09 Dec, 2018, 14:32 | Posted by: Kroms | Source: Skybound Games
The Walking Dead: The Final Season is getting its penultimate episode, "Broken Toys," next January. Skybound Games released the episode 3 trailer today.
Watch-out for a VO from an old (un)dead friend.
On the one hand, The Walking Dead is, at least, the final Telltale game, as opposed to that bizarre adaptation of Minecraft: Story Mode for Netflix; considering the impact the first season had on the
company's trajectory, this is appropriate. (There's a joke here somewhere about it being the final nail in Telltale's coffin.) On the other, considering how The Walking Dead ends everything it touches, we best start making funeral preparations for Skybound Games.
07 Dec, 2018, 06:29 | Posted by: Kroms | Source: YouTube
Psychonauts 2 just got its first trailer, courtesy of the Game Awards. It's lookin' pretty good. The stylish art design makes for a pleasing combination with the shiny new graphics engine.
Psychonauts 2 is scheduled for 2019 and will come to PS4, Xbox One, PC, Mac, and Linux.
I'd forgotten how funny the Ford Cruller reveal was in the original, including that dumb joke about bacon. Also, I'd somehow never noticed that his appearance seems to be based on Kurt Vonnegut. Is that just me? Things to muse on as you take the opportunity to revisit Peter McConnell's beautiful Psychonauts soundtrack. I've never been out in a cabin without having "Whispering Rock Psychic Summer Camp" in my head.
Microsoft, Majesco, and now Starbreeze… The publisher of the forthcoming Psychonauts-sequel has hit its own version of "marketplace realities," after Overkill’s The Walking Dead tanked. That’s right. The Walking Dead. You can’t even make this up.
Exactly how this economic face-slap will affect Psychonauts 2 is currently unknown, but as operations are under review and courts are involved with the reconstruction, things could probably be looking rosier.
Meanwhile, Al Lowe is auctioning off his Sierra memorabilia!
Proving that a simple bankruptcy cannot hold a closed company down, the three first episodes of Telltale’s Minecraft: Story Mode is now available on Netflix. I have not played the original, nor is this version something that sits high up on my list, but if you are wondering how it all works . . .
By using whatever device players have chosen to assist them when streaming the interactive experience, players can make choices while following the on-screen prompts to determine how the events will play out. Netflix’s page for the series said the final two episodes would be coming in December to round out the five-episode experience.
27 Nov, 2018, 15:59 | Posted by: Kroms | Source: GOG
I was browsing my GOG library in search of something to play and noticed I had new copies of Strong Bad's Cool Game for Attractive People and Tales of Monkey Island. I'm not one to look a gift horse in the mouth (who looks anything in the mouth besides dentists, anyway?), but I had to check there wasn't a mix-up. Imagine my delight when I found this:
We'd like to thank you for being a part of GOG.COM, a community of gamers who value DRM-free ideas and preserving our gaming heritage. As a token of our appreciation, something cool from your Wishlist has been added to your library for FREE – courtesy of GOG.COM. Visit your Library, see what's new, and enjoy the game!
Well, two games. That does make me worry less about where on earth to store any purchases I made from the Telltale Games website. I'd suggest any readers here do the same; I suspect my status as a high-rolling InstagramMixnmojo influencer isn't the only reason I nabbed an extra chance to have that damn song stuck in my head.
If, like me, you still find yourself uncharacteristically sad over the death of Telltale and the way its employees were treated, you should check-out VGOScore's beautiful rendition of The Curse of Monkey Island's main theme. It's an orchestral version complete with music sheets arranged by Pablo Guerrero M., and so lovely it'll take your mind off things. Give it a listen here. Its use of the oboe is A+.
It's Black Friday, even though it's Thursday, which is to say that both GOG and Steam have discounts on their LucasArts games. If for whatever reason you still haven't vacuumed-up both attempts at Star Wars: The Force Unleashed (Star Wars: TFU, or STFU if you're in a hurry), now's your chance.
Additionally, Steam's got a sale going for Double Fine's games, including The Cave; both Costume Quest games will put you back $3.24 together. And there are other adventure games on sale, such as the excellent Kathy Rain or all the Wadjet Eye stuff (highly recommended).
Telltale's output isn't included in either sale. Wonder why that is.
As an aside, I was curious about the name "Black Friday"; surely, I thought—being an edgy, black-clad cynic—the name also referred to other, less capitalist Fridays? As it turns-out, it does: Hollywood Black Friday was part of the eventual break-up of the Confederation of Studio Unions. Which doesn't seem so bad. And also a lot of other Black Fridays, all of which are depressing.
On the one hand, never say Mojo isn't educational. On the other, people suck. Anyway, you could forego the sudden urge to drink the sorrows away by playing some sweet games instead.
Obligatory second link here (in the sense we don't play favourites).
