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Last night, Mixnmojo had the privilege of attending a private screening hosted by LucasArts. The event, which was attended by a wide variety of industry professionals and media, began with a slide show demonstrating some LucasArts trivia. Of course, we knew all the answers, despite all the trivia being Star Wars related. The large theater was virtually filled to capacity, and there were a few familiar faces scattered around the room. We saw Tom Sarris, being his usual friendly self, and Tim Schafer was at the screening, which was a pleasant surprise.<:MORENEWS:>

Simon Jeffrey, president of LucasArts, started off the show by talking about the current focus of the company. ?At a time when the industry is standardizing,? Simon began, ?we?re aiming to go back to our roots. Highly creative, original, edgy, and thought provoking games.? After discussing the critical success of last year?s E3 lineup, he reflected on the challenges ahead. ?Our positioning is somewhat in conflict with itself in that we are striving for innovation and creative achievement, while at the same time managing one of the biggest intellectual properties in gaming.?

So what about original gaming? ?We?re showcasing eight games at E3 this year,? Simon continued. ?Four Star Wars games, and four games that aren?t Star Wars. This marks our return to original gaming; part of our legacy, part of our heritage.?

The highlight of the show for Mixnmojo was hearing the crowd reaction to different games mentioned by Jeffery. While the other games were met with half-hearted clapping, once it was revealed that Ben from Full Throttle was returning in a sequel, the crowd erupted with applause. We were then treated to projected game trailers on the movie screen for each of the new titles. Some trailers ended with enthusiastic responses from the audience, while others resulted in quiet reflection.

After the 10-minute presentation, the Episode II screening began. The crowd wasn?t nearly as enthusiastic about the movie as they were the game trailers, but it?s likely that everyone at the screening has already seen the movie. Of course, it didn?t help that the sound broke near the beginning of the movie. Oops.

We?ll be at E3 all day today and tomorrow, so expect more news directly from Los Angeles soon.
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Today is certainly a big news day. LucasArts has updated their E3 2002 page with trailers from their upcoming titles! We also get our first glimpse of 3D Ben from Full Throttle II on the main page. Enjoy!
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Some of you were wondering about the other mystery headline underneath the Full Throttle II update: Jedi Outcast Coming to GameCube and Xbox. Well that's no bull, either, and here's the proof:
LUCASARTS TO BRING BEST SELLING STAR WARS JEDI KNIGHT II: JEDI OUTCAST TO GAMECUBE AND XBOX

Latest in Critically Acclaimed Action Game Series to be Available This Winter for Two Next Generation Console Systems

SAN RAFAEL, Calif. -- May 21, 2002 -- Star Wars Jedi Knight II: Jedi Outcast, the popular action game predicted by many in the media as a favorite to win best PC title of 2002, will make its debut on Nintendo GameCube and Xbox this winter. Star Wars Jedi Outcast from LucasArts Entertainment Company LLC, presents the first opportunity for console game players to experience the latest chapter in one of the most enduring and popular interactive game series. Star Wars Jedi Outcast is a dynamic action experience that continues the saga of the once-powerful Jedi Knight, Kyle Katarn, as he struggles with the power - and dangers - of the Force. Through a multitude of complex and richly detailed Star Wars environments, players face a variety of powerful enemies and once again fight for the Rebel cause. Armed with the power of the Force and an arsenal of weapons, including a Jedi Knight's signature lightsaber, players hold the fate of the Star Wars galaxy and the destiny of Kyle Katarn in their hands.Star Wars Jedi Outcast for PC was developed by Activision, Inc.'s (Nasdaq: ATVI) Raven Software. LucasArts and Activision will partner again on the GameCube and Xbox versions, which are being developed by Vicarious Visions.

