It was almost a year ago that Full Throttle Remastered was announced, and since then we've known we could look forward to a developer commentary just as Day of the Tentacle had.

Well apparently that commentary was recorded this past week. Check out the photo Double Fine posted on Facebook:

Hopefully media from the game is soon to follow.

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ScummVM, the project that aims to re-create engines for point-and-click adventure and role-playing games, using the original scripts and data files, so that the games run on modern (and some not-so-modern) systems, has received a new release.

This release brings support for six new games: Myst, Myst: Masterpiece Edition, U.F.O.s (also known as Gnap), and Sierra's Hi-Res adventure games #0: Mission Asteroid, #1: Mystery House, and #2: The Wizard and the Princess.

There's also been a lot of bugfixes for Sierra's SCI games, the addition of Hercules rendering and font for the AGI games, an enhanced Sherlock games experience, and the addition of AmiUpdate on the Amiga port.
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House of Mojo News

Headlander reviewed

14 Oct, 2016, 13:25 | Posted by: MrManager | Comments: 4
Let's keep the news post as succinct as the review: read.
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Or "Instagram" as the kids call it.

After having rocketed past 2,000 Twitter followers… I mean, OK, it took us 7 years, but it took 6 of those to figure out how to use the damn thing. Where was I? Oh, yes:

We're on Instagram! As Mojolicious! Yes, the name is esoteric pretty awful, but it's 2016… How many decent Mojo related handles would you expect to be left?

So! Instagram! Where you probably are too. You should be our friend! Remember: Mojo loves you. Won't you love us back?

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While Whispering Rock Psychic Summer Camp will not be a playable environment in Psychonauts 2, the team has recreated Raz's old stomping grounds in the new engine as a sort of sandbox for prototyping the sequel's gameplay and upgraded graphics. Check out the newly released video of Tim and project lead Zak McClendon playing this demo that we never shall.

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Adventure News

You can't keep a Bad Brain down!

09 Oct, 2016, 01:43 | Posted by: Jason | Source: Adventure Gamers | Comments: 3

I debated mentioning this, but no mortal could resist. You all remember Bad Brain Entertainment, the German-based adventure studio that sprang from nowhere in 2004? It produced zero games but riled up a lot of adventure fans, first by claiming it would finance A Vampyre Story (it couldn't), and then by intimating that it would purchase and finish Sam & Max 2 (it couldn't).

Jason Some said the whole debacle was just a sleazy tactic for an opportunistic start-up to get publicity in the absence of a track record, while others assert the infant studio meant well and simply got carried away by enthusiasm. One thing's for sure, the young brain behind Bad Brain, Wolfgang Kierdorf, became an instant celebrity in the Mojo culture (though to be fair, news was slow at the time), and I think most of us have a special place in our hearts for Bad Brain even today.

But wait! You might recall that Bad Brain's suspiciously large slate of planned games included more than AVS and Sam & Max. Another was The Whispered Word, which ultimately escaped Kierdorf and wound up safely published by another studio in 2009. Then there was The Orgastic 4, an R-rated spin on The A-Team with animals. It was roundly mocked at the time.

Well who's laughing now? Bad Brain and The Orgastic 4 are back, and Adventure Gamers has a preview. Sure, the team is quick to concede that "funding for the game isn't resolved yet," but quit getting hung up on details. Here's to ten more years of Kierdorf, whom in all seriousness we wish nothing but success.

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Finished Duke Grabowski and looking for more? Steam is selling Ghost Pirates of Vooju Island at 90% off right now. The deal lasts for another 42 hours. Don't be ridiculous.

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Does Jason have a life outside of Mojo? Judging by the two last days, the answer seems to be a resounding "no!" And what better way to reap from the man's sad little life than to read his Duke Grabowski review? If nothing else it'll make him feel good about himself. (We hope.)
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Autumn Moon Entertainment News

Duke Grabowski: Mighty Swashbuckler now on Steam!

07 Oct, 2016, 02:03 | Posted by: Jason | Source: Steam | Comments: 1

Avast! Two years ago it was but a humble Kickstarter pitch, and today it is a real life computer game. See, not all video game Kickstarters are scams just because ours will be! (There's nothing in the pipeline, but with Remi around it's a foregone conclusion.)

Backers received their Steam keys yesterday, but the rest of you can get it now for a measly $6.99. There is no reason to wait for my review, which is nevertheless coming shortly. Now go forth and help ensure the subsequent episodes get finished.

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That's right. Sometimes we produce content. Sometimes even good content. Relevant content, even.

And this time, Jason has gone all out, with an interview with Bill Tiller which has more dirt than Rodkin's biopic deal. (As long as "dirt" means "exclusive content," that is.)

Run and read. You surely will be even more excited about Duke after plowing through this.

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Ron Gilbert News

Thimbleweed Park previewed by Destructoid

01 Oct, 2016, 19:47 | Posted by: Jason | Source: Destructoid | Comments: 1

We've been a bit laggard in our Thimbleweed Park coverage, so here's a preview of the game by the good and qualified folks at Destructoid. Their time with the game exposed at least one Maniac Mansion reference, so let's go ahead and raise our expectations. January is closing in!

And don't forget to check out the new month old trailer centered around the character of Dolores. Because we certainly didn't forget:

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Our friends at Campo Santo struck an exciting and unexpected partnership with film production company Good Universe (Oldboy,Neighbors). Hollywood Reporter has the scoop, which has admittedly seen hotter days:

Good Universe is teaming with independent video game developer and publishing company Campo Santo to develop content for both video games and feature films.

