Telltale are having a sale. There's new bundles, and free shipping for orders over $25. I'd like to stress the "free shipping" part, which you may not know to equal $0.00. Which is exactly what your brain is worth if you don't go with this; if you want to support adventure or story-driven games, anyways. It's worth mentioning that anyone who's subscribed to the Telltale Interloper gets an extra little deal. You can still sign-up and get in on it.
LucasArts are doing something on Steam. The "Early Holiday Sale" - is it an early holiday? I thought the year was almost over - will set you back a $49.99 for 16 games, which is 60% off the full price, saving you a whopping $77.85. That's almost 78, which is the average age of the writers on Mixnmojo.
Brutal Legend is going for, oh, less than $40 this Friday (America only). It's in celebration of Black Friday, which, according to the internet (and I quote), is "the day the United States was freed from the oppression of the British, and led into freedom and then betrayal by the leader of the rebellion, a turkey named Turkey." You can increase Double Fine money by buying from their store.
Grossman has apparently corrupted his coworkers as well, as the pumpkin cutting mayhem has extended to the Telltale office itself.
Electric Playground have an in-depth interview with Tim Schafer on Brutal Legend's multiplayer component.
In more important news, the total number of Monkey Island spoilers in this headline has been zero.
Update: Scans from Icebox. Thank you, Icebox!
(Yes, we know this post is a week late. But here at Mojo we like to say that slow and steady wins the Cheese Squigglies.)
Interestingly, Purcell writes that he was never satisfied with his drawing of Elaine on the Secret of Monkey Island cover. In fact, his pencil layout drawing for the MI1 cover shows that he redrew Elaine, taping a cutout of her revised figure on top of the paper.
(And if you've never visited Purcell's blog, don't forget to check out all the posts under the Pirates label, which includes some character concept art he did for The Curse of Monkey Island, as well as storyboards for an "unidentified" pirate film.)
I just hope he gets a talking tattoo on his chest in due course. And that he updates Guybrush's haircut to look more like the Special Edition version, or the kids probably won't recognise him.
The book [written by Indy veteran Rob MacGregor] and the game were originally scheduled to come out in June of 2008, simultaneously with Kingdom of the Crystal Skull. Both were pushed back to the fall of '08, then June '09 as the Indy operation underwent a shake-up.What a debacle.
After that, the game and book were pushed back yet another year to June of '10. But then the ambitious plans for a new Indy game platform were dropped, and the new video game was moved back to June '09.
At one point I had talked to a company about making this toy. The top of the head would pop off revealing the little Captain Nemoesque Sam & Max pilots sporting goggles, top hats and ascots. Sadly it didn't happen but if I wish hard enough...Crazy.
Update: Now Steve's got the same picture up in Mecha form, complete with a cockpit view. Enjoy!
Around the time all this began, there were some mumblings about Telltale doing some sort of cross-promotion with Scholastic, and indeed the seven month gap between the Out from Boneville and The Great Cow Race games seem to fit well with this idea. Obviously that never happened as the Bone game series was abandoned, presumably due to unspectacular sales and the desire to shift focus onto Sam & Max and other licenses (maybe there's hope for something involving the movie someday), but in any event if you're a Bone fan you'll definitely want to check out the colorization of the epic work, as the efforts are decidedly reverent and high quality (unlike say, some of those early Sam & Max color jobs...yikes).
Update by Kroms: A little something from Graham Annable.
They've been redecorating over at that other site and now they've launched a podcast where they thumb through (ho! ho!) games and stuff.
So if you've developed withdrawal symptoms while waiting for our second podcast, maybe this will help!
Update: As "tenochtitlan" points out in the comments, these figures are apparently part of a complete chess set. I'd buy that for a dollar!
The staff of Mixnmojo send out congratulations and best wishes to Mr. Schafer. It's a girl!
Update: 2HB the real version is now complete as Mr. Graham Annable's son, James Oliver Annable, says "Hi" to the world.
Well, sorta. See, I don't think the sets are actually released until sometime in May, but while browsing Amazon for...weights...I found that three of the four Crystal Skull sets are listed as being in-stock. They are:
- Jungle Duel - See, it's like a duel, but in the jungle.
- River Chase - Indy and his friends chase down an unscrupulous river that attempts to evade capture.
- Jungle Cutter - Insert pseudo-witty comment here.
Apparently unavailable is the crÃ¨me de la crÃ¨me of the new sets, the Temple of the Crystal Skull, so I guess we have to wait for the actual release date to nab that one like the underprivileged saps we are.
Also, I don't know for confirmed fact those things are shipping, because my Mom won't let me buy them yet, but in the event that they are I figured
"So what!" You cry.
You have almost got a point. But then I remind you that if it weren't for LSD then Steve Jobs would never have invented the computer, and there would be no such thing as Monkey Island. Apart from that song 'Monkey Island' by the 13th Floor Elevators - which, of course, wouldn't exist without LSD either.
Bonus LucasArts-related fact: Tim Schafer actually forced the Double Fine staff to work overtime to finish his drug-em-up action/adventure game Psychonauts a day early so that it could be released on Bicycle Day instead of his original release date, the marijuana-based April 20th.
So we have learned that LSD is marvellous, and the future will know it to be so thanks to people like you.