Source: LucasConsoles

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LucasArts has published the official press release for Full Throttle II.
A CLASSIC RETURNS - LUCASARTS REVS UP FULL THROTTLE FOR LONG AWAITED SEQUEL

Acclaimed Classic Adventure Roars Back to Action on Next Generation Consoles and PC in 2003

SAN RAFAEL, Calif. -- May 21, 2002 -- Full Throttle, one of the most loved classic adventures from LucasArts Entertainment Company LLC, returns in a long awaited action packed sequel for next generation consoles and PC in 2003. The follow up to the award winning game from 1995 will once again feature one of LucasArts' most popular and enduring characters, the swaggering outlaw biker Ben, leader of a renegade motorcycle gang called the Polecats. The free wheeling action-adventure will offer a humorous original story, furious bare knuckle fighting, and the thrill of high speed biking.

"Full Throttle is one of LucasArts' greatest and most beloved original games," says Simon Jeffery, president of LucasArts. "We can't think of a better brand or character to lead LucasArts' charge into a new era of original game development. Ben so perfectly symbolizes our legacy and yet has just the right mix of attitude and edge to appeal to a new generation of game players."
Looks like Simon Jeffrey stayed true to his 50/50 policy after all!
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Looks like the people at LucasArts still have a few tricks up their collective sleeve, judging from the site's headlines script.

The latest update says: Ben Returns in Full Throttle II, and links to the E3 page. However, the site itself has not updated yet. Mojo will keep you posted on any developments, though!

Update: This is official. The press release is now available for all to see. Now all that's left is for the site to update :). Thanks to SirPsycho for the heads up.
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It's no surprise that LucasArts has issued a press release about Star Wars Galaxies just prior to E3. However, the major surprise here is the announcement that Galaxies will appear on PlayStation 2 and Xbox consoles as well. This will give gamers a great chance to try out some of the upcoming multiplayer console features. Here's a quote from the press release:
Specific release dates for the Star Wars Galaxies-branded massively multiplayer games for the two next generation console platforms will be announced at a later time. This December LucasArts will release a Windows PC version of the game, developed by Sony Online Entertainment, titled Star Wars Galaxies: An Empire Divided. The Star Wars Galaxies online game series is designed to immerse literally thousands of players into the rich Star Wars universe. The series will feature dynamic role-playing adventures across multiple planets during the classic Star Wars timeframe. Game play will offer a unique combination of combat, exploration, social interaction, specialized missions, and daring quests.
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Alright! LucasArts.com has officially confirmed the existence of Star Wars: The Clone Wars on it's E3 2002 page. A clone trooper has filled in one of the last two remaining sihlouettes silhou shadowed images.

Clone Wars is said to begin at the point in time that occurs at the end of Attack of the Clones. More details about the game can be found in the official press release.
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The LucasArts.com WebJedi has updated the E3 2002 page with the fifth game--Bounty Hunter. Jango Fett now appears alongside the rest of the "Heroes", but most people guessed it was him already anyway :).

Be sure to check out the Official Bounty Hunter Page, which has lots of great shots and concept art, as well as the teaser trailer, for those who haven't seen it yet.
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In the tradition of last year's Escape from Monkey Island for PS2's re-announcement, LucasArts has announced that Knights of the Old Republic, a Star Wars RPG for PC and XBox, will be appearing at E3 this year. The game was officially announced at E3 last year, but was only shown to a couple people in a private screening room.

Knights of the Old Republic is a primarily single player game, set thousands of years before the 6 Star Wars movies. That means there are Jedi Knights roaming around in packs, which was arguably the coolest piece of Star Wars gaming I'd ever seen when it was demoed at E3 last year. The game is being developed by BioWare, makers of Baldur's Gate.
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SWGalaxies DB are hosting some video footage for the upcoming game their site is dedicated to: Star Wars Galaxies. The webmaster took his camera along to 'Celebrations II' and "managed to snag awesome footage from not only the Galaxies demo, but also some testing the devs were doing beforehand"

The footage is over 20 minutes long and 40mb in size... I cant tell you whether its worth it as I've not seen it yet, but Im betting it isnt is.

For more Galaxies news visit our lovely Network chums swgalaxies.net. But remember to wipe your feet on your way in.