Coming as a surprise to no-one, Skybound has confirmed that the feel-good finale of The Walking Dead is back in development, with members of the original team returning to finish Telltale’s abruptly aborted game. If you’ve already pre-paid for the season, you will not have to re-purchase the game. And, the previous seasons will be back for purchase again, too, so I can only assume Skybound got pre-opening passes to the fire-sale.
Reported all over the web (and in timely fashion at Mojo a day later), Telltale is now truly and fully dead. Games are disappearing from Steam, though are, for now, still to be found for purchase on GOG. If you already have bought them, you can still download them, and I’m sure you’ve already read Jason’s PSA on how to keep your purchases secure.
Either way, Telltale assets are being liquidated, so we'll see soon enough what ends up where.
Have you ever wanted to see Tim present eight inspirations for Grim Fandango? Of course you have, and if you use Twitter, you probably actually have already done so, but in case you haven’t… Here ya go:
But let's acknowledge it now - Dave has give the reliable Pumpkin House of Horrors its 2018 update, which includes two - count 'em, two - pumpkins on the receiving end of inventively unaccountable cruelty. In these capricious times, when seemingly robust studios capsize at a moment's notice, it is comforting that there are still some things you can hang your hat on.
The most colorful expression of the white-out outrage that was ignited by the cancellation of Sam & Max 2 undoubtedly came from The Wibble Wobble Hat Stand (W.W.H.S.), which found its true calling as an “LEC Hate Site” in March 2004. Refusing to stop at merely collecting the various works of “hate art” righteously spewed forth by the greater Mojo community, deceased virtuoso Gabez went the extra mile and produced a few games of grandiose hostility under the W.W.H.S. banner. Despite their uncommon artistic virtue, these Adventure Factory classics have been sadly lost to time.
Or have they? Don’t ask me how, but we’ve managed to locate copies and get them uploaded, an act of nobility that we figure is at least as big a deal as Netflix finishing Orson Welles’s last movie. There are no guarantees that these will work on your machine, but then, wasn’t that the case from day one? So download these zip files and try the executables out for yourself. They’re probably not just viruses:
(NB! The games currently only work on Windows (or Wine). We expect ScummVM will add support any day now. - Remi)
I might have missed . . . something, seeing I can’t find an announcement from Double Fine . . . but Costume Quest, quite possibly the most charming games in the Mojo-verse, is being turned into an animated series for Amazon. There’s even a trailer:
Yeah, I don’t really know -- it looks nice enough, but I can’t help but feel some of the charm was lost in translation. Either way, the show is scheduled for 2019 release.
OK, I was a bit quick on the trigger last time, but Grim is officially out on Switch now, unless Double Fine is lying to all of us. Don’t have a Switch? No worries -- iam8bit has your back, with a boxed PS4 20th Anniversary Edition for $30, and also a soundtrack on vinyl for $40. Go shell out.
There are also "more announcements coming real soon!" so we’re pretty sure Grim 2 will be announced in the next few hours.
Look, I'm as shocked as you are. In the 15+ years I've known elTee, aka LucasTones, I have never known him to be a con. But now? That Monkey Island EGA to VGA image? Fake news! And I'm clearly not to blame, as Tones admits in his introduction…
I can only apologise. I wasn't trying to trick anyone, it was just a bit of fun. Then after a bit of joking around on Slack, one thing led to another, and suddenly the damn image ended up on the front page of Mojo. I guess that’s what happens when you promise Remi you’ll deliver an article, but instead go to the pub, and then four years elapse.
OK, so maybe I'm partly at fault. Even close to fully. However! It wasn't really a fake screenshot, was it? It was from a genuine, playable moment in The Secret of Monkey Island, with the EGA graphics ported VGA style. So how did it happen? And how can you do it yourself?
Read Tones's glorious Mojo comeback, in what I personally find to be our most fascinating article in years. (Granted, the competition isn't stiff.) Read, and then forgive us. We did it out of love.
Remember that thread on LucasForums fifteen years or so ago about the canceled VGA version of Secret of Monkey Island? Of course you do, because all of you who are here now were there then.
If you don't recall: There was an early effort to create a fairly straight VGA port of the in-development EGA version. Presumably LEC decided to attempt something a bit more extravagant, and we do, of course, all know the final VGA version which today might be considered the de facto MI1. (Although that, really, should be the Amiga version. ¬)
The earlier version was in a playable state, with some (but far from all) of the graphics converted to 256 colors. See below for a screenshot, which, to me, reminds me of the VGA version of Loom.
The good news: This version of the game works with ScummVM, and we will have the resource files available hopefully within the next week. (Which means you can play the game if you already possess MI1.) Our deep throat is putting a couple of compatibility fixes into place as we speak, so stay tuned for more soon.
Look, I don't know what this whole Discord thing really is -- we use it for podcast recording (two more have been recorded -- start bugging Zaarin to finish editing them) -- but apparently they've built a store. Because we need another one? Either way, Psychonauts and Brütal Legend are available for free with "Nitro" (I don't even know), so go grab them if that's your thing. Discord, that is. Double Fine obviously already is.