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Onetime friends of Mojo (and of the seminal Remi and Stefan Do Spokane podcast), Panic, is getting close to open preorders for their bizarrely fun-looking Playdate. The $179 handheld console will also have an optional stereo dock. More importantly, one of its twenty-four titles is Sasquatchers, which is being developed by – no introduction needed – Chuck Jordan and Jared Emerson-Johnson (music and sound, natch). Additionally, Jared is involved with DemonQuest 85, in addition to familiar names like Alex Ashby, Lawrence Bishop, and Duncan Fyfe. (And also Belinda Leung – I don’t recognize the name, but based on the company she keeps, I will assume she is awesome.)

So: Playdate. Next month. Mojo-relevant games. What’s not to love?

Update! salty-horse points out that a game about "Forrest Byrnes," the Firewatch mascot is also under development. I'm now officially excited!

Source: The Verge

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Following IGN, Kotaku, and Gamespot, Mixnmojo is making an appeal to anyone reading this to consider donating blood to Palestinian humanitarian groups or money to the following charities.

This is not a political post. It is an exceptional humanitarian appeal. Palestinian resistance to an ethnic cleansing campaign to “forcibly remove” them from their homes in Jerusalem’s Sheikh Jarrah neighbourhood escalated to mobs of Israeli settlers chanting “Death to Arabs” through the city and, now, to Israeli Air Force missiles bombing Gaza.

It is impossible to watch the situation on the ground and not want to help. Please watch that video.

Yesterday, Israel destroyed the Associated Press and Al Jazeera offices in the city. Entire families are killed. Images of children or children with thousand-yard stares cleaning bloody floors fill Arab media outlets, even as Facebook and Twitter independently claim that “glitches” have prevented posts on the situation spreading on their social media platforms.

Israel has been supported in this by the US and UK. As such, we urge anyone reading this to call their democratic representatives and ask them to pressure Israel to end its campaigns in Gaza and Jerusalem, even if they think it’s pointless. You can find your representatives here: The USA, the UK, Canada, Australia, and New Zealand.

The following charities are apolitical and do humanitarian work in a place that badly needs it:

- Medical Aid for Palestinians

- The Palestine Children’s Relief Fund

- Middle East Children’s Alliance

- Anera

- Palestine Appeal 2021

- Global Giving’s Gaza Emergency Relief Fund

Mojo will resume its dog and bunny adventure game coverage after this.

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As long as we're on the subject of Laserschwert, did you know that he recently gave his frame-ready poster download of the Monkey Island 2 cover art a material upgrade? You better give your eyeballs a head-up on this one.

You see, a 1991 issue of the UK-based magazine "The One" contained a large, fold-out poster of Purcell's artwork, making it a superior scanning source to the box, or for that matter anything else known to exist. A generous fan in possession of that particular issue heard the call of duty and sent the precious reference material to the pre-eminent authority in this field, who then worked his arts:

Read more and collect your upgrade in Laserschwert's stickied poster thread, where the latest version of his offerings can always be found.

Boy, it's almost like reading the forums is a good idea or something.

Source: The Forums

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You've seen the tease. Now see Scuba Max vs. Octopus and the Rubber Pants Commandos in their full glory:

You want to read such news hot off the presses, you go to samandmax.co.uk. You want to read it with a purple background, you wait for Mojo's artisanal approach.

Source: Boss Fight Studio

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We all know and love Laserschwert for his important contributions to the art of LucasArts postercraft, and have for some time now. But while Mojo recognizes greatness on sight, the mainstream media, typically dazzled by the distracting rather than the first rate, has been slow to kiss the ring.

Are they starting to wise up? That's the signal being put out by the latest issue of Retro Gamer. Operating under the preposterous alias of Jan Hofmeister, Laserschwert sat for an interview that appears in their March issue. You can buy your very own copy below.

Source: Retro Gamer

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You’ve already borrowed against your mortgage to afford those terrific Sam & Max action figures from Boss Fight Studio, so what’s another overextension to afford the next batch? Behold this new tease for “Wave 2”:

It’s been a while since the design for Wave 2 was unveiled, so to refresh your memory its two offerings are supposed to consist of the Rubber Pants Commandos and “Scuba Max” fighting an octopus. This is shaping up to be quite a year for Sam & Max stuff!

Source: Boss Fight Studio

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After taking last year off, The Pumpkin House of Horrors has made its diabolical return. This year's carving is topical, yet in the same grisly tradition you know and love. Check it out, and revisit the legacy collection while you're there.

Don't scare us like that again, Dave.

