Says IGN:

It’s a consistent performance full of smart timing that makes sure the adventure’s many jokes hit right, as well as delivering an unexpected amount of pathos in the right moments. It’s a pitch-perfect return that provides all the warmth and humor we’ve come to expect from Guybrush, but should never take for granted.

Sounds about right to me. The results are set to be delivered on December 12th.

So, let’s see...

Return to Monkey Island is not only available to order from GOG, but it’s also 20% off. Run and buy another copy, right now!

Meanwhile, LRG slams down with the Humongous Classic Collection for Switch. $60 gets you six classic kids games and a soundtrack.

Grumpy Gamer has less than grumpily revealed an early ReMI puzzle dependency chart. Spoilers abound, of course, and definitely some cool “what if” revelations in there.

Three updates for the price of one—we’re all about convenience here at Mojo.

Surprising few, Return to Monkey Island took home the Golden Joystick award for “PC Game of the Year”:

What is there to say at this point, really? ReMI has run victory laps since its day of release, and little suggests it will stop anytime soon.

How will it fare when we hand out the coveted Mojo Game of the Year, though? The competition is steep, so time will tell.

While Mastodon’s mainstream impact remains a question mark, we’re happy to see that Ron is throwing out some exclusives there. To wit:

Exciting times ahead!

And, if you haven’t already: follow us on the nascent social network!

Look, I don’t know much about the Bilbao International Games Conference, but it warms the heart to see Return of Monkey Island [sic] winning its “Best Art Direction” award.

Goddamn well deserved it is, too. And why not revisit our interview with Rex, the art director behind the game?

Vainamoinen, your patience has paid off: Return to Monkey Island will be released on GOG “soon.”

(That’s literally all I got.)

Xbox Wire—apparently an official Xbox publication—coaxed Dave Grossman into writing what looks suspiciously like a Buzzfeed article: “Eight Things You Should Know Before Playing Return to Monkey Island.” And, if you, like me, had prepared to drop some hardcore anchor facts during your next cocktail party, well . . .

Also, in case you don’t forget them, I want to be sure you understand that the “facts” are made up. The character in question is not a deliberate liar, but she is a confident person who is not very good at doing research. Please do not use Return to Monkey Island as a factual source for your Wikipedia article about anchors. It’s probably best not to use the game as a factual source, period.

. . . I apparently have a lot of opinions I have to reconsider.

Sometimes, the DIY spirit benefits us all. While waiting for an official OST, BillyCheers said enough is enough and released his own mix of the Return to Monkey Island tracks. You can download them from Google Drive.

Listening through the “Suites” version of the soundtrack—the complete score is also available—I gotta say . . . the three guys did a pretty OK job with the music. It’s almost like they knew what they were doing.

I wouldn’t be against a vinyl version of the OST, so, y’know, if anyone with some clout is reading this . . .

You saw it coming—possibly because you were using the pre-release version—and now it has landed: Quick and Easy’s Dinky Explorer. Meaning, Return to Monkey Island-hacking has arrived at your fingertips. Benzo says:

A huge amount of work has gone into supporting Return to Monkey Island and very little of it was by me. The wonderful Jan Frederick has restored my faith in open source, contributing tons of code to ensure that all file types in ReMI can be heard, viewed, decoded and dumped. He’s even added the ability to edit the functions within the main weird.dink script and create patches that others can then use.

Getting other people to do the work for you: It’s a page out of Thrik’s playbook. Now go find the secrets hidden within ReMI’s source files.

Apparently, November 8th will be another Return to Monkey Island milestone: Not only will we see the game available for more consoles, it’ll also be available with German voiceovers. Wunderbar! (That’s all I got.)

It might not come as much of a surprise, but Return to Monkey Island is headed to Game Pass next Tuesday, the 8th. That means PC, cloud, and, indeed, Xbox. Hey, it plays great on Switch, so the more console platforms, the merrier. Presumably, PlayStation can’t be far behind.

Update! PS5 confirmed, too.

OK, look, I haven’t watched it yet, but going by her chat with Ron, we can assume her interview with Grossman will be good, too. (And there probably won’t be any grilling.)

(More, maybe, as soon as I’ve watched it.)

By now, you probably have noticed that Return to Monkey Island sounds great, and not just in terms of voices and music. The sound design is fantastic, too, and to learn more about it, A Sound Effect sat down to talk with Elise Kates and Andy Martin, two of the leads behind that work.

When things were taking place deep inside wooded areas, like on Terror Island or on Melee Island, there was always an opportunity to work in some canopy wind that had a bit of a swish and sway up above everything else. But I had to dial the wind back a lot because Ron kept hearing it as the ocean in the distance. And since we were in the interior part of the island, we didn’t want it to sound like we were next to the beach. So, with a bit of sadness in my heart, I pulled that back.

Head over to A Sound Effect for a lot more.

It only makes sense that NRK (the Norwegian state broadcasting corporation) comes running to Mojo when they want the word out about yet another Return to Monkey Island interview. Read the story if you can, but for most, the video interview—which is quite good—is the better/only option.

This is where I would embed the video, but as the Norwegians giveth and the Norwegians taketh away, you’ll have to go to NRK to view it. Or, read the full transcript for all the dirt.

I’m going by second-hand information here, but that is what friend-of-Mojo Laura Cress told us in an email. I haven’t had a chance to watch her new interview with Ron yet, but looking at the chapter listing, it does indeed look like a must-watch...

So do just that. Watch. Because you must.

That’s right, ReMI and Terrible Toybox are setting their sights on “Best Storytelling,” “Best PC Game,” and “Best Studio.” Not shabby, and they’re up against some large, mainstream names—an honor being nominated, and yada, yada, yada definitely does apply here.

Yet, the masses can vote, so go show ol’ ReMI some love right here.

While waiting for an official soundtrack to drop—and the wait could be a long one—we decided to take matters into our own hands and release each and every track from Return to Monkey Island ourselves. That’s four hours of music, spanning more than hundred-and-forty files. You can download the OGGs or listen to the whole shebang on YouTube...

.... granted, completely without chapters/track indicators. We’ll leave it to the semi-professionals to do proper remixes of all of this. Need an example? Check out this twenty-minute mix our in-house DJ made of “LeShip,” arguably the best suite in the game.

Now, see if you can live up to that.

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