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There are questions and answers on missions, the space addon, spawns, camera perspective and more.
I'm interested to see how this game turns out. The E3 preview made me believe that it could be a great game.
The Latest issue of Electronic Gaming Monthly reports Full Throttle and Maniac Mansion are headed to the PS2 and possibly other consoles.Seeing as Simon Jeffery told us there were no plans to port older games to consoles at present, if these *rumours* are true, then are they more likely to be sequels? A lot of evidence already points to Full Throttle being the sequel that LEC are working on currently - and rumours also hit us that it could be an action adventure (or that one of the new titles will be) ...... Interesting stuff huh? - it also means that if both these games are in production then there are atleast 3 non starwars titles not 2 as previously believed, as The New Stemmle Project is not a sequel.
Once again, time will reveal....
On the PC front Star Wars: Galaxies won "Best PC Game of Show," "Best Online PC Game," and "Best PC Graphics." Also LEC's entire E3 2001 lineup won the "Biggest PC Suprise of Show" award.
LEC also had an impresive showing in the IGN Gamecube awards. Rogue Leader went home with "Best Gamecube Game" and "Best Gamecube Graphics." IgnPC said it pretty well with their comments for the "Biggest PC Suprise" award:
It's kind of a backhanded compliment, we suppose, but this really took everyone by surprise. In past years, Lucas has relied on the Star Wars license to sell games. Now they've finally decided to recruit the industry's top developers to help them out. Verant, Ensemble, Bioware, and Raven have all been brought on board to make this year's crop of Star Wars games better than even. And after last year's batch, that's a welcome change.
Dogma972: Is there any chance that a Star Wars Adventure game could be produced?
jHof: Do you know if LEC plans to start the 50/50 adventure to SW games soon? Because right now, all we see are SW games and a Monkey port. =)
Haden Blackman: We are definitely moving towards more original titles - we'll have more to talk about at next E3. At the same time, we love Star Wars games. I wouldn't rule out a Star Wars adventure game in the future.
Sounds great, although I believe that LEC only stated that a 50/50 ratio between Star Wars games and original titles would be introduced, not between Star Wars and adventure games. Either way, the chat log should be up soon at the official LucasArts website.
- "We're absolutely going to be making adventure games still."
- "Star Wars is very safe, but the original stuff, we can be very risky. We can do, you know, just mad, mad stuff."
- "Nearly all of our in-house effort is based on creating original games."
Mark your calendars now for an exciting and informative chat with our resident Star Wars expert, Haden Blackman. Haden has worked on most of our recent Star Wars titles (beginning with Behind the Magic) and he is actively involved with the Star Wars Galaxies project. Stop by to discuss our upcoming games and your favorite Star Wars classics.
LucasArts has not one but two adventure games in development. The LucasArts rep was very cagey about these two games; he did say that one will be a sequel (but he didn't say to what; our loud speculating was met with an utter and complete poker face) and the other will be completely new. He assured us that LucasArts has absolutely no intention of ever (then qualified that to "in the foreseeable future") abandoning the adventure genre.Also, they got Grog.
Keep in mind that this is not official as the E3 mojo-monkeys badgered everyone they met including Simon Jeffery and Mike Stemmle and Sean Clark. Repeat, not official!
Check out the details at Adventuredeveloper.com and read the first installment here
I'm sorry about the whole Star Wars thing, next year there will be loads of original titles.Okay, so it wasn't that exact quote, but it was pretty near, he then said "ENNNGGHHHH!!" and destroyed downtown Los Angeles.
I'll be interviewing him tomorrow at some point, and we'll post it sometime on Sunday. So stay tuned for Star Wars, Star Wars, aaaand also some Star Wars (and Smash Bros Melee!) ... whoop!
Without further ado, I can announce that the final E3 title to be revealed tomorrow will be for Star Wars - Jedi Outcast. This game will effectively be Jedi Knight III built using a modified version of the Quake III arena. As of yet the timescale for the game is unsure. So it could be Prequel, Original or something completely different like the Sith Wars or after Star Wars. Who knows?
Sorry... I'm just doing my job...
Update: LucasArts has posted the product spotlight for Jedi Outcast here on their E3 page.
More on this as we bother LEC about it ;)...
I'll be away from home for about 5 weeks, but I should be able to do the odd bit of Mojo work from Jake's house. :) We will keep you apprised with all E3 happenings as up-to-date and detailed as possible here on the main page. You'll see... even if it is all Star Wars news, it will still be... amusing?
So then E3 and Los Angeles here we come! Woooo!
Today's LucasArts E3 announcement is, once again, a Star Wars title, but this is one I must admit I am really excited about. The game, Star Wars: Rogue Leader: Rogue Squadron 2, is, as the name suggests, a Gamecube-bound sequel to the popular N64 and PC title Rogue Squadron 1. Why am I excited about it? Because it is classic Star Wars (non episode-1), and because it looks so cool! I know the Gamecube gets knocked a lot but damn!
