Idle Thumbs

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OK, but how crazy is it that we don't have any bloody Star Wars games?

With all the time spent complaining about Star Wars games circa 1999-20wheneverpeoplestoppedcaring, I gotta ask: what happened?

Maybe it's because LucasArts, like Telltale, the Telltale Tool, and Kevin Bruner's career, is dead. Maybe it's because Simon Jeffery and Jim Ward live on that yacht upstate somewhere where all former LucasArts CEOs go, and they can't tell Kathleen Kennedy to start cashing in. Or maybe Star Wars games have finally faced their "marketplace realities" and have taken a Han Solo-like tumble into the abyss.

All I know is that we live in a world with four Star Wars movies in as many years and one LEGO game to show for it. The bitter part of me that wanted all lost adventure games is gleeful. The other part is wondering how on earth the people who wanted Star Wars to be "adult" so badly they wished that edgy snoozefest Rogue One into existence aren't clamoring for Rogue One: Fortnite. Also, do none of these people want Super Smash Disney Brawl? Thanos vs. Vader, people. Captain America vs. Wreck-It Ralph. It's at least as entertaining as those Avengers movies and probably at least as good-looking as Civil War. Honestly, I'm just spitballing here. Something something media franchise potential.

Anyway, play Kathy Rain. It's great. Primordia and Gemini Rue are great, too.

Posted 11 Dec, 2018, 06:28 by Kroms

Kevin Bruner will remember that

The Internet, best known for being the last bastion of reason in a world of crumbling empires, is not keen on Kevin Bruner. Telltale's former CTO-turned-CEO is blamed for its demise by every anonymous op-ed, and the Internet—or, at least, Reddit—is riding it. While I can't name the subreddit in question (we got kids reading this), you can find it here.

Granted, I came across the subreddit while looking for something to post so that the Mojo crew (read: Zaarin) could fix my login details, and I have no doubt that Bruner made the company toxic, but—and allow me to get on my soapbox here—it's worth nothing that the exodus from Telltale began under Dan Connors; by the time he stepped down, people like Mike Stemmle, Sean Vanaman, Jake Rodkin, and Dave Grossman had left. It's at least suggestive that Telltale's problems start from before Bruner. Only the employees know, really.

Telltale's death still sucks, though, even if I haven't bought a game of theirs since 2013.

Posted 20 Nov, 2018, 18:48 by Kroms

Happy Pepperoni Pirate Day

Kroms thinks we forgot to post about Talk Like A Pirate Day. P'shaw.

Talking like pirates is so passé. Today's Pepperoni Pizza Day, but since didn't have enough pirates, we present a new holiday:

Pepperoni Pirate Day

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You're welcome.
Posted 21 Sep, 2018, 00:22 by Jennifer

'Flavored Nation': The final cut 'was done a year ago. It was made for an audience for 4 people.'

We waited, then Jason flipped us all off, announcing that Flavored Nations -- Mojo's Casablanca -- will not be released. Jason's statement was simply, "Sorry." Not unlike Orson Welles and Citizen Kane 2 in other words.

Some hope is still left: "When Bad Asp! gets the Freelance Police source code leaked out. I'll slip you a copy," said the young director.

We wait with bated breath, once again saddened that Jason does not care about Mojo's greater audience.

Posted 17 Jan, 2018, 05:10 by Remi

'Flavored Nations': The trailer is FINALLY here

Our favorite Mr. Pibb fan, and somewhere in the top ten of favorite Mojo updaters over the last ten years is back! That’s right, Jason’s very own indie movie (not published by Mojo) has a trailer…

Not surprisingly, I’m a Dr. Pepper man myself, but good for Jason (and American Dad) for fighting the good fight!

Posted 09 Feb, 2017, 04:17 by Remi

How many of those cards do you HAVE, anyway?

A year ago I was screwing around with video overlay effects for a personal project and decided I should assemble a little test scenario before diving into anything genuinely ambitious.

As a preemptive measure to ward off boredom in the editing, I chose to conduct my test in the form of a crude recreation of one of my favorite scenes from Monkey Island 3.



This isn't ordinarily something I would share, but I unwisely made a handshake IRC agreement with Zaarin to do so after he was kind enough to guide me through the treacheries of AkosView.

Maybe I could arrange to have this played at my funeral?

Posted 13 Feb, 2015, 05:48 by Jason

Mojo's Duke Grabowski pledge reward

...is in the works, you'll soon be sorry to know. (Click for a reminder of Remi's assholery.)

Posted 21 Oct, 2014, 01:36 by Jason

He's still alive. Barely.

Remember Mojo's patron saint, Dan Pettit? Wonder what happened to him? Well, wonder no more!
Posted 11 Jun, 2014, 18:40 by Remi

Thumbs has a store

You can actually buy stuff from them.

I'm really only mentioning this because they promised me a free t-shirt for doing the HTML/CSS for the design you're looking at right here. In 2005.

#bitter #¬¬

Posted 08 Apr, 2014, 20:33 by Remi

LucasArts Fondly Remembers Telltale's Sam & Max Game

Lucasfilm's LucasArts page has been updated with their recent published hits such as Tiny Death Star and Angry Birds Star Wars, but also remembers (but doesn't mention that they once developed) adventure games such as Monkey Island, Grim Fandango, and Full Throttle.

Oh, and Sam & Max also gets a mention via a screenshot at the bottom of the page. Except it's the same screenshot from Sam & Max Season One that was erroneously printed as a Freelance Police screenshot in the Rogue Leaders book.

I'd email LucasArts and let them know about the mistake, but I'm not sure if anyone even works there anymore.
Posted 07 Mar, 2014, 08:33 by Jennifer

From behind the scenes of the Walking Dead season two

The incorrigible Jake "Mojo" Rodkin on his Walking Dead S2 credit: "Oh man I have a credit on the game?"
Posted 19 Dec, 2013, 01:24 by Remi

A true look behind Mojo

Our own longtime writer, the always incorrigible eT, pulling his best Kramer impersonation just this afternoon:

* LucasTones joined the chat room.
LucasTones: ah fuck, Remi just hear me out
LucasTones: it's 5600 words and I still haven't finished
LucasTones: what the fuck happens now

Original deadline? End of 2007. We are hopeful we'll see this article in 2013!

Posted 08 Oct, 2013, 23:41 by Remi

Dave Grossman is filthy rich

When he's not writing amusing, Shel Silverstein-like poetry, making video games or being political, Telltale designer Dave Grossman stands in front of a camera, unbuttons that shirt, and works it.

Or his doppelgänger does, at any rate. It's an uncanny resemblance.

Posted 24 Sep, 2013, 06:36 by Kroms

Some men have three balls

And making a game called Maniac Manors requires all three.
Posted 28 Aug, 2013, 17:19 by Jason

I had no idea until today...

...that the LUA Bar theme from Escape from Monkey Island is the Bigfoot Party theme from Sam & Max Hit the Road.

When were you planning on telling me this? Did you think it would not be germane?

Posted 14 Aug, 2013, 12:17 by Jason

Unused angles

I was disencumbering my external drive when I got to the raw footage for our aggressively silly AVS Kickstarter video. I figured somebody might enjoy a few glimpses from the cutting room floor before I dispatched it all to eternity.


Posted 09 Aug, 2013, 02:44 by Jason

Ronzo, game designer, fitness guru

Ronzo is, as we all know, an established game designer. But did you know he also is a fitness guru? Neither did we, but Twitter proves our ignorance.

Ronzo

When people see how much weight I've lost, the first thing they say is: "Are you sick?" Nope, just four months of running twice a day.

Sage advice, Ronzo. Sage advice.

Posted 08 Aug, 2013, 20:54 by Remi

If we still had "Behind Mojo" I'd have put this there

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Congratulations on getting engaged George and Mellody.
Posted 05 Jan, 2013, 21:27 by jp-30

Fuck the Thumb, I'm heading to Tasty-BaconMojo!

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