It seems there's more reason than a simple cash grab behind the fact that LucasArts is continuing to license Star Wars to outside casual game developers instead of having Disney Interactive develop them as the early press releases about Disney's purchase of Lucasfilm would suggest.
According to The Wall Street Journal, Disney Interactive has pulled back production in other areas in order to pour its resources into Disney Infinity, Disney's version of Activision's Skylanders (the game where you purchase toys that are then detected by the game, making the character available for play).
Disney is putting so much into this project that Disney Interactive stopped production on the Iron Man game they had in development and passed on the opportunity to make any Star Wars games. Strangely, Angry Birds Star Wars II will feature the debut of Hasbro's Telepods, which seem to be a direct competitor of both Skylanders and Disney Infinity. However, since the Telepods have a simple QR scan rather than saving the data in the toy like Skylanders, Disney must feel there is room for both products.
At the very least, at least this means the LucasArts licensing house still has a use, since it previously seemed kind of redundant after the announcement of the exclusive licensing deal with EA. Now we'll just have to wait to see if they realize that they have other intellectual property besides Star Wars that they can license out.
Source: The Wall Street Journal