Law & Order: Legacies joins the ranks of Wallace & Gromit's Grand Adventures as another Telltale series that is no longer available for sale from digital storefronts. If you already purchased the game you should still be able to download the game from the digital storefront where you purchased it. Otherwise, there is no longer any way to purchase it digitally as the game has been removed from sale on Steam, the Telltale store, and iTunes.

Luckily, all hope is not lost, as like Wallace & Gromit's Grand Adventures, the PC version was released at retail, so it's still available while supplies last for people who still want it. However, unlike Wallace & Gromit's Grand Adventures, the retail version of Law & Order: Legacies was only available in the United Kingdom. So, outside of eBay, Amazon UK is your only chance to get it now.

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I finally got myself familiarized with ScummGen by polishing up the ScummGen test game, Indiana Jones and the Call of Thunder.

The original team (Dominik Haslinger, Jens Doblies and Sebastien Ronsse) did the majority of the work. It was originally intended to be a much longer game, but it was cancelled. I finished up the ice cavern sequence so that it could be released as a completely playable game as I thought it would be a shame if no one got to play it. Their sourcecode was playable up to the point where you complete the mechanism in the cavern.

Here are the changes and fixes that I made to that source code:
  • Replaced LucasArts logo with a ScummGen logo.
  • Made a few grammar corrections to the original script.
  • Created icons for inventory items that lacked them (all instances of the stones and the gas can).
  • Programmed an if/then statement regarding the gas can that was referenced but not implemented in the source.
  • Fixed the mechanism puzzle to require both objects, as before it was possible to complete it with only one object.
  • Added dialog to facilitate the change in the mechanism puzzle.
  • Fixed the lighting so that the cavern stays lit when you move to the cavern entrance and back.
  • Enabled the usage of the item used to exit the cavern, as referenced but not implemented in the source.
  • Changed description of the macguffin as it was originally used as a joke related to the game being unfinished (but kept it humourous to suit the tone of the original).
  • Added dialog necessary for the ending sequence.
  • Added end screen.
You can download it at my page if you want to try it out. It includes the sourcecode. It doesn't include an executable though, as it needs ScummVM in order to run (and I figured I'd cut out the middle man and just let people run ScummVM on whatever system they wish to run it on). It's detected in ScummVM as Day of the Tentacle.
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In their ongoing mission to make releases on a schedule more in-line with their puzzle based adventure games, Telltale's Minecraft: Story Mode has received its third episode. It will be released on all platforms that have already received the game today, worldwide. They've also released a launch trailer, which you can view here.

In other Telltale news, they are continuing their mission to release their game on every platform known to man and beast, as they are currently testing a Linux/SteamOS port. Hopefully the ColecoVision version of the Telltale Tool won't be too far around the corner.

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I mean, he should be, right?

Futurama is one again undead, and the man behind it will be Dave "I design awesome things" Grossman. The game will be released for "mobile" platforms, which, let's face it, we all can agree that we at least own these days.

Read the stuff I'm too lazy to type out for more.

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I mean, good for those of you who like the stuff I guess, but for the rest of us… Something Fables related? Borderlands? Heaven forbid, Sam & God Damn Max?! But yes, Dinklage can add another notch to his belt I suppose.

Read Mashable for more of this exciting news.

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Telltale's Game of Thrones finale will be released tomorrow for all platforms, worldwide. The entire season will also be available at retail tomorrow, as well.

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Complex has produced a thirty minute Telltale Games documentary called Telltale Games: Story Mode.

It's a really interesting watch, and includes a lot of information about their founding and early days. We even get some new information on Sam & Max: Freelance Police. Apparently, it was already episodic by the time it was cancelled. They had finished one episode already, and were working on finishing up another one when it was cancelled, and the producers on the game were then brought into a meeting where they were told the financial reasons why the digital distribution and episodic model wouldn't work. And, thus, they left to prove them wrong.

There's also a lot of other interesting tidbits in there, so if you're interested, watch it embedded below, or here if the embedding doesn't work for you.

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We were down, OK? Mojo was DOWN, and so we had to take some extra time to get this review up. It's not our fault!

But now it's up, and since you clearly... well, I'm sure you've already played it, but maybe you are waiting for another opinion to figure out how you feel... Here's another opinion, OK? Relatively on time. ¬

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Miscellaneous news

October Got Grickled

01 Nov, 2015, 04:58 | Posted by: Jennifer | Be the first to comment!
This news is a day late for Halloween, but we here at Mojo prefer to think of it as a day early for the Day of the Dead.

Graham Annable, former art director at LucasArts and Telltale, and Oscar nominated film director, has released a new Grickle short. You probably know Grickle best as the source for Telltale's Puzzle Agent series, but the shorts are awesome and worth checking out as well. The newest short, The Webb is the longest Grickle short created to date. Enjoy it by watching the video linked below, or watching the video directly in YouTube by clicking this link.

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Well, the wrong Halloween, but then, what is the right Halloween?

Only a year too late, here is our review of Costume Quest 2! Read it, and fall in love with the game yet again!

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Dave Grossman's annual gnarling of a hapless pumpkin continues. Visit the Pumpkin House of Horrors and scroll down for this year's entry, "Tooth Decay."

They build cages for people like you, Dave.