Update:The game still looks great... I decided to write a running commentry because I'm bored at work. click 'Read More' if you are bored enough to read it.
<:MORENEWS:>
Running comments:

11:25 The Begining of the video looks to be the same areas shown off at E3 last year. The bonus is that you get a really really annoying American commenting on the footage and saying "gosh!" lots... too much

11:28 he started moaning like he was making with the sex.

11:31 Still looks like the E3 trailer, "oh my gosh!" count is up to atleast 7 now.

11:33 Bad tie fighter impression + humming along to imperial march. However the footage of this bit is of an Xwing in space... I cant remember if this was at E3 or not. looks very nice.

11:37 Screen wipes to the actual presentation part... We get to watch the same footage again now.. but with Producers commentry.

11:43 "Run forest, Run" no dear god. AT-AT's are fun I want one... still pretty much the same as E3 2001

11:45 Wookiees will only be able to talk to people who can speak Wookiee.. cool. Wookiees kickass.

11:49 He ran out of tape.. new tape.. Back to space footage.

11:51 END

What have we learned?: The footage, whilst being the same as last E3, is still beautiful. The Background commentry is pretty funny, though not intentionally.

You'll get to watch the same footage twice.. and The final "Gosh!" count was High. Watch the video, go on I dare you!

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The demo for Jedi Outcast has been released early for all of you LucasArts Insider Subscribers. The demo includes a new, snowy level that wasn't in the original game, but was featured last year at E3. It's a bit on the brief side, but it's still great fun. Unfortunately you may have to download some little utility to obtain the demo. Click here if you're an Insider and start downloadin'!
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If you've been reading our E3 Forum, you might have seen this thread which contains a message from someone claiming to be a producer on the recently announced RTX Red Rock. While we haven't confirmed yet that Reeve is actually a producer, he does seem to certainly know what he's talking about. In his post, he talks a bit about the engine. Here's a quote:
RTX Red Rock is built on the Ares game engine, LucasArts' own brand new internal technology for making cutting-edge third person games. The Ares engine provides very high quality character animation, smooth gameplay, and some fantastic new graphics features. One of the rendering effects actually won the programmer the top prize in Sony's first VU coding competition.
Very cool. Check out the thread to read more of what he had to say.

Update: It has been confirmed that Reeve is indeed the producer of this game. Hopefully he'll stop by the forum every now and then to give us an update.
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I updated 5 minutes too soon. The website for Gladius is online, complete with seven in-game screenshots and nine pieces of nice looking concept art. The logo for Gladius is also revealed, being a big capital "GLADIUS." I would have preferred "GLADIVS" sort of, but I'm a moron.

Andrew has pointed out that the third E3 teaser LucasArts released doesn't appear on the Gladius site. Also of note: those expecting a secret 8th game because of the 8 shadows on the LucasArts E3 page, the two Gladius characters have taken up two of the shadows. Only seven games it seems. Anyhow, check out Gladius. The game is being developed entirely in-house at LucasArts, by the way.
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Though the official spotlight hasn't gone up yet, LucasArts has sent out the press release for Gladius, a turn-based RPG set in the world of "Imperia," a land similar to ancient Rome. Here's a big snip from the press release:
In Gladius, players may choose to take on the role of Ursula or Valens. Ursula, from the northern land of Nordagh, is the daughter of a great barbarian king. Valens is the son of one of Imperia's greatest gladiators. A bloody conflict between their two homelands gave rise to a vengeful dark god, which nearly destroyed all of mankind. Only with the help of the revered Valkyrie was the dark god defeated, but it came at a great cost of many lives. This gave rise to an uneasy peace that has existed for decades between the two lands. Now the two young heroes must fulfill their destinies to keep the world from heading into another disastrous war. Ursula and Valens join forces and travel across many lands, competing in gladiator tournaments where they recruit a variety of warriors. They also become immersed in the evil plot to revive the dark god. Once this wicked plan is put into action, the gladiator games cease and the small band of fighters go on a challenging quest to solve the mystery of the dark god and defeat those who would bring him back to the land of the living.
The game has an estimated 36 hours of gameplay, features 2 full storylines, and is set to ship for XBox, Playstation2, and Gamecube all at about the same time, Spring 2003. Click Read More for the full press release.<:MORENEWS:>

