Mojo is never one to gossip, but linking to gossip is probably permissible when it's about Jim Ward and the current state of play at LucasArts.
Someone claiming to have insider knowledge, possibly a LucasArts employee, has been 'telling it like it is' on the gamasutra site. Better still GameSetWatch has a good roundup of the claims.
But one thing is for sure, Jim Ward was in a no win situation from the start, trying to meet unrealistic expectations - young team and some of the worst tools in the industry to work with. He chose kick ass games over selling out early on a game that was half done. It will be too bad that he will not be with LucasArts to reap the rewards of a job well done. The Force Unleashed will be a stellar success (aka won't suck) because of Jim Ward.Bring us those games that will KICK. OUR. ASS... LukickAss games.
Source: Game Set Watch
Except that it was Ward making all these ridiculous promises, not any other members. If it was b******s, he shouldn't have said it, or apologised and made a revised release date.
Just when I thought LucasArts was going to turn it around...
(Hahaha at Lukickass.)
The best Star Wars game I ever played was 'Rogue Leader', made by Factor 5 and probably responsible for selling more launch-day Gamecubes than anything else. It was superb. So if other companies can make such good use of the Star Wars license, fucking let them. Then concentrate on being *original* again.
Sorry, when exactly did he do this? That's the sort of thing I'd remember because it's so out of character, but I don't seem to recall that happening at all.
...but yes, Jim did dismiss the LucasArts historical IP on at least one occasion.