How this gold has slipped by unnoticed by Mojo since October last year I'll never know. Huge thanks to Thunderpeel2001 in the forums for the tipoff.
Source: Thunderpeel2001
Source: Thunderpeel2001
But one thing is for sure, Jim Ward was in a no win situation from the start, trying to meet unrealistic expectations - young team and some of the worst tools in the industry to work with. He chose kick ass games over selling out early on a game that was half done. It will be too bad that he will not be with LucasArts to reap the rewards of a job well done. The Force Unleashed will be a stellar success (aka won't suck) because of Jim Ward.Bring us those games that will KICK. OUR. ASS... LukickAss games.
Source: Game Set Watch
Source: Eurogamer
The wiimote motions control the swing of your lightsaber – horizontal movement makes a horizontal swing, vertical movement make a vertical slash, and thrusting the wiimote forward will make your onscreen character do likewise. Although it took a bit of calibration to get the stabbing motion down, the rest of it felt great, with your movements represented on the screen almost instantaneously.
The nunchuck controls your force powers, and this is where the real fun part of the game is. Swinging the nunchuck does a standard Force push, while holding C will shoot bolts of lightning out of your hands. When an object (or character) is highlighted, you can press Z and pick them up, then use the joystick to move them around. From this position you can either hammer the nunchuck down to slam the object into the ground, or let go of Z to send it flying off in whatever direction you were moving it in.
Source: Australian Gamer
Source: Adventure y CIA
Source: IndyJones
Source: Eurogamer
Hollywood – Looking to expand its lineup of Lego-based videogames beyond those aimed at kids, LucasArts announced a series of new titles based on several of the year’s most acclaimed films, including numerous Oscar winners. "Lego There Will Be Blood," "Lego No County for Old Men," "Lego Juno" and "Lego Four Months, Three Weeks and Two Days" will all come out later this year.Let's hope they also get the rights to "Lego Caligula".
In addition, LucasArts announced it will be dipping into the Hollywood vaults to produce games with the adorable Lego aesthetic based on numerous classic films. They will include "Lego Fatal Attraction," "Lego Hotel Rwanda," "Lego Silence of the Lambs," and "Lego Annie Hall," which are in development for 2009 release.
Source: Dateline Hollywood
The problem was, once LucasArts finally had enough PS3 dev kits to supply the staff members that required them, 360 development of The Force Unleashed was months ahead. Worse still, the 360-optimized early version of the game "didn't translate well" when ported onto the PS3, given the differences between the hardware architecture of the two consoles and the complexity of PS3 development. This led to more complications and pushed the simultaneous launch of The Force Unleashed back further.Frankly I think LucasArts should have done what everyone else is doing - just release the 360 version first.
"I tell you guys about the importance of dialogue, and you pitch me a game with a hero that can't talk?!"
We are working with BioWare. We've announced that we're working with the developer on a project, but it has nothing to do with Knights of the Old Republic.So what the hell are they doing then?
Given the steep learning curve, Jim Ward is careful to downplay expectations about The Force Unleashed, but Hirschmann expects that the company?s growing understanding of Euphoria and D.M.M. will enable LucasArts to do even better work in subsequent games, such as the future Indiana Jones title.
That sort of narrowness or "asymmetric feature monomania" permeates gaming. Some hot new technology looks absolutely amazing, the design team hype is contagious, the media keeps the spin-top spinning, and then pfft...
Source: Vanity Fair
Those Artistic Lucases already have a second online title planned that I've heard has nothing to do with Star Wars.
Star Wars Galaxies will shut down within a year after the release of the new MMO. The Artistic Lucases think that they have the only IP that can pose a serious challenge World of Warcraft and find that the setting of KOTOR is too niche to be a threat. They apparently expect the new Star War MMO to have at least three million subscribers by the end of the first year.
Source: Surfer Girl