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What are you waiting for?! Get to it!
Update from Mr Manager ("we just say 'manager'"): Reviews are a bit slow coming this time, as the reviewer's copy was first released late last night. But hey, they're trickling in -- go read The SCUMM Bar's fanboy droolings and World of Monkey Island's musings.
Update: Our own review is now up!
Update by Kroms: There's a few Chapter Five spoilers flying around, so you best be warned about any threads containing the words "Nintendo Power". There's one thread on the Telltale Forums that I can't name (Chapter Four spoilers), but it begins with the words "What Morgan" and is posted by user TheHutt. Try to avoid it if you want to remain spoiler-free for Chapter Five.
I wish I could tell you to buy the episodes, by the way. Even if Peter Sallis's tears have dried - and Bad Asp reminds you that Nick Jameson and Bill Farmer's have not - I don't know much. If Zaarin had reviewed the fourth episode - and I would like to remind you that he has not - then I could whole-heartedly endorse the series. But I can't. It was Zaarin who played them - I myself have not.
What I'm trying to say is: Wallace and Gromit's Grand Adventures is out on XBLA. Next Wednesday. Did I fool you? You should make-up for that with charity. (Thanks to Custard for the corrections.)
FAIR WARNING for those who seek the issue out: The preview includes some major plot spoilers dished out by Mike Stemmle, as well as some possibly spoilery (and previously unseen) concept art.
Must be gearing up for an announcement any day now...
Whilst others have forgiven LucasArts and moved on with their lives, Bad Asp! has continued to protest against them, as well as refusing to be appeased by Telltale's Sam & Max seasons, recorded, as they were, with new voice actors for the leading duo.
What does The International House of Mojo do with this controversial corner of the fanspace, a man who has been labelled "nutcase" by many others?
Why, we give him a blog of course!
Mojo might not agree with Bad Asp!'s views (and his blog does not reflect the opinions of the staff) but, whether you love or loathe him, you must at least admit that Bad Asp! has something original to say about LucasArts.
And nobody else is going to say it, are they?
Clicky for the news and some screenshots! (Do beware of some spoilers, though.)
The Brütal Legend Tears of the Hextadon map pack expands the Brütal Legend Stage Battle multiplayer experience with two new multiplayer maps. In the first map, Circle of Tears, vile waters have carved a rough-hewn circular battlefield into a forsaken land that players must circumvent to destroy their opponent. In the second map, Death's Fjord, players find themselves on an icy mountain pass with a dense cluster of fans that lie below, waiting to be harvested by those brave enough to capture them without cover from enemy attack. All players who download the new map pack will receive a free axe, the Blade of Ormagöden.Anyone got any good Heavy Metal-based puns on 'November'?
“I play Brütal Legend online every night,” said Tim Schafer, President of Double Fine Productions. “And I need more maps! Circle of Tears is named after the crying of my vanquished foes on the battlefield, and Death’s Fjord is obviously a tribute to my Nordic ancestors, and their love of fan geysers and… Well, actually I just thought the name was cool. See you online!
Grossman has apparently corrupted his coworkers as well, as the pumpkin cutting mayhem has extended to the Telltale office itself.
Tim joins the regular cast for a lengthy discussion about the gaming scene, with plenty of Brutal Legend thrown in too. Wondered how Double Fine came up with all those achievements for the game? It's been driving me crazy, and thanks to this podcast I now know. Tim also talks about his experiences of playing the Brutal multiplayer mode online, and shares his opinion on the recent remake of his first game, The Secret of Monkey Island: Special Edition, which he's been playing on his phone. (Guess which mode he prefers.)
The good news for fans of Brutal Legend is that some Heavy Metal DLC sounds possible, although of course nothing can be confirmed. For that we'll have to wait for an announcement on Twitter hyping up an announceme-- oh, wait, scratch that. Sometimes I forget he doesn't work for LucasArts anymore.
So download the podcast! I've not listened to the whole thing, so who knows what other gems are waiting to be found.
Update by Kroms: Tim Schafer interview on Fox News.
Let me tell you: not only has crazy remixer-slash-made-available-for-downloader wdrpgwd made a new one for Chapter 3, she also did one for Largo LaGrande from MI2. ("More an update than a remix.") And at work on something right now.
"Well, she's great," I said, "but who else will answer the call?" And it was Highland Productions who answered, with their amazing remix of "The Cursed Cutlass of Kaflu".
Can you top this? Can you even equal this?
There's no time like the present. Especially considering that you're kind of, sort of, really losing at the moment.
In my experience, "rock and roll" is something one does in a quarry, and "heavy metal" is work for the blacksmith.