The companies will create a home for talent to develop projects that can bridge both the video game and feature film worlds. Their first project with be a film adaptation of Campo Santo’s first video game, Firewatch. The critically acclaimed game, released in February, is a first-person experience starring The Walking Dead's Cissy Jones and Mad Men's Rich Sommer. In the game, set in the Wyoming wilderness, a fire lookout named Henry uncovers clues in the wilderness about mysterious occurrences and a shadowy figure that seems to watch him from afar. His only means of communications is via a walkie-talkie with his supervisor, Delilah. It has sold almost 1 million copies to date.

“When we met Good Universe we were floored by how they recognize, cultivate and produce incredible stories. It's rare you meet another group that shares so many of your values and makes the process of creating things even more exciting. We can't wait to see what we make together," said Campo Santo founder Sean Vanaman, who announced the deal with co-founder Jake Rodkin and Good Universe’s co-founder Joe Drake and vp international Akshay Mehta.

The idea of a Firewatch movie is rad enough, but the broader relationship between the two studios described by the press release sounds intriguing and possibly unprecedented. We at Mojo of course cannot take all of the credit for this. Only most of it.

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"That's as good as money, sir. They're IOUs."

Back in May, it was reported that Psychonauts 2 had not actually yet collected the entirety of the $3.8 million it had raised in its massively successful Fig campaign.

This is because nearly half of that funding came in the form of investment money, a pledge option which Fig offers to backers as an alternative to the Kickstarter-like option of simply donating money in exchange for rewards. It's kind of Fig's whole premise. The problem is that allowing such investment, which can come from just about anybody, constitutes a bit of a legal thicket, and while it was being sorted out the significant money contributed by investment backers was actually just a reservation to pledge, meaning Double Fine didn't actually get the money.

Happily, it's all been sorted out on the legal end with Fig being granted SEC approval for non-accredited investors. Now Double Fine has to actually go and collect the money from those backers, who are hopefully just as eager to complete the transaction now as they were back in January.

In the meantime, production of the game itself seems to have been going smoothly. At least Remi did nothing to prevent that.

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Animator Patrick Schoenmaker has released an Indiana Jones short. To say it's beautiful is an understatement. To fully justify its inclusion here on Mojo, there is a Fate of Atlantis sequence around the 46 second mark.

Video Link

Famous archaeologist Dr. Indiana Jones is on a quest of a lifetime, but this time he is fully animated in this passion project by life long fan and artist Patrick Schoenmaker. Over the course of 5 years, he has crafted the opening sequence of what would be the tv series to make all other tv shows redundant: "The Adventures of Indiana Jones"!

If LucasArts / Disney ever resurrect Indiana Jones video games, I'd love an adventure game in that style.
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Double Fine News

Day of the Devs 2016

26 Sep, 2016, 18:22 | Posted by: Jennifer | Comments: 2
It appears that the Day of the Devs lounge that was at the GDC in March isn't the only Day of the Devs event that's being held this year. Double Fine's fourth annual Day of the Devs event is going to be available to the general public soon.

It is a day that is full of gaming fun, from Double Fine and other developers. Plus this year, they are accepting game submissions from the public. The game selection will be locked down in the next few weeks, so if you want to take part, head over to the website now and fill out the form linked at the bottom of the page.

The event takes place this November 5th at The Midway in San Francisco, and, as always, admission is free.

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Adventure News

ScummVM 1.9.0 Testing Is Upon Us

19 Sep, 2016, 19:05 | Posted by: Jennifer | Comments: 10
ScummVM is the project that aims to re-create the engines used in adventure games (and, since this year's Google Summer of Code, role-playing games) so they can be played on systems ranging from Windows, Mac, and Linux to iOS, Android, and even consoles such as Dreamcast, PlayStation 2, and Wii.

Right before a major release they do a public testing phase for new and improved games, which helps them iron out any remaining bugs. This testing cycle includes two new games: Myst (and Myst: Masterpiece Edition) and U.F.O.s (also known as Gnap). There also have been a lot of improvements in the SCI engine as of late, so they are also testing Conquests of the Longbow, Freddy Pharkas: Frontier Pharmacist, King's Quest V, King's Quest VI, Quest for Glory 1 VGA, Quest for Glory 3, Space Quest 1 VGA, and Space Quest 4. Other games that have seen recent improvements and are undergoing testing include Beneath a Steel Sky, the Commodore-64 version of Maniac Mansion, Sherlock Holmes: The Case of the Rose Tattoo, and Sherlock Holmes: The Case of the Serrated Scalpel.

So, if you have any of those games, play them through in a daily build of ScummVM on your platform of choice, and report any bugs you find at the new and improved ScummVM bug tracker. Then tell the team about your experience, and any bugs you filed (or if you didn't spot any bugs at all) in this thread on the ScummVM forum.
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Read the press release, if that's your thing, but the point is Bill's newest game is finally upon us. I'm also noticing that some new screenshots have popped up in a few places, so do check those out.

I'll have a review of the first episode in as few as seventeen months, guaranteed.

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As some of you may be aware, there is a fan remake of Indiana Jones and the Fate of Atlantis in production. An hour of livestreamed footage is now up on the game's Facebook page. It will surprise nobody to learn that the developers are finding it difficult to licence the game from the Mouse House. Therefore this may be as close as we all get to actually playing the game.

The first couple of minutes are filmed sideways, so lock in your device-rotate or lay across your desk.

Here's the link.
The good stuff starts around the 20 minute mark.
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House of Mojo News

PAX East 2016! Read all about it!

21 Aug, 2016, 22:17 | Posted by: Webmonkey | Comments: 4

Jennifer visited PAX East and she wrote about it! Read about the whole thing here.

Mandatory second link.

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Night School, the studio that was founded by Telltale and Disney Alumni, and the developers of Oxenfree, have just released a Mr. Robot game for iOS and Android, courtesy of Telltale Publishing.

It actually looks like it could be something special. See the video linked below for details on the game (or click here to see it directly on YouTube.

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