The game was essentially announced at Nintendo's Spaceworld expo earlier this year when snips from a playtest were shown during the Gamecube's introduction. If you haven't seen them yet ... drool, and drool. Note that all that footage is live in engine, not prerendered.
A new patch for Escape From Monkey Island is now available. The patch fixes two problems on Jambalaya Beach and is recommended for all Monkey Island players.You can download the 1.1.1 updater here.
The address for the WAP site is http://wap.mixnmojo.com. Now I haven't got a clue how WAP phones work and I think that you need to input the address which is above and there is also a link just above the search bar.
They also have 6 page preview of STAR WARS: Battle Ground, I have looked at the screenshots and there seems to be some new screenshots.
It has been eight years since the first spectacular Podracing showdown between Sebulba and the young Anakin Skywalker. Seeking payback for his humiliating loss, Sebulba has a new beefed-up Podracer and lust for revenge. But it's not going to be easy: Anakin has grown into a boldly skilled Podracer pilot.As usual with the new console titles the artwork is pretty nice looking, a step up from the original Racer game for sure. As for gameplay, we'll just have to see.
*The opinions expressed here are those of Mercatfat and do not necesarilly reflect those of Mixnmojo. :D
- The power of a legend is yours as you wield Obi-Wan's considerable Force powers, Jedi agility and lightsaber in 15+ action-packed levels
- Force abilities include Force attack, push, pull, throw, defend and jump
- Original storyline brings you face-to-face with a host of new and familiar enemies - ranging from Tusken Raiders and assassin droids, to the evil Sith Darth Maul.
Dear Customer, As you may be aware our network move scheduled for the 7th did not take place, due to some last minute changes. Therefore to ensure a smooth transition we have re-scheduled the move for early Thursday morning (1am - 4am) GMT. Thanks,Soo.. erm.. hmm odd. Ok then, again you have been warned! That is all.
There are certain games that allow the player to create there own levels, opponents, and objects to be used in the game. Has LucasArts looked at including programmable attributes to is games?Now you can make that DOTT themed RTS like you've always dreamed! That is, of course, unless you get sued. :P
When Star Wars: Galactic Battlegrounds comes out this winter, it will be the first LucasArts game to ever ship with a scenario editor. The editor will allow players to choose from an extensive library of Star Wars units, vehicles, locations and armaments (from classic and prequel time periods) to create their own real-time strategy battlegrounds to play and share with others online. We know that customers have really wanted this kind of functionality over the years, and we're excited to have the chance to offer it for the first time with Star Wars: Galactic Battlegrounds.
Update: After rereading what I just posted (I'm smart like this, you'll discover), I realised that the editor lets you create your own maps using the Battlegrounds characters and landscapes, not your own art. So, as it turns out, while you may not be able to create the Total Conversion of your dreams, you should be able to make some pretty sweet Battlegrounds maps!
The article, like most non-gaming press articles, has some errors. For instance it opens with "Never before has this long-running PC comedy adventure series [...] made an appearance on home consoles," but obsessive fans all know that Monkey Island 1 was ported long ago to the SegaCD (I think it was SegaCD :).
Anyway, it does have some interesting questions as well. Or at least I thought so...
Q: How has the franchise survived over a decade relatively unchanged save for a couple of face-lifts?
Clark: I'd disagree with that face-lift assessment. Though it looks that way on the player's end, each game was completely brand new. Tons of new characters were added, the artwork was converted to 3-D, etc. "Monkey Island" has gone through more evolutions than you'd think.
Not exciting, you say? Well, as the opening flash animation reminds us, it's not. The PS2 port was announced a while ago, but it seems the all Star Wars parade needed a little breaking up.
From the screenshots, though, it appears they fixed up (made easier) Monkey Kombat, as mentioned in the chat with EMI's Project Leaders. The Giant Monkey Head also appears to be less silver, but this could be attributed to my ever increasing insanity.
Now that LucasArts is supporting the XBox, versus last week when "Dreamcast is no longer being produced. X-Box is not yet available. That leaves the PS2" (said EMI leads Mike Stemmle and Sean Clark) will we be seeing an EMI XBox port after all?
There is a film in production, A.I. This film is being made by Steven Spielberg, but was origionally intended to be directed by Stanley Kubrick. The makers of the film have created a massive online murder mystery, the first clue of which was a name at the end of an internet only trailer.
This name led to hundreds of well made web sites, all with details of working and home life of a family.. except 200 years into the future.
I can't post nearly enough detail about this in one post, so for those interested i suggest you visit The Guide and scroll down to "introduction". Its bizzarely interesting! However, the guide is simply that, a walkthrough to the game. Follow the first links yourself if you want to start playing!
Battleground will be a real-time strategy game where the player can take the role of the Empire, Rebel Alliance, Trade Federation, as well as other civilizations, including Wookiees, which everyone knows are just cool.
The game, in collaboration with Ensemble Studios, will be based upon the RTS engine used in Age of Empires.
You can find more information about the game on LEC's E3 page.
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