Source: Phrenopolis

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Being cool and popular, we recently received the following email:

Hi Mixnmojo,

My name’s Tim. I worked with George “The Fat Man” Sanger for a long time to release his master recordings from the Humongous Entertainment games he worked on. We worked really hard on the albums, restoring and remixing a lot of lost content, and taking them from raw ADATs to excellent listener-ready spreads. Now they’re finally out.

They sound fantastic, missing the 11025Hz distortion so characteristic of SCUMM games with digital music, and I thought your readers might be interested.

They can be found at thefatmanandteamfat.bandcamp.com

I run the Curator YouTube channel, too, which has some fun Putt-Putt related interviews and other content you might like.

Thanks for the great coverage over the years!

Do I need to draw you a road map? Go download those digitally liberated soundtracks right now!

Source: Bandcamp

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A release date has been announced for a new book featuring some classic LucasArts locations. Virtual Cities: An Atlas & Exploration of Video Game Cities by Konstantinos Dimopoulos (illustrated by Maria Kallikaki) is a fascinating-looking hardback that takes a detailed look at some of the digital environments that video games have thrown at us over the years, and of course no such book would be complete without a few adventure games. Here's the official word:

Virtual cities are places of often-fractured geographies, impossible physics, outrageous assumptions and almost untamed imaginations given digital structure. This book, the first atlas of its kind, aims to explore, map, study and celebrate them. To imagine what they would be like in reality. To paint a lasting picture of their domes, arches and walls. From metropolitan sci-fi open worlds and medieval fantasy towns to contemporary cities and glimpses of gothic horror, author and urban planner Konstantinos Dimopoulos and visual artist Maria Kallikaki have brought to life over forty game cities.

If this is your kind of thing, check out the full list of featured cities here, or if you want me to do your cherry-picking for you, the adventure games featured are Grim Fandango, Monkey Island 2, Gabriel Knight 1, Beneath a Steel Sky, and Dreamfall Chapters.

The book is released on November 12 2020 and I've pre-ordered my copy, because this is about as close as I'll get to visiting Rubacava. Well, until I'm dead, anyway.

Source: Konstantinos Dimopoulos

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We previously reported on Bill Tiller's involvement in a crowdfunded board game called The Shivers, which has seen unreasonable success.

Well, the folks behind the project have just added three new members to their team, and guess what two of them have in common?

  • Larry Ahern Larry is a former LucasArts adventure game designer/writer/artist currently working in the California theme park industry. He is part of the creative vision behind such beloved titles as Day of the Tentacle, Full Throttle, and The Curse of Monkey Island. For The Shivers, he'll be writing some of the episodes included in the Core game, bringing his unique blend of cleverness and humor to our pop-up adventure!
  • Jared Sorensen Considered to be one of the founding fathers of indie roleplaying, Jared started publishing tabletop RPGs back in the '90s (he's also another LucasArts alumni) . In 2003, he created Action Castle, the first-ever Parsely game that brings the intrigue of '80s-style text based adventures onto tabletops around the world. For The Shivers, Jared will be overseeing and editing all of our 16 initial episodes to ensure they flow logically and intuitively with minimal continuity problems.

It's only a matter of time before Tim Schafer closes up shop and follows everyone else to this pot of gold.

Source: Kickstarter

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The "top-down" shoot-em-up Zombies Ate My Neighbors was a favorite of the 16-bit era and not even the sole classic to come out of LucasArts in 1993. It is also, seemingly, among the most sequelizable games ever made.

Despite this, its potential as a series has been weirdly explored. It did get one official sequel, Ghoul Patrol, but that apparently began as an unrelated game only to be redecorated as a Zombies follow-up at the eleventh hour. A spiritual successor, Herc's Adventures was made by key members of the Zombies team but is technically not part of the brand, even if the branding is all that's missing.

Two obscure successors always seemed to be a rather limp legacy for a game that is still so fondly remembered, and apparently there are some developers that agree. Enter Demons Ate My Neighbors! by Tuned-Out Games and HumaNature Studios. Says Nintendo Enthusiast:

The premise of the game is a cursed VHS tape has turned Fairweather Valley into “a den of horrors,” ruining April and Joey’s relaxing summer. Now it’s up to them to use squirt guns filled with holy water to save everyone, while also battling creatures inspired by classic horror films.

If the title and premise don't convince you that this title is explicitly intended as an unambiguous tribute to Zombies Ate My Neighbors, the screenshot in the full write-up will. Look for Demons Ate My Neighbors! on Nintendo Switch and PC sometime in 2021, preferably with a Player 2 on hand.

Source: Nintendo Enthusiast

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News for a slow news day (since nothing's happening in the outside world):

YouTube user NoirReservoir wants to know your opinions on The Curse of Monkey Island, the best game in the series, which you can provide by clicking here. Do you like the music? The puzzles? El Pollo Diablo? Let 'em know.