But who the dickens am I? Read what our "metalhead" rock expert elTee thought in his insightful review.
Electric Playground have an in-depth interview with Tim Schafer on Brutal Legend's multiplayer component.
In more important news, the total number of Monkey Island spoilers in this headline has been zero.
Update: Scans from Icebox. Thank you, Icebox!
Be warned: there are some slight spoilers.
Edit by ATMachine: Description of the concept art removed to avoid spoilers. If you DO want to be spoiled, click away!
I mean, come on. If you were in a metal band, wouldn't you hire him?
(Thanks to PirateKing for the tip!)
(Special thanks to ATMachine for providing the last image.)
Update: It's going for the same price on Xbox Live Arcade. If you have not played this, then do.
I love rhythm games, but I don't want to play a rhythm game while I'm playing an RTS while I'm playing a third person action game. In the middle of RTS battles, some basic commands require wyldde soloz to be rocked via a timing mechanism, which serves Brutal Legend's theme but not its gameplay, and that's the problem here in general. Brutal Legend is like a spoiled child, afforded every luxury, but grown wild in in the absence of discipline.Read the whole rant here, and the Kotaku article that spawned it here.
You might be somewhat relieved to know that the game seems to be doing OK, sales-wise (not that it excuses you from buying it). It's second place on the preorders-disregarded sales chart for Xbox 360. Let's see if we can kick it up to first place, yeah?
Great job all around to EA's world class marketing department.
Last, here's Jimmy Kimmel's interview with Eddie Riggs, as well as four new Brutal Thoughts With Jack Black. They're a tad spoilerish, though, so be warned.
The site suggests that the German version of the game is due out in November (can it really be that soon?) while a date for the English release is still being determined. I suppose anything's possible considering that Bill was tweeting about the game entering the bug fixing phase back in August. Stay tuned!
There's also a very spoilerish section on how Ophelia came to life.
Last, but not least: You can play against Tim Schafer himself in Brutal Legend. Add him as a friend on PSN or XBLA, but make sure you have the game first (he won't accept your friend request without you having a copy). He's TimOfLegend.
Update: Here's Tim's (for the extreme among you, sort of spoilerish) response for those bemoaning that Brutal Legend is an RTS: It isn't.
The Europeans, who have only to hang in there three more days, are probably worth a mention too.
Update: And now it is confirmed.
Brutal Legend is a tour de force that wraps up humor, music, and clever gameplay into one highly polished package. You haven't played a game quite like this before and won't want to miss it. Tim Schafer is one of the funniest guys in games and Jack Black is one of the funniest guys in movies -- together they'll keep you ROFLing (although the laughs do taper off as you work your way through the game). Brutal Legend isn't quite perfect and there is room for improvement (it's a little short, side quests are repetitive...), but when the credits roll you'll find yourself hoping for a sophomore release.As the game is out tomorrow and all, expect the reviews to come pouring in at an absurd rate. We'll do our best to keep track of all them for you. (In other words, we'll try and fail, and then you can just depend on Thrik.)
The Tingler Updates: There's another good one at Eurogamer, which is accompanied by a nice interview with Tim Schafer.
Telltale are also promising that further episodes of Wallace and Gromit's Grand Adventures will arrive on Xbox Live starting in November.
Aside from the obviously cool stuff these kind of companies tend to have (free sodas, nice work environment) there's also some nice glimpses of some of Tim's LucasArts memorabilia. Particularly sweet is his 'Grim Fandango coffin' stocked full of copies of the game (Brian Moriarty has a similar 'Loom coffin' in his house, but that's another story...) and the very rare real version of the Secret of Monkey Island poster. I should warn some of the collectors amongst you, though, that you will see a crushed Day of the Tentacle triangle box in this video - not for the squeamish.
So watch! And be jealous. Stay in school, kids.
(Yes, we know this post is a week late. But here at Mojo we like to say that slow and steady wins the Cheese Squigglies.)
Interestingly, Purcell writes that he was never satisfied with his drawing of Elaine on the Secret of Monkey Island cover. In fact, his pencil layout drawing for the MI1 cover shows that he redrew Elaine, taping a cutout of her revised figure on top of the paper.
(And if you've never visited Purcell's blog, don't forget to check out all the posts under the Pirates label, which includes some character concept art he did for The Curse of Monkey Island, as well as storyboards for an "unidentified" pirate film.)
Perhaps you've already given Lucidity a play -- but if you're still wondering if its worth your time, be sure to read our review by Surplus Gamer.
