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Jedi Knight: Dark Forces II, an FPS game released by pre-Phantom Menace LucasArts in 1997, has gotten some HD textures. The game can be procured on both Steam and GOG.

What makes the story interesting is that the new textures were created by an AI. I can see the Black Mirror episode already.

Apologies to Scummbuddy for the delay on this, as they let us know about the news in an earlier story. I can only assume most other Mojo staff has perished in an ongoing, secretive, Snatcher-like murder campaign by these AIs.

I said last year I was planning on reposting classic websites in the summer, but I had a tough year last year and my original plans didn't work out.

It's not done yet, but since I teased it so long ago, I thought I'd give a sneak peek. I'm posting this at Behind Mojo since almost none of the links are working yet, but at least you'll get to see some progress getting done.

http://wecmuseum.org/summerofsamandmax/
Well, here we are. Skybound Games has released the final episode of the final game from Telltale, The Walking Dead: The Final Season. It should be out on PC, PS4, Nintendo Switch, and Xbox One.

The reviews are already pouring in, but we're pouring one out for Telltale.

This is a bittersweet piece of news:

The final ever Telltale anything will be releasing on Tuesday, March 26th, although technically completed by Skybound Games. "Take Us Back," the fourth and final episode of The Walking Dead: The Final Season, will be appearing on consoles and PC.

"It’s time for the end. After years of fighting to survive, Clementine is now the leader of a community of lost children, and they’re depending on her to get them home safe," said Skybound in a press release, adding: "Her story comes to a dramatic and heart-wrenching climax in this final episode. The night will be over soon…"

I haven't played Walking Dead past the first season, but that does sound thrilling.

Anyway, pour one out for TTG, from Telltale Texas Hold 'Em and "The Great Cow Race," to "Culture Shock" and "What's New, Beelzebub?," through "Launch of the Screaming Narwhal" and "The City That Dares Not Sleep," to Nelson Tethers, to "A New Day," "It's About Time," and "A Crooked Mile" and finally to "Iron from Ice" through "Take Us Back." I should take the opportunity to note that Wallace and Gromit's Grand Adventures celebrates its tenth anniversary in three days (March 24th), and I, for one, would much rather remember that Telltale than the one that left over 200 employees without severance payment. Episode 3, "Muzzled!," was the first Sean Vanaman-penned Telltale release.

Comments: 4 / Source: Variety

… which incidentally is the name of their new game. Headed by Lee Petty Rad looks to live up to its name…

The game will be available for pretty much every platform under the sun; no release date is given other than this “summer.”

Disney may be resurrecting Lucasfilm Games, given the recent addition of several new high-level job positions on their recruitment website.

Assistant Producer (Lucasfilm Games)
Producer (Lucasfilm Games)
Assistant Producer (Lucasfilm Games - Asia)
Brand Art Coordinator (Lucasfilm Games)
Brand Marketing Coordinator (Lucasfilm Games)
Associate Brand Art Director (Lucasfilm Games)
Associate Brand Marketing Manager (Lucasfilm Games)

Whether this means EA will be losing their position as exclusive creator of Star Wars licensed games as some have speculated remains to be seen. We can only hope...

Why they would be using the historic LucasFilm Games name rather than LucasArts is another mystery. Speculation in the comments is welcomed.

David Robert Mitchell’s It Follows is one of the more stylish horror movies over the past few years, and these days the director is ready to release his new movie, a neo noir called Under the Silver Lake. What does that have to do with Mojo, you may ask, to which we give you…

“One of the things it was inspired by was graphic-adventure games from the ‘80s and ‘90s. In terms of scene construction, you get seemingly common objects that you wouldn’t think have a purpose.” The writer-director explains the point-and-click premise of Maniac Mansion and the Monkey Island series. “As the main character in the game, you assume that this object has a grand purpose. The truth is, sometimes it’s completely meaningless. And sometimes it needs to be combined with something in order to unlock something deeper within the story.”

Or as the story states: “So there’s your tagline: it’s Michelangelo Antonioni meets The Secret of Monkey Island.”

US release date is April 19. I’ll bet Jason’s bottom dollar that this’ll be a good watch.

We exclusively reveal the artist behind The Secret of Monkey Island's VGA close-ups, and get some fascinating behind-the-scenes tidbits, in this brand new feature. Yes, that's right, brand new feature!

Go and read and enjoy!

Mojo: Still alive and kicking.

If you remember, Double Fine's Costume Quest is now an animated series. It released three days ago—say one thing about Mojo, say we're on that breaking news cycle, like a petulant man-child on Twitter—and you can watch it here.

Anyone seen the show? What did you think of it?

It's crazy to think that Costume Quest released nine years ago. You could do worse than pass a few hours punching ogres for candy. I'm going to be playing Costume Quest 2 this Halloween.

There’s not much more to say, really. Jack Black, his YouTube channel, Brütal Legend. Watch it like crazy:

GOG.com's got most of their Double Fine catalogue on sale, including AAA games like Psychonauts and Brutal Legend, smaller fare like Massive Chalice (I had to make that joke), and LucasArts reissues like Grim Fandango: Remastered and Day of the Tentacle: Remastered. The exception is funky sci-fi platformer Headlander, which is coincidentally the only one of the lot I don't own. Maybe next time, Headlander.

As is par for the course with GOG, getting the games gets you all sorts of extra goodies.

Other games are on sale, too, including Samorost.

Thanks to Javier Tolstoi for bringing this to our attention.

Comments: 2 / Source: GOG
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