ScummVM, the program that lets you play SCUMM games (and also various other adventure games) on many a platform, has been updated!
For a more stable experience, head on over and download!
Source: Eurogamer
Bosco's vanished from the face of the Earth - literally! When Sam & Max manage to track him down, what they find is so mind boggling, you'll have to see it to believe it. Can the Freelance Police set things right, or will life as they know it fall victim to the capricious whims of T-H-E-M?Watch the trailer!
How do you think storytelling has improved in gaming over the years?Honest to a fault, that man. Check it out.
It hasn’t.
Hollywood – Looking to expand its lineup of Lego-based videogames beyond those aimed at kids, LucasArts announced a series of new titles based on several of the year’s most acclaimed films, including numerous Oscar winners. "Lego There Will Be Blood," "Lego No County for Old Men," "Lego Juno" and "Lego Four Months, Three Weeks and Two Days" will all come out later this year.Let's hope they also get the rights to "Lego Caligula".
In addition, LucasArts announced it will be dipping into the Hollywood vaults to produce games with the adorable Lego aesthetic based on numerous classic films. They will include "Lego Fatal Attraction," "Lego Hotel Rwanda," "Lego Silence of the Lambs," and "Lego Annie Hall," which are in development for 2009 release.
Source: Dateline Hollywood
Can you give us any hints about the two new episodic franchises you'll be announcing in the near future?Aw yeah.
The're big franchises, even bigger than Sam and Max. One will be on WiiWare. It's been great to start with relatively small licenses like Bone, then move up to Max, then to these two new ones.
The problem was, once LucasArts finally had enough PS3 dev kits to supply the staff members that required them, 360 development of The Force Unleashed was months ahead. Worse still, the 360-optimized early version of the game "didn't translate well" when ported onto the PS3, given the differences between the hardware architecture of the two consoles and the complexity of PS3 development. This led to more complications and pushed the simultaneous launch of The Force Unleashed back further.Frankly I think LucasArts should have done what everyone else is doing - just release the 360 version first.
"I tell you guys about the importance of dialogue, and you pitch me a game with a hero that can't talk?!"
"I really want to get a good 2d artist and scripters who love adventure games, not some guy in Florida who is working on Madden 2009. I want real adventure game fans to work at the company. So I thought what better place than Mix'n' Mojo?"The call is for a 3d Maya animator, a scripter who knows python, and a background illustrator who knows Photoshop. Fit the bill? Apply away! This could be the job you've been looking for all your life. Don't waste your time on Madden 2009 in Florida!
We are working with BioWare. We've announced that we're working with the developer on a project, but it has nothing to do with Knights of the Old Republic.So what the hell are they doing then?
It's here!
Update! The trailer is now also available on the official site!
Update, again: If you want a speculation-filled mini-breakdown of the trailer, then Empire Online might be worth a gander.
Update, yet again: Oh, and if you want to discuss the trailer or the film or anything Indy IV related, here's the forum thread to do it!
Source: Telltale blog
A new era of Star Wars entertainment begins in 2008 when Star Wars: The Clone Wars, from creator George Lucas, premieres as an all-new feature film in August, followed by the television series debut in the fall...So, Peter Hirshman, how's about that Clone Wars era Star Wars space sim? Totally Games'd be up for it!
Produced by Lucasfilm Animation, Star Wars: The Clone Wars takes audiences on incredible new Star Wars adventures, combining the legendary storytelling of Lucasfilm with an eye-popping, signature animation style. Star Wars: The Clone Wars will open in North American theaters Friday, August 15. International release dates will be announced soon.
However, Larry Holland is still here and that's the important part, since he's the vision behind the series. Of the people that worked on any of the Star Wars games, only Larry, Robin, myself, and Kevin remain.Huh, Peter? Huh? You know what you said before is bullshit.
I'd love to work on another Star Wars space sim if the opportunity presented itself. But that is not for us to decide, unfortunately. The game market for space sims have dried up and with it the money.
Albert Mack
Lead Programmer, Totally Games
Source: Starwars.com
Given the steep learning curve, Jim Ward is careful to downplay expectations about The Force Unleashed, but Hirschmann expects that the company?s growing understanding of Euphoria and D.M.M. will enable LucasArts to do even better work in subsequent games, such as the future Indiana Jones title.
That sort of narrowness or "asymmetric feature monomania" permeates gaming. Some hot new technology looks absolutely amazing, the design team hype is contagious, the media keeps the spin-top spinning, and then pfft...
Source: Vanity Fair
Those Artistic Lucases already have a second online title planned that I've heard has nothing to do with Star Wars.
Star Wars Galaxies will shut down within a year after the release of the new MMO. The Artistic Lucases think that they have the only IP that can pose a serious challenge World of Warcraft and find that the setting of KOTOR is too niche to be a threat. They apparently expect the new Star War MMO to have at least three million subscribers by the end of the first year.
Source: Surfer Girl
I want to give you all an update on what we are doing and give you some news. First, we are frantically working on all the bug fixes and scripting for AVS1. No firm release date yet but we are getting close and I'm thrilled with the progress.Interesting how he refers to the game as AVS1, even though I know we've known that sequels are a dead cert. Anyway, I'm excited! And you should be too - A Vampyre Story is nearly here!
That's right! Jim Ward, our favourite head of LucasArts, has called it quits and president of Lucas Licensing, Howard Hoffman, is taking over temporarily.
Mojo was, of course, already aware of this. During the beta testing of our new super-secret MindReader-o-Matic?, we dug into the brain of Jim Ward and out popped the following:
This is so typical. The minute we manage to fine tune it to his brain waves, he quits. Oh well, does anyone know the frequency to Hoffman's thoughts?