DARE TO ENTER THE ARENA. LUCASARTS BRINGS BRUTAL GLADIATOR-STYLE FIGHTING ALIVE IN GLADIUS

Epic Combat Role-Playing Game Expected in Spring 2003 for PlayStation 2, Xbox, and Nintendo GameCube


SAN RAFAEL, Calif. -- May 9, 2002 -- The brutal and spectacular gladiator battles of the ancient world serve as inspiration for Gladius, a turn-based action role-playing (RPG) game from LucasArts Entertainment Company LLC. Gladius follows the grand saga of two young heroes, Ursula and Valens, as they recruit and train a team of warriors to contend in the fiercely competitive gladiator games. The game supports both single and multiplayer modes and is expected to release spring 2003 on PlayStation 2, Xbox and GameCube. At the heart of Gladius is a unique mix of dynamc game play that requires players to develop and manage a school of gladiators who, over time, gain experience, learn new skills, improve their abilities and finally test their might in epic battles. Players fight with deadly weapons and powerful magic, learn vital combat tactics, and enhance and customize characters.

"Gladius takes action RPG to a whole new level," says Tom Byron, director of product marketing for LucasArts. "Besides signaling LucasArts' return to original game development, Gladius features a distinct style of play that is wrapped in an epic storyline. Players will experience a game that has incredible depth in terms of character development, but also has a unique layer of strategy related to how players manage and balance their team." The overall scope of Gladius is huge, offering an estimated 36 hours of play in each of the game's two story lines which take players on a challenging journey across four diverse geographical regions. Each land contains a variety of warriors that players must recruit and train. Battles occur throughout the game's 20 arenas and 12 other locations. During fights players have a high level of interaction by way of an arcade style swing meter which enhances the power of attacks. A successful fight will earn victorious players highly coveted certificates and the approval of the Emperor.

With each certificate collected, players move one step closer to unlocking the next region. Players control a school of gladiators that can come from 16 unique classes, including the powerful Imperial Legionary; the witches of the Galdr class, who can sing magical songs and chants; and the javelin throwing Peltast class. In all, the game offers more than 100 customizable character types, hundreds of skills, and over 400 unique weapons, helmets, shields, and other accessories with which to equip warriors. In Gladius, players may choose to take on the role of Ursula or Valens. Ursula, from the northern land of Nordagh, is the daughter of a great barbarian king. Valens is the son of one of Imperia's greatest gladiators. A bloody conflict between their two homelands gave rise to a vengeful dark god, which nearly destroyed all of mankind. Only with the help of the revered Valkyrie was the dark god defeated, but it came at a great cost of many lives. This gave rise to an uneasy peace that has existed for decades between the two lands. Now the two young heroes must fulfill their destinies to keep the world from heading into another disastrous war. Ursula and Valens join forces and travel across many lands, competing in gladiator tournaments where they recruit a variety of warriors. They also become immersed in the evil plot to revive the dark god. Once this wicked plan is put into action, the gladiator games cease and the small band of fighters go on a challenging quest to solve the mystery of the dark god and defeat those who would bring him back to the land of the living.

Gladius features a story mode as well as exhibition battles against computer-controlled opponents or up to four players in cooperative mode. Upon finishing the game, the tournament system remains open so players can continue to build up their characters and explore the game's four unique territories.
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This just in: A trailer for the newly revealed Indiana Jones game: Emperor's Tomb, has been discovered on IGN along with this preview type thing

The Trailer shows elements of the gameplay and combat system, both of which look to behave exactly how an Indy game should.

