Double Fine and EA release Brütal Legend! 13 Oct, 2009 / Comments: 17
Another Double Fine game has been released, and that can only mean one thing (besides the fact that we've all aged considerably): good times. It's been a long wait, from the first rumors of the game being multiplayer, to the shockingly ironic announcement of the game being published by Sierra, to the even more shocking and ironic development that the game had fallen into the same six month, publisher-less limbo Psychonauts endured following the Activision merger. But after four and half years of waiting, Brütal Legend has arrived on the Xbox 360 and PS3 for all [who own those consoles] to enjoy.
The Europeans, who have only to hang in there three more days, are probably worth a mention too.
(Also to be clear TMI doesnt counts as merely being MI elevates it to Game Godhood and as such is not fair.)
I'm sure Brutal Legend is similar in this respect, and so perhaps it shouldn't be too surprising that some reviewers are less tolerant of percieved flaws than others.
Some of the blame might also be on the promotion of the game, which really didn't do enough to promote the RTS-ish side of the game which seems to be very significant. I'm sure a lot of people weren't playing the game they expected or wanted to be playing.
Nevertheless, I'm not worried, I'm sure I'll love it.
(Although, to be honest, I never found anything to dislike about Psychonauts' gameplay, apart from the fricking Meat Circus.)
Nevertheless, what keeps people playing and talking about them isn't the gameplay faults, it's because they're made with so much care, love and a great sense of fun that you can't help telling the whole world how great it is.
Ah well, I suppose flash games will have to suffice