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Console News

I have no clue what GLideN64 is, but they seem to be doing some good stuff

17 Jan, 2018, 04:50 | Posted by: Remi | Comments: 3

This email thing -- write us at webmonkey@mixnmojo.com with news, etc. -- seems to be working out. No longer do we have to spend time finding news; instead people like Mojo-perenial Jones Jr. can email us instead of posting comments in unrelated news-items about what’s going on.

Like "GLide N64" trying to get support to emulate the forgotten classic-is Indiana Jones and the Infernal Machine. I mean, god, I haven’t tried to get the game working since about 2002, but here’s your chance -- boot up an N64 emulator and play the game, if you’re willing to pony up the bucks. I think. Something like that. Jones Jr. can correct me, I didn’t read his email that closely.

Back it at Indie Go Go -- Indie/Indy, get it?! -- and Battle for Naboo will be thrown in, too, but we won’t hold supporting that against you or them.

Community News

Oh, hey! “Crop of Monkey Island” announced

10 Jan, 2018, 16:40 | Posted by: Remi | Source: Gizmodo | Comments: 3

I mean, to be displayed! #clickbait ;D But a good piece of art none-the-less!

An art show called “Fake Theme Parks” is set to open Friday, January 12th at Gallery 1988 in LA. The concept is to show off artworks based on fake amusement parks inspired by Disney Land and Disneyworld, and “Big Whoop” by Scott Balmer is one of the 50-odd works on display.

Our man in LA would be on site had we had a man or woman in LA.

Telltale Games News

In Conversation With The Talent of Bay Area Sound

03 Jan, 2018, 21:56 | Posted by: Remi | Source: Alternative Magazine Online | Be the first to comment!

Looking for a long interview with Bay Area Sound, the production company behind the sound of games like Firewatch and every Telltale game ever? Alternative Magazine Online has you covered with their conversation with the outfit. Firefox's Reader View has it clocked in at between "38-49 minutes", so yeah. Make sure you got some time.

Community News

A few morsels from all over

29 Dec, 2017, 22:57 | Posted by: Remi | Comments: 1

Because why the hell not?

As is en vogue these days, Ronzo has for all intents and purposes left Twitter. I might not 100% agree with his take on the social network (mind you his points about the toxicity of the place are spot on), but I’d much rather see him (and pretty much anyone else) put down their thoughts in more than 180 characters, which is why it’s great to see Grumpy Gamer (the website) make a comeback.

Speaking of communication, our email is back up after about a decade or two of downtime. Feel free to email webmonkey@mixnmojo.com to promptly be ignored by us.

I missed this a few months back, but World of Monkey Island just turned 20. By my estimation, that makes it the third oldest active-ish site in the greater Mojo community. (After The SCUMM Bar and us.)

And that’s all I got.

Telltale Games News

Batman: Season One free on PS4 next month

28 Dec, 2017, 17:21 | Posted by: Remi | Be the first to comment!

Chances are you have a PS Plus subscription if you own a PS4, and thus you will be able to download the much-maligned first season of Batman for free this January. Hey, it might be worth a look at that price? Feel free to read our review if you need more info.

Conversely, Deus Ex: Mankind Divided (which I wholeheartedly recommend) and Uncanny Valley (which looks interesting) round out the offering. So yeah, might not be much time to play Batman.

Double Fine News

Psychonauts 2 release pushed back

21 Dec, 2017, 23:50 | Posted by: Remi | Source: Double Fine | Comments: 5

I mean, I'm sure you saw the backer email, but in case you didn't, you heard it here first: Psychonauts 2 is now aiming for a 2019 release, a little later than had been originally speculated. You know, as Psychonauts games are wont to do.

DoubleFine said: "Now we are in full swing, we know a lot more about the size and scope of the game we are going to make, how long it will take us to make it, and the amount of time we need to make it be great. From those projections, we know that Psychonauts 2 will not be shipping in 2018, like we originally estimated when we published the Fig campaign two years ago."

It is what it is, and if this will give us that always sought-after extra polish then it's probably not a bad thing.

You can see the entire update, along with lots of behind-the-scenes information, and a whole festive video update on the completely public Fig project page.

LucasArts News

Maniac Mansion now on Steam

20 Dec, 2017, 02:17 | Posted by: Jason | Source: Steam | Comments: 3

It happened without warning, and goodness knows it happened decades later than it should have, but the the original Maniac Mansion is now available on Steam. Sure, you already have it as a free bonus feature within Day of the Tentacle, but don't you want the pleasure of buying it individually, especially since the last time you could do so was like forty years ago?

And anyway, it's less than five bucks. So do it. Do it now.

House of Mojo News

Game of the year, 2017 was...

