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Telltale has lived up to their promise of a June release for their first "pilot" game, Nelson Tethers: Puzzle Agent, which is now available for PC and Mac. Folks who pre-ordered should have their email by now, and while waiting for your download to complete you can check out the corresponding blog entry where Telltale has rounded up some additional reviews so we don't have to.

The WiiWare, iPad and iPhone versions of the game will be released in the near future.

Source: Telltale

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Today is evidently the day that the review embargo for Nelson Tethers: Puzzle Agent is lifted, as a number of reviews have been popping up all over the 'net (a popular shorthand for "internet"). Here's a few write-ups; the consensus, as you might expect for a Telltale title, is predominantly positive:

As usual, we'll try to do a half-hearted job at updating this list as the day goes on. Stay tuned for the all-important Mojo review, or you can just skip reading reviews altogether and get your own damned opinion. It's not like you didn't buy the game already.

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Yesterday, Universal Home Video issued a press release announcing the 25th anniversary release of the Back to the Future trilogy on Blu-ray and DVD. The content of this new set is, as you might expect, absurdly voluminous, and looks to include everything from the 2002 DVDs plus brand new bonus material, such as glimpses of the infamous Eric Stoltz footage from the first movie. The release date for this bad boy is October 26th. This is certainly an occasion for Back to the Future fans (which last I checked includes: everyone) to be stoked. See the full specs here, at BTTF.com.

So that's awesome and all, but what does it have to do with Mojo? Well, if Universal is preparing to launch a gigantic Back to the Future re-release on October 26th, it isn't the biggest leap to assume that somewhere around that time is when Telltale's games will start rolling out. Or maybe my speculation makes about as much sense as a screen door on a battleship.

Source: BTTF.com

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If you still have a number of Telltale Games to play, and you don't mind them being linked to your Steam Account rather than your Telltale Games one, Steam have a sale on right now with the 'Telltale Everything*' bundle at just