If a game gets a lot of pre-orders, everybody gets excited. “Omg, we have a hit on our hands,” they say. And so the sales forecasts go up. When the sales forecasts go up, the marketing budget goes up. That gives you more TV commercials, online and print ads, etc. That leads to more pre-orders, and the cycle continues up and up until you have a runaway monster hit on your hands.Canadians: It's best to call Best Buy or Gamestop to check if they offer the pre-order deal over there; I'm trying to call them myself to ask. If you have any details, let us know.
Here's a quick run-down of recent news you might have missed, by the way: There are ten Brutal Legend tracks that will available for Rock Band (so much for that Guitar Hero sequel, right Bobby?); "Jack Black" and Tim Schafer recently held a press conference, including some gameplay videos; check out some footage from the recent Brutal Legend special from G4 (who also did the "Final Hours of Psychonauts" thing); an interview with Peter McConnell; and, finally, a list of the stores having a Brutal Legend midnight launch.
Update: Double Fine offices tour,
(The game hits on Rocktober 16th in Europe.)
I wanted to warn you guys: there's a lot of spoilers flying around, especially with TV ads and so on, so you'll be better off going on a media black-out from now on. If you do come across spoilers, make sure you put a nice, big spoiler tag before sharing; there are others who would rather not know.
Republic Heroes fared far worse, with some pretty bad GameRankings averages across the various versions. Oops! Of course, when you're dealing with Star Wars, being a bad game doesn't necessarily make you a flop, but those holding out the reasonable hope for the game to be the next Grim Fandango may have to contend with a slightly different reality.
Another TMI episode is out which means another podcast follows. Udvarnoky, The Tingler, and SurplusGamer recorded a podcast last Sunday discussing Lair of the Leviathan and other related things.
Oh, and we're also on that iTunes thing over here.
CSI: Deadly Intent is expected to release October 20th, 2009. Release dates are subject to change without notice.Which makes the date tentative, but it is nonetheless from Ubisoft itself. It would certainly follow in the tradition of Ubisoft giving its CSI games little to no marketing momentum online prior to their abrupt launches, but that doesn't seem to have hurt the sales in the past.
Whenever it comes out, CSI: Deadly Intent will be released by Ubisoft simultaneously for PC, Wii, and Xbox 360. A non-Telltale version for the DS that we don't care about will also be joining them.
If you're in the need for some insane tunes
Update: Questions answered.
What a weird graduation for us all. If one of you doesn't record this, we're closing the site btw.
Update: Site remains open.
According to theforce.net the game is reported to be out on November 17.
For over a thousand generations the Jedi Knight series was the guardian of peace and justice in Star Wars gaming02 Oct, 2009, 19:56 | Posted by: The Tingler | Source: LucasArts Twitter | Comments: 29
There was some confusion about what that would include, but the LucasArts Twitter confirms it will be the entire series. That is: Dark Forces, Jedi Knight, Mysteries of the Sith, Jedi Outcast, Jedi Academy. I'm particularly glad that the excellent Jedi Knight mission pack is on there too.
So, will you be getting any?
JP Update: They're here!
Dark Forces $4.99
Jedi Knight $4.99
Mysteries of the Sith $2.99
Jedi Outcast $9.99
Jedi Academy $9.99
Jedi Knight Collection... $19.99!
JP Update II: Some
Well, some fans couldn't help but wonder if Telltale actually allowed for the possibility of coming up with 100,000 grubs (an arduous task estimated by forumers to take a month's time), and, using some sneaky techniques, managed to find out that it is indeed an alternate solution, with Guybrush and De Cava having a short smattering of dialog before the game cuts to the appropriate point later in the game. The proof lies within.
Talk about attention to detail.
"But what are we celebrating?" you say. Why, the release of the Brutal Legend demo! Get out your consoles* and then steal your neighbour's, because - oh man. Listen. We're partying it up for Brutal Legend and all, but also because, well - there's this fire beast that says it'll hit us with the swine flu if we don't download the demo 666 million times. Much like the hippies not saving the world at that Woodstock place mum and dad are always talking about, we're going to try to do this and probably fail too. I mean, Tim Schafer tried arguing with it, explaining that there aren't 666 million consoles in the world (and if we fail there won't be that many humans), but it did put quite a lot of capitals in there, which on the internet means the ARGUMENT IS OVER.
Lots of stuff to do at the party, though. Twitter interviews, live axe lessons, a message from Tim Schafer in his bunker
Oh, and hey: Brutal Legend set a new record. After last summer's "Most number of people air guitaring", some fans somehow more insane than I am did this, which they're going to need to escape the city after we're all hit with the swine flu and it all turns into a George Romero movie with a metal soundtrack.
*(Except you, Wii; do you like your non-HD support now? Huh? Huh? Do you even know what MP3 is?)
I love the 80s!
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