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Say hi to Germany's greatest export since they started making cars, chemical products. Then look at what guy.brush did. Those insanely talented fans responsible for the other two Monkey Island in Scurvy-Inducing 3D Voodoo videos are at it again, and this time with the Cryengine.

Source: Youtube

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Proof inside!

Source: Telltale Games

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Buy the Steve Purcell Tales of Monkey Island cover. You can get a signed copy for $19.95, or a standard copy for $14.95. Buy 'em.
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Mojo has learned (from our well-placed sources ;) that European gamers will be able to play TMI Part 2, The Siege of Spinner Cay, on WiiWare come the 25th of this month.

It's already available on WiiWare in North America, but for those unlucky European console gamers who haven't played the second chapter of Tales of Monkey Island, Nintendo and Telltale will be spreading the pirate love next Friday.

Source: Telltale's Blog

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I wonder what will happen? (Spoilers if you suck and haven't completed episode two.)



Update by Kroms: Telltale's released some screenshots and concept art. Click to confirm you want to see some spoilers.
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Arr har harrr, 'tis pirate week o'er at Telltale Games, ya harr. Get ready ya landlubbers to start talkin' in ye olde Piratey English. In - actually, let's drop that. Let's keep the incoherence till Saturday, aka The International Talk Like a Pirate Day; Telltale leads up to said day by spreading Pirate Awareness.

Let me add to the mix. Did you know that some people believe that the decline of piracy was directly responsible for global warming? They even have statistics to prove it. Remember: "statistics" spelled backwards is "science".
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So apparently at PAX the new Steve Purcell artwork for the Tales of Monkey Island DVD release has been on show - and finally Telltale have released a good picture of it! What do you think?

Click!


Personally I'm loving the mix of elements from Secret of Monkey Island, Revenge, Curse and Tales... great job Steve!

When can we buy posters?

Update by Zaarin: An improved scan has been added to our galleries.

Source: Telltale's Twitter

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So here are a few interviews that we missed, and maybe you did too.

First up, it's Dave Grossman, interviewed by the entertainingly fanboyish Giant Bomb (I mean that in a good way.)

Then there's... Dave Grossman? Yeah that's right, we've been so focused on the Ronterviews that we missed out on the Daveterviews Grossterviews Dave Grossman ones. Doing the legwork this time is Adventure Classic Gaming, who are like a Mixnmojo for people who think there are more than 14 point and click adventure games.

Last but not least, Tom Bible talks about the sound design of SoMI:SE over on the LucasArts blog. It's a shorter one than the previous two, but still fairly interesting for those of us who are behind-the-scenes buffs.

Extravaganza!

Update: I missed one! Here's an ancient interview with the Scissor Sisters on Xbox.com. Weird times.
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The incredible (but did you expect anything else?) piece of artwork that serves as your Tales of Monkey Island cover has been revealed at PAX. It's at low-res, for now, but hopefully they'll put up a scan soon.

Steve Purcell, you rock.

I see those of you waiting for a better version of this shivering with antici...<:MORENEWS:>


...pation.

Source: Twitter

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During an upcoming interview with VG247, who just couldn't wait to spill this particular news, Telltale Uber-Mind Dan Connors said that they would be announcing new titles (plural) "around October, or in the next few months".

“I think there’ll be some combination of things. I think we’ll be sticking with some of the franchises we’ve worked with, and we’ll be announcing some new franchises, probably in some new genres as well, not just comedy.”
I think it's safe to assume that Sam & Max Season Three will be one of those old franchises, and maybe even another round of Tales of Monkey Island (although maybe not, as that won't be finished until November).

However it's the note that Telltale are looking to take some more serious franchises like CSI that's quite interesting, especially as Dan then name drops The Sopranos, True Blood and Lost as well as the much-hyped PS3-only adventure Heavy Rain (from the makers of Fahrenheit/Indigo Prophecy & The Nomad Soul). Take a looksee.

So, what YOU (yes, YOU) think? Would Loom count as "more dramatic"?

Source: VG247

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If you're bored, why don't you go to Gamespot and vote for Guybrush Threepwood as the world's greatest video game hero? He's up against that smart-pants Wanderer from the (admittedly magnificent) Shadow of the Colossus, but who the hell votes in a guy with possible ties to Equus and not a mighty (but married!) pirate?

Go, go.

Oh, and TMI Chapter 2 has hit Wiiware. Yay...for late reporting.

And finally, you may be happy to know that visiting Mixnmojo no longer funds human trafficking. That's two things!

Source: Twitter

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Well, here's something I never thought would happen: an internet petition just caused a company to change something. Yep: the Official "It doesn't have to be so friggin' compressed" petition at the Telltale forums has yielded results, and now The Siege of Spinner Cay sounds a little better. I myself never encountered these issues, but hey. They've also fixed a few bugs that cropped-up throughout the game.

Thanks to Telltale for doing this (as far as I know, a first in the history of the internet), and the anonymous tipster who emailed me about it. Step forward, anonymous tipster, to claim your Mojo Pirate Cookie points.

Source: Telltale

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The second chapter of the new Monkey Island game is out. Enjoy!

Source: Telltale

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So you know what Mojo thinks but what about the purveyor of great taste, The SCUMM Bar? Well, just run and read it and be enlightened. It's what the cool kids do.
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We're just a little late in reporting them. But they exist, nonetheless.

Update by Zaarin: Telltale has also released some footage from the upcoming episode.

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Telltale Games' co-founder Kevin Bruner talks to Bit-Tech about the Telltale workflow and creating games for multiple platforms.
Telltale had to create the illusion of save games that can talk to each other on the console versions of its games. "We knew what might have happened in Episode one and what was guaranteed to be there," says Bruner. Telltale is apparently in talks with both Microsoft and Nintendo about getting around the system, but currently developers still have an advantage with the PC's flexibility when it comes to save games.
Read the whole thing here.

Source: Bit-Tech

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As posted on the Telltale Blog, it's now possible, in the US at least, to buy the first Tales of Monkey Island episode on its own for PC. Previously it was only available in the full season bundle.

More info here.

Update: It's also available from Reflexive.

Source: Telltale Games

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Hooray for cliches! A picture paints a thousand words? Okay then! (See what I mean?)

Can't wait.

Source: ATMachine via Twitter

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I don't know what the chances of this actually happening are, but Dave Grossman's interested in continuing the Loom series.

In a recent podcast interview with Total PC Gaming (which doesn't seem to be out yet), they asked Dave what Telltale might be up to next:
“The one I always think about these days is Loom actually, and how ahead of its time it was. I think the problem with it at the time was that it was only two and a half hours long and now I find myself deliberately trying to design games that are only two and a half hours long. So I think… well, why not do that?”
Why not indeed?

Source: Total PC Gaming

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Worse. Human-Gamer relations.

Our favorite former Telltale PR Manager Emily Morganti is interviewed (amongst others) by Gamasutra on the challenges of marketing a game post-release.
"Since our games are downloadable and release frequently, the closer we can put the announcement to the instant gratification of getting the game, the better," says Morganti. "We'll be in the news for the five or six months that the series is releasing; to also be in the news for six months before this ramping up to the series would be overkill, and hard to pull off."
Here's the whole shebang.

Source: Gamasutra

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