11 Dec, 2017, 18:28 | Posted by: Remi | Comments: 3

Well, we don't know, but maybe you do? Vote in our new poll! Log in, and vote, vote damn you.

As for our previous one, the results will probably be indicative...

Which Game Are You Most Looking Forward To In 2017?
Thimbleweed Park
30
Full Throttle Remastered
9
Duke Grabowski: Episode 2 - "Debonair Corsair"
2
Psychonauts in the Rhombus of Ruin
2
The Walking Dead: A New Frontier - Episodes 3 - 5
2
Guardians of the Galaxy: A Telltale Series
0
Total votes 45
Double Fine News

Jack Black announces he'll be in Psychonauts 2

11 Dec, 2017, 00:50 | Posted by: Jason | Source: IGN | Be the first to comment!

Having headlined Brütal Legend and getting summoned back for Broken Age, Jack Black has become something of a regular for Double Fine. The trend will continue with Psychonauts 2, which Black announced at something called The Game Awards.

No information has been divulged on the character Black will be voicing, but experts speculate that it won't be Mr. Pokeylope.

House of Mojo News

Campo Santo is developing "In the Valley of Gods"

08 Dec, 2017, 04:12 | Posted by: Remi | Comments: 3

Jake embarrassingly forgot to tell us, but Campo Santo is, indeed, developing a new game. There's even a trailer.

Looks Firewatch-y. What's In the Valley of Gods all about, outside of what the trailer reveals? Who knows, but feel free to read the FAQ, full of questions nobody frequently would ask. 2019 seems to be the release year, so no need holding your breath.

(Zaarin -- reminder to add a Campo Santo category.)

Adventure News

The road to Hell is paved with well-intentioned remasters

23 Nov, 2017, 15:05 | Posted by: Jason | Source: Rock Paper Shotgun | Comments: 18

Rock Paper Shotgun published an interesting article yesterday about the artistic merit of remastered video games. Ron, Tim, and Brian Moriarty are all on hand to weigh in on the technical and even ethical pitfalls of "upgrading" a classic:

“We had limitations back then” recalls Gilbert in an email interview, “and the artist worked magic to make the game work within those limitations. They often turned working within those limitations into an art all its own. When classic games get ‘hi-resed’, you lose all of that.”

[...]

“It’s true that you can often switch back to the original graphics,” he says, “but that is also true of colorizing black and white movies.

“You can always watch the original, but that doesn’t make colorizing it any less of an artistic sin. Saying you can switch back to the original art feels like a cop-out.”

Harsh! But Ron has a point. And as we've seen, the "original version" you can switch back to often isn't the perfect recreation it purports to be. After all, the only "classic" version of Monkey Island 2 that anyone can buy has vertical scrolling effects removed and some dialog altered. My grandkids will grow up without the "white slavers" line, so I hope you're proud of yourself, Craig Derrick!

House of Mojo News

Fan art still has a special place in our hearts and eyes

15 Nov, 2017, 04:55 | Posted by: Remi | Comments: 3

Remember fan art? Mojo might not have been all about it back in the days, but The SCUMM Bar sure was. Presently I suppose most Mojo/Monkey Island-based artists are too old mature to make much LEC-based fan art, or, as it turned out, that was what I thought.

Should you follow us on Twitter -- and why the hell aren't you -- you'd know we're all about fan art lately, thanks to our friends at The Art of Videogame. We'll give you three examples:

What the hell, right? Artist, and URL to full-size images are:

@mr_werewolf_art with full image here.

@zacgormania with full image here.

Scorbut Man with full image here.

My numerous attempts to get Dan Lee to make a comeback was met with laughter from the man, but let's all remember what the man did, during the hosted site glory days.

Telltale Games News

A rare glimmer in Telltale’s eye (though nothing good for the company, alas)

10 Nov, 2017, 04:10 | Posted by: Remi | Comments: 1

In the midst of the truly soul-sucking Telltale layoff situation, some interesting auxiliary stuff is happening.

DC will release a limited time series named on TTG’s Batman seasons. So far the second season has been good, and one could hope DC would focus on that, though maybe they’ll try to salvage the final pieces from the downright awful first season.

We’ll know in February. Writer Chris Gage has a good rap sheet, so this might be a glass half full situation.

Telltale Games News

Telltale lays off 25% of its staff

07 Nov, 2017, 21:44 | Posted by: Remi | Source: Benzo | Comments: 4

Well, we saw this one coming.

Polygon reports 25% -- twenty-five percent -- of Telltale's workforce is being laid off. The reason, according to CEO Pete Hawley who apparently has no qualms emulating LucasArts at its worst, is "the realities of the environment we face moving forward". That is a somewhat familiar sentiment...

We wish those laid-off the best of luck moving forward themselves, and for those who are left... Run!

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