I mean, all of you -- all three of you -- had expected this: the Mojo Psychonauts 2 Pledge Goals!
As usual, we are pimping out Jason, and this time he graciously agreed to perform Coach's intro speech in Psychonauts in French! OK, he didn't agree to this, and I only assume he knows French because he's in Louisiana, but either way… Thanks Jason! All we ask, is that you make this a $3.5 million pledge, and Jason will do his thing, as he always does.
For now, we have galleries and videos from the original game for you to enjoy, many which you probably haven't watched before. More importantly, though, support Jason in his quest to get this done!
They've also been releasing season two of their Devs Play series, where developers play classic video games, usually with guests that helped create them. This season, since they've been produced to help promote the Psychonauts 2 campaign, they've been focusing on the games that influenced Psychonauts, and those that will influence the sequel.
If you missed season one, be sure to check it out as well. The first season plays around with the format more than the second, with episodes some episodes focused on speed running and emulation, but even those are worth watching. There's some really interesting tidbits in each of these episodes.
So here we are: Your chance to choose which game will hit the top of what experts call the pinnacle of end of year polls. The one the developers all crave, nay, long for. Mojo. Game. Of. The. Year.
For those with taste the choice is either Broken Age or Tales from the Borderlands, of course; for others it might be Star Wars: Battlefront. But who are we to judge you? We and you should judge games instead Vote! Log in and click that poll on the right there!
(Doesn't work for you? Zaarin is totally fixing it!)
That's about what I was able to extract from this VRFocus article. As you may have already forgotten due to the avalanche of great news that's been going down the last few weeks, we're in fact looking at two upcoming Psychonauts games, and one of them will be out next year as an exclusive for the PlayStation VR, whatever that is.
The main nugget of info here is that the game will be first person, which will, and I quote, "bring unique twists to several powers, including using the character’s clairvoyance to see through the eyes of other people as well as also utilising telekinesis to move objects and pyrokinesis to burn them." Sounds like good clean fun for those of you who will be buying this PS4 accessory!
Most of you are enjoying the latest resurgence of the LucasArts adventures, courtesy of Double Fine. However, for those of you who are interested in their biggest competitor during their adventure heyday, Sierra has been having a bit of a resurgence of its own.
Today, it finally continues with the release of the second chapter of The Odd Gentlemen's King's Quest, Rubble Without A Cause. The first chapter was inspired by the original King's Quest. This chapter is said to be inspired by King's Quest III.
Although, the gameplay in King's Quest itself is heavily inspired by Telltale Games. However, it bests their current games as it manages to blend choices and consequences together with traditional inventory based puzzles in a way that we all wish Telltale would manage.
The episode will be see the end of the story of the Wither Storm, which is the season wide monster that was unleashed back in episode one. Because of this, Telltale is referring to the episode as the "Wither Storm Finale". When the fifth episode is released, things will be much different for the members of Jesse's crew, and Telltale is remaining mum on what those changes will be. The finale of Minecraft: Story Mode will be released in 2016.
2 Player Productions has created an excellent retrospective on Psychonauts titled The Color of Your World. This 50 minute retrospective has been posted in three parts on YouTube. You can view the first part embedded below, or directly here, and the other other parts can be selected from the annotations at the end of the video. Or, alternatively you can, you can view part two directly here, and part three directly here.
The Psychonauts Fig campaign is doing well so far. It's currently nearly 75% funded with 31 days left to go. So, there's plenty of time to back it if you haven't. If you feel like playing a social media game, Double Fine has set one up for the campaign, which is a neat new twist on their social media campaign from the original Psychonauts which used Friendster and Myspace (remember those relics of the internet from 10 years ago?), this time using modern social media like Facebook, Twitter, Tumbler, Vine, and YouTube and combining them with achievements.
Although, unlike usual video game achievements, you actually get tangible rewards for playing this game. Once enough people hit a goal, everyone who follows the campaign will get fun stuff like this retrospective, which was the first goal hit. The next goal is previously unseen concept art from the original Psychonauts. The social media game is a completely optional part of the campaign, but if you want to join in on the fun, join the PSI Cadets.
The PlayStation Experience had a lot of good things from Double Fine this year. On top of the new game announcements of Full Throttle Remastered and Psychonauts in the Rhombus of Ruin, the official trailer for next year's Day of the Tentacle Remastered has made it's official debut. It also has received a release window, March 2016.
Want more Double Fine News? Your heart can't take it? Too bad, as there was one more game revealed at the PlayStation Experience.
If you wondered what happened after the end of Psychonauts, you'll now get your answer in the form of Psychonauts in the Rhombus of Ruin, the PlayStation VR game, coming to PlayStation 4 next year.
You'll finally be able to take part in the rescue mission mentioned at the end of the first game, bridging the story gap between the original Psychonauts and the forthcoming sequel, which you can still back over at Fig, if you haven't already.
The biggest news of the Video Game Awards tonight was the announcement of Psychonauts 2! They are now seeking 3.3 million dollars, with a significant portion of the game's financing being done by Double Fine themselves and an external partner, through the crowdfunding site founded by ex-Double Finer Justin Bailey. Head over to Fig now and make your pledge to make this happen!
Check out the trailer for the game embedded below, or directly here.
Telltale and Warner Brothers just announced a Batman episodic series, coming to PC, Mac, consoles, and mobile devices next year. It was just announced at the Game Awards 2015 in Los Angeles a few minutes ago. No name has yet been revealed, but it certainly is a major franchise for Telltale to tackle.
The only thing known about the story is a small tidbit from the press release: "“This iteration of Batman will give fans a first-hand opportunity to dive deeper into the complex life and mind of Bruce Wayne, the duality of his own identity, and the struggle of responsibility in saving a city overcome with corruption and villainy.”
This also means that we'll be seeing Telltale's take on games from both of the major comic universes, as Telltale has already announced a Marvel game, that will be premiering in 2017.
From Minecraft: Story Mode, to The Walking Dead: Michonne, to Batman, to their Marvel game, to The Walking Dead: Season Three and The Game of Thrones Season Two, and their first season based on an original intellectual property that will be both a television show and a video game series, Telltale certainly has a lot lined up in the next few years.