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For awhile it seemed like Telltale's excellent re-release of the excellent Sam & Max compendium Surfin' the Highway had gone out-of-print and had joined the original 1995 printing as a regrettably elusive comic book gem synonymous with eBay gougers and gnashing of teeth.

We're happy to report that this isn't the case! The collection is available at its reasonable original list price ($19.99) courtesy of the Cartoon Art Museum, a lovely institution with whom former Telltale marketing guru Joel Dreskin is known to collaborate. He was involved, for instance, with the Sam & Max exhibit that was set up at the physical museum for the characters' 25th anniversary.

You want more? The museum is also selling a holiday card set which includes one of Purcell's Sam & Max classics. So go buy cool stuff and support the museum in the process. Surfin' the Highway is the Christmas gift your mom secretly wants but was too afraid to ask for. She shook me awake to tell me so. Cut her a break!

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I mean, sure, you've seen everything that's on there, but it's the principle of the thing! An official web site for an official Day of the Tentacle upgrade exists, and damn it you're gonna go, and you're gonna LIKE IT!


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In a very surprise release, the second episode of Minecraft: Story Mode is out already. It's available now for Xbox 360 and Xbox One and will be out for most other platforms later today. It will be released for Android and iOS devices on Thursday.

The season pass disc, a retail disc for consoles that includes the first episode on the disc and the ability to download the other episodes as DLC as they're released, is also in stores today.

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Jason might live in the past, but some of us look ahead, all the way to this week. Here's our review of the last episode of Tales from the Borderlands. It might not be Day of the Tentacle good, but then, neither is Jason.


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Oh boy oh boy! Double Fine's released six high-resolution screenshots from Day of the Tentacle: Remastered, which you may recall as the sole remaining justification for this web site. Just look at all this justification, fans!

Day of the Tentacle: Remastered (Screenshots)

The following features had been hinted at, but are now confirmed:

- Upgraded audio (details are faint)
- Commentary that includes Tim Schafer, Dave Grossman, Larry Ahern, Peter Chan, Peter McConnell and Clint Bajakian.
- Toggle feature to switch back and forth between classic and remastered mode.
- The inclusion of Maniac Mansion as a game-within-a-game will be preserved.
- Maybe more!

The release platforms are PC, Mac, PS4 and Vita. The release window is early 2016. So we'll be around until then.

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Is this what Day of the Tentacle: Remastered (note the name change) really looks like:?

Probably. The attendees of Indiecade will find out for sure tomorrow, and the internet seven seconds after. For now, OH MY GOD!

Day of the Tentacle: Remastered, the reason Mojo even bothers paying for the domain and reason Gabez stubbornly refuses to bite down on the cyanide capsule under his molar*, will be improving your lives sometime in the near future. We will do our best to cover the imminent media and information dispersal, though our best isn't usually that impressive.

*Just kidding, he died in agony long ago.

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Telltale Games News

Telltale Publishing Label Launched

18 Oct, 2015, 17:49 | Posted by: Jennifer | Comments: 1
It seems that Telltale is going full out publisher now, with a new Telltale Publishing label.

They last published Hector: Badge of Carnage in 2011, but that was apparently actually co-developed by them. Telltale designers Dave Grossman and Mark Darin are credited with design on episodes 2 and 3.

The Jackbox Party Pack appears to be a completely different situation altogether, as The Jackbox Party Pack was already developed and published digitally by Jackbox Games. Telltale is simply handling publishing on disc.

This definitely shows how far Telltale has grown, as even after the success of The Walking Dead, they still had some of their own games published on disc by other publishers. Law & Order: Legacies was published on disc for Windows by Avanquest Software in November 2012, shortly before the release of the final episode of The Walking Dead: Season One. They are now large enough that they publish all of their titles on computers and consoles, and now have begun publishing games developed by other companies as well.

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Double Fine News

Day of the Devs 2015 Showing DOTT SE

17 Oct, 2015, 14:54 | Posted by: Jennifer | Source: Kolzig | Comments: 1
Double Fine is returning for their third annual Day of the Devs. This year, they'll be showing Day of the Tentacle: Special Edition for the first time at the event.

Other games on display at the event will include ABZÛ, ADR1FT, Badblood, Below, Botolo, Burly Men at Sea, Death's Gambit, Donut County, Fantastic Contraption, Gang Beasts, Gnog, Hyper Light Drifter, Night in the Woods, Outer Wilds, Overland, Oxenfree, Pit People, Rising Thunder, Scale, Secret Legend, Sound Self, Spy Party, Tacoma, Thumper, Tilt Brush, Wattam, What Remains of Edith Finch, and Witchmarsh.

It will be held on November 7th from 3PM to 9PM PST at the Midway in San Francisco, and once again admission is free. RSVP for the event at their Facebook events page.
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The first episode of Telltale's Minecraft: Story Mode is available today. On top of that, Back to the Future: The Game - 30th Anniversary Edition, the remaster of the game with improved textures and Tom Wilson as Biff, has been released as well.

Clearing up a few misconceptions about the game from early press about the remaster, Tom Wilson only plays Biff Tannen. Owen Thomas still plays Kid Tannen and Beauregard Tannen, and Andrew Chaikin still plays Cliff and Riff.

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