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LucasArts lied about Indy? 22 Feb, 2008, 11:40 / 15 comments


Remember all those wonderful screenshots? That oh-so-eccentric video? In fact, even LucasArts' own website? Well, it was all a lie. Indiana Jones 2007 never existed.

At least, according to a LucasArts source who spilled the beans to Eurogamer. They've only just started production. The last two years have been spent with the game just in pre-production, where it was massively sidelined by Star Wars: The Force Unleashed. Guess they shouldn't have fired all their employees, then.

Apparently it's not even coming out this year now. Indiana Jones 2009 anyone?
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15 Comments

  • Sven_Q45 on 29 Apr, 2008, 21:07…
    :rolleyes:
    Drat! The technical part of the game with the fights were interesting. And a story by George Lucas himself! :(
    Forget them! If there is no Star Wars, nobody knows what a LucasArts is!!
    They doesn´t exist anymore!
  • Kroms on 22 Feb, 2008, 20:15…
    I don't get why you guys still gave a damn about Lucasarts. Honestly, I hope they run into the ground and lose all their licenses. I hate them.
  • neon_git on 23 Feb, 2008, 01:31…
    A comany is not a person, you can't judge a commercial enterprise the same way that you do a human being. In fact, in my opinion, it's very wrong that you would do so. If you have an emotional reponse to a company you can easily be manipulated by their PR department into feeling instead of thinking.

    But then I am a bit of a hippy when it comes to things like this.
  • The Tingler on 22 Feb, 2008, 22:42…
    I may not give a damn about LucasArts, but I certainly give a damn about Indiana Jones. A new Indy game is an event, and as much as I want Lego Indy, nothing beats a new proper Indy story. Despite its faults, I still really enjoy playing Emperor's Tomb for example.
  • Kroms on 25 Feb, 2008, 21:25…
    *shrugs* I kinda gave-up on LucasArts. Their policy's been "milk the cow" for a while now and I'm uneasily sure the next President will just be another Jim Ward.
  • Lewis on 22 Feb, 2008, 16:41…
    Perhaps when they started the game production, the film wasn´t yet decided.But as soon the thumbs up (for the film) is on,Lucasarts was told to hold it until the film came out.
  • Udvarnoky on 22 Feb, 2008, 17:40…
    That doesn't make much sense - wouldn't the first thing they'd try to do once knowing the film was greenlit is try to release with the movie? I think they a) had some serious development problems, b) decided they wanted to focus on Force Unleashed instead, or c) both.
  • The Tingler on 22 Feb, 2008, 18:18…
    I'm going with c)
  • Lewis on 22 Feb, 2008, 22:51…
    I vote for b)
  • Udvarnoky on 22 Feb, 2008, 15:04…
    I don't know about "lied," but I bet the game was in production at one point and got sent back to the drawing board after underwhelming results.
  • The Tingler on 22 Feb, 2008, 15:56…
    The lie I was suggesting was that those screens and movies were all supposed to be from a game in production - when really it was just all a Euphoria tech-demo. I'm prepared to bet that the game will bare no resemblance to what has gone before.
  • Logic on 23 Feb, 2008, 01:33…
    Well, I honestly don't remember them ever boldly proclaiming "Development is well under way!" - They released some screens and a video to get us excited about what they were getting excited about.. but any determination of where they were in development was left to our own speculation. It seemed obvious enough to me that the game was in the VERY early stages, and very tech-demo-ey.

    I'm as much an ex-LEC fan as the next guy, but I think "LucasArts LIED!" is a bit of an exaggeration here. It's the game industry - get your hopes up at your own risk.
  • The Tingler on 23 Feb, 2008, 12:15…
    You're probably right, but it sure made a catchier headline! :)
  • Sp0tted on 22 Feb, 2008, 14:06…
    So the video game has become the movie cliche? Crazy.
  • hierohero on 22 Feb, 2008, 11:55…
    2 years of pre-production? then we'll get 3 years of actual production before its canceled due to market place realities