Source: LucasForums (Queztone)

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According to this post on LucasForums, IGN has posted an 'unnoficial' line up for all the games LucasArts will be pimping at E3
RTX Red Rock
Indiana Jones and the Emperor's Tomb
Gladius
Star Wars Knights of the Old Republic
Star Wars Bounty Hunter
Star Wars: The Clone Wars
Star Wars Galaxies
Full Throttle
So... Another small piece of evidence to add to the growing collection that Full Throttle 2 is under production. Another thing I notice about these games is that only half of them are Star Wars.. infact you could say they were 50/50 Star Wars to non Star Wars...
You can discuss this, along with all things E3 in our E3 Forums

Update: After Finally locating the E3 list page on IGN it only lists 6 of those games, missing out Gladius and FT2. Either I'm looking in the wrong place, the forum poster was wrong or they removed the entries... oh well. Anyone?

Further Update: The actual page has been found with the 8 games listed above. IGN spoke with a representative from LucasArts, and they, suprisingly enough, were "unable to comment on Full Throttle and Gladius". Thanks ronaldfw.
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LucasArts has unveiled their second E3 title: Indiana Jones and the Emperor's Tomb, co-developed by LucasArts and The Collective. Indy is back, obviously, this time in 1935 China after a relic called "Heart of the Dragon."

The game uses a 3rd person view like its predecessor Indiana Jones and the Infernal Machine, but this new title is allegedly based more around the action than block-pushing, jumping, and other "puzzles." Here's a bit from the press release:
Indy's latest adventure plays out in dramatic fashion thanks to new gameplay features such as brawling combat. This time, in addition to using his trademark whip and pistol, Indy can engage in fierce hand-to-hand combat against foes, many of whom are well-versed in martial arts. Improvised weapons such as shovels, chairs and table legs also can be used to fend off adversaries. The result is a more immersive and more Indy-like gameplay experience, set amidst spine-tingling movie-like action sequences, such as a rickshaw chase in Hong Kong and a spectacular battle atop moving gondolas in the South China Sea area.
The new Indy game is expected Fall 2002 for XBox, Playstation 2, and ... wait for it... the PC. More game info and some screenshots are available at the Emperor's Tomb site. Talk about it in the E3 Forums.
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The beloved Gamespot have run a preview of the oh-so-recently announced LucasArts title RTX Red Rock. The preview contains no new screenshots, but does go into the gameplay and features of the game in a bit more detail than the LucasArts site does.

E.Z Wheeler.... is it just me or is that the craziest name since Guybrush Threepwood?
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According to reader Sloth, there is a writup in this months Official Playstation Magazine which mentions some interesting goings-on with a particular beloved LEC game:
New games are announced for the future as LucasArts moves away from its Star Wars-heavy roster: Gladius and RTX: Red Rock (see Previews this month), along with a reinvention of the excellent Full Throttle franchise from 1995. Massively multiplayer Star Wars: Galaxies has everyone excited, while the world of Star Wars bounty hunters finally gets a game in the shape of the Jango-inspired Star Wars: Bounty Hunter.
NOTE: They don't mention any release dates for anything at all so please trust Captain Mystery and stay calm.
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The first full E3 spotlight is up at LucasArts. The game? RTX Red Rock, a sci-fi comic book-inspired 3rd person action/adventure set 100 years in the future. Here's a bit from the press release:
Action in RTX Red Rock is distinguished by Wheeler's unique mechanized abilities, granted to him through a series of medical operations to mend previous combat injuries. Wheeler's synthetic right arm is both tool and weapon, upgradeable to grappling hook, taser, grenade launcher, and more. Likewise, his synthetic left eye is sensitive to special wavelengths and can be used to locate and target hidden aliens, identify traps, and uncover power-ups throughout the game's 10 levels.
The full press release as well as some very nice in-game and concept art can be found at the RTX Red Rock site. The game looks to be available Spring 2003 for PlayStation 2 and Gamecube.

Update: For those curious, RTX Red Rock is being headed up by Hal Barwood, who is known best as the project lead on Indiana Jones and the Fate of Atlantis. Also, the game is being developed entirely in-house at LucasArts (versus being outsourced like many of their titles right now).
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