This came to our attention via the Twitter account LucasArts fans, who said they'd be happy if we noticed them. Hi, losers. Sorry, we jocky, cool kid adventure game types can't share a table with you sweaty ne--How the hell do they have twice the number of Twitter followers that Mixnmojo does?

For shame. After you've done the survey, follow Mixnmojo on Twitter, you mangy curs. (And also those upstart LucasArts Adventure Fans.)

Source: NoirReservoir

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Many, many, many years ago we published reviews for all the Pirates of the Caribbean movies, which at the time were part of a trilogy. Now, just a little bit too late, we have completed the pentalogy, and reviewed the two last movies. Do we like them? Hate them? Do you care? All great questions, so go read!

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Its been a while since the last Mojo podcast so to tide you over you might enjoy listening to the Super Marcato Bros video game music podcast. They dont have 4 guys arguing about which version of Loom is the best, but as podcasts go its pretty good.

Each week they analyse what makes the music in a particular game so great. To save you the trouble of searching here are some episodes that are of particular interest to Mojo readers:

Monkey Island 3 & 4
Monkey Island 1
Monkey Island 2
Sam and Max Hit the Road
Interview with Peter McConnell - his Lucasarts music
Interview with Peter McConnell - his post-Lucasarts music

Source: Super Marcato Bros Podcast

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When we're not stirring up controversy over resurrected Star Wars games the Mojo staff love nothing more than to relax with some good old handicrafts. Right now Jason is reaching the end of his Ozzie Mandrill knitting pattern and Remi has almost completed the tie-die swordmaster tshirts for his Etsy shop.

Its fortunate, then, that papercraft-maker Ninjatoes has created free papercraft models for EMI era Guybrush and Manny Calavera.

Find them and many more over at his blog.

Source: Ninjatoes' Blog

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Continuing our Scummbuddy news cycle, you can now pre-order Boss Fights’s Sam & Max toys. Grab yourself some Sam, and pick up some Max on your way out, and you’ll only be out $37.99 * 2. Boss Fight even posted some photos of the figurines on Instantgram.

Image

Source: Boss Fight Studios

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It seems like only last freaking May that Boss Fight Studios announced their license to produce collectible Sam & Max figurines. Seeing as it's the only upcoming Sam & Max thing in existence, you'd think I'd be more grateful for the fact that we can keep dragging the coverage out.

But not for much longer! Earlier this week, the full Sam & Max toyline was finally unveiled, and I have to say it looks pretty rad. Furthermore, "These premium action figures will be offered in attractive window box packaging with new illustrations and a new comic strip by creator Steve Purcell!" New comic? I guess there are more Sam & Max things to look forward to after all.

The bad news: the release date is "TBD" 2019. The good news: Zaarin assures us that he's got just enough window caulk to keep the Mojo servers humming until TBD, give or take a downtime.

Source: http://www.actionfigureinsider

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I guess we were too busy justifying the unjustifiable to acknowledge Dave Grossman's annual Halloween tradition in a timely fashion.

But let's acknowledge it now - Dave has give the reliable Pumpkin House of Horrors its 2018 update, which includes two - count 'em, two - pumpkins on the receiving end of inventively unaccountable cruelty. In these capricious times, when seemingly robust studios capsize at a moment's notice, it is comforting that there are still some things you can hang your hat on.

Source: Phrenopolis

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While the enduring characters keep an eye out for a new game developer to license themselves to, Sam & Max have been busying themselves with being made into collectible toys. As a loyal reader of Mojo, you already knew this.

Today, Boss Fight Studio (the company manufacturing the collectibles) has offered a first look at the design. They stress that the below rendering is a work-in-progress, but it's surely the kinda progress I can get behind:

Source: Facebook

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Leisure Suit Larry is set to return to his adventure game roots for a new outing headed by fledging German studio CrazyBunch. Leisure Suit Larry: Wet Dreams Don't Dry (ugh) is already available for preorder on Steam, and visually it looks impressive, even if Larry looks a lot less short, pudgy, and middle-aged than he used to.


There's no mention of series creator, Al Lowe, being involved which almost certainly means he isn't. Given the spotted past of LSL games, who knows how this one will turn out, or how it will be received by a modern audience.

As Larry says in the press release: “My new adventure takes me from the end of the ’80s directly into the 21st century and wow, how the world has changed! While my view of the world and women from way back in the 1980s collides with modern reality harder than the breasts of a lusciously stacked blonde jogging along a beach, I’m all set to date my way across the modern world!”

You be the judge!

Thanks to reader Rum Rogers for alerting us to this story.
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