Over in the the comments, the ever observant (or so we assume) jolly_old_saint points out that all of the Sam & Max seasons, as well as Tales of Monkey Island have been removed from their online store.
What the actual eff?
Are they needing space for the oh so adult takes on Batman and family friendly funsies with Minecraft? The fact that you can still get the two aforementioned series on Steam could suggest this is just a clerical or technical mistake, as the oldest game listed on TTG's site is Strong Bad.
If they actually are gone, though, it seems only right to pour one out for two of Telltale's best series of games.
Update! Sam & Max is back; ToMI is not. The cover-up continues!
Yeah, I don't know what PSX is either, but Psychonauts: Rhombus of Ruin was apparently available to play there, and consequently a bunch of new previews popped up. Here's a list:- PlayStationLifeStyle.net
- Game Revolution
- Blasting News
Boy, that sure seems like some kind of video game!
The screenshots compare classic mode to the remastered version. Head on over to IGN to see them.
Let's get right to it.
Gonna be a treat to hear Roy Conrad's gravelly voice uncompressed after all these years.
Just as you had popped enough "Forget Me Nows" to block out the most awkward sex scene seen in a video game—that's in Batman if you're keeping score—Telltale comes prancing in, showing off its latest creative take on an existing IP…
I'm sure there will be a lot of characters remembering things you do.
You can also check out an extended first look at the next Walking Dead game, where you surely will have more black and white choices than you can dream of.
We look forward to both!
You probably remember watching Brian Moriarty's superb Loom post-mortem which debuted at GDC 2015. If you haven't seen it, you're encouraged to do so. At the end, Moriarty threw out the names of a few studios (including Double Fine and Telltale) he considered ideal collaborators for a Loom sequel, essentially extending an invitation to them to get him on the horn.
Moriarty has given his talk a few more times since, including at an expo in Argentina this past March. At the end of that talk, he mentioned that some discussions took place with some of those studios. When pressed for details, he offered this. Watch it before proceeding.
I'm dubious of the claim that Double Fine had specifically optioned Loom along with the Tim Schafer relevant IPs, and more so of the idea that Double Fine ever actually committed resources toward a Loom project before learning that this supposed option had expired. And if Brian's got the facts right, and Disney's claiming someone else has an exclusive on Loom, who the hell could it possibly be? Of the precious few studios likely to be interested in the property, I can't think of one that would wish to shut Moriarty out. Sounds to me like someone's getting the runaround here, or maybe there's just some miscommunication.
Moriarty also gets probed a little bit about The Dig, but the Q&A - the online version, anyway - gets suspiciously interrupted just before he can detail how his version would have ended. Can't wait to hear ATM's take on this and how it might fit in with your post-war commie conspiracy.
Update: Mild correction. It seems the Argentina talk actually happened in late 2015, rather than this year.
Why can't you people make content like this?
ATMachine has reappeared in order to publish his career best - a deeply researched, legacy-defining thesis that Guybrush Threepwood is in fact a woman in men's clothes.
At some point I decided that the Bone movie is Mixnmojo-relevant on the basis of the Telltale games, and while my argument has a few holes in it, I figured you guys wouldn't pick today - which comes a solid two weeks since our last news post - to challenge me on this.
So last we heard, P.J. Hogan (known for the 2003's Peter Pan) was set to direct the animated film. That was Jan. 2012, after which we've heard nothing. Today, The Hollywood Reporter breaks the silence to reveal that there's a new director (the Kung Fu Panda guy) and a new script, which will be designed as the first installment in a trilogy.
Will this finally happen? Will it be good? I sure hope so. Few adaptations are more overdue than Bone. Mostly though I'm curious to find out how different/similar to the Telltale games the music and voicework will end up being. Say, maybe this is a good time for the studio to end that ten-year hiatus on their own Bone adaptation?
Dave Grossman's annual tradition of gleefully deforming pumpkins continues with his 2016 entry to the Pumpkin House of Horrors.
Enter, if you dare.
It was almost a year ago that Full Throttle Remastered was announced, and since then we've known we could look forward to a developer commentary just as Day of the Tentacle had.
Well apparently that commentary was recorded this past week. Check out the photo Double Fine posted on Facebook:
Hopefully media from the game is soon to follow.
This release brings support for six new games: Myst, Myst: Masterpiece Edition, U.F.O.s (also known as Gnap), and Sierra's Hi-Res adventure games #0: Mission Asteroid, #1: Mystery House, and #2: The Wizard and the Princess.There's also been a lot of bugfixes for Sierra's SCI games, the addition of Hercules rendering and font for the AGI games, an enhanced Sherlock games experience, and the addition of AmiUpdate on the Amiga port.
Or "Instagram" as the kids call it.
After having rocketed past 2,000 Twitter followers… I mean, OK, it took us 7 years, but it took 6 of those to figure out how to use the damn thing. Where was I? Oh, yes:
While Whispering Rock Psychic Summer Camp will not be a playable environment in Psychonauts 2, the team has recreated Raz's old stomping grounds in the new engine as a sort of sandbox for prototyping the sequel's gameplay and upgraded graphics. Check out the newly released video of Tim and project lead Zak McClendon playing this demo that we never shall.
I debated mentioning this, but no mortal could resist. You all remember Bad Brain Entertainment, the German-based adventure studio that sprang from nowhere in 2004? It produced zero games but riled up a lot of adventure fans, first by claiming it would finance A Vampyre Story (it couldn't), and then by intimating that it would purchase and finish Sam & Max 2 (it couldn't).
Jason Some said the whole debacle was just a sleazy tactic for an opportunistic start-up to get publicity in the absence of a track record, while others assert the infant studio meant well and simply got carried away by enthusiasm. One thing's for sure, the young brain behind Bad Brain, Wolfgang Kierdorf, became an instant celebrity in the Mojo culture (though to be fair, news was slow at the time), and I think most of us have a special place in our hearts for Bad Brain even today.
But wait! You might recall that Bad Brain's suspiciously large slate of planned games included more than AVS and Sam & Max. Another was The Whispered Word, which ultimately escaped Kierdorf and wound up safely published by another studio in 2009. Then there was The Orgastic 4, an R-rated spin on The A-Team with animals. It was roundly mocked at the time.
Well who's laughing now? Bad Brain and The Orgastic 4 are back, and Adventure Gamers has a preview. Sure, the team is quick to concede that "funding for the game isn't resolved yet," but quit getting hung up on details. Here's to ten more years of Kierdorf, whom in all seriousness we wish nothing but success.
Avast! Two years ago it was but a humble Kickstarter pitch, and today it is a real life computer game. See, not all video game Kickstarters are scams just because ours will be! (There's nothing in the pipeline, but with Remi around it's a foregone conclusion.)
Backers received their Steam keys yesterday, but the rest of you can get it now for a measly $6.99. There is no reason to wait for my review, which is nevertheless coming shortly. Now go forth and help ensure the subsequent episodes get finished.
That's right. Sometimes we produce content. Sometimes even good content. Relevant content, even.
And this time, Jason has gone all out, with an interview with Bill Tiller which has more dirt than Rodkin's biopic deal. (As long as "dirt" means "exclusive content," that is.)
Run and read. You surely will be even more excited about Duke after plowing through this.
We've been a bit laggard in our Thimbleweed Park coverage, so here's a preview of the game by the good and qualified folks at Destructoid. Their time with the game exposed at least one Maniac Mansion reference, so let's go ahead and raise our expectations. January is closing in!
And don't forget to check out the new month old trailer centered around the character of Dolores. Because we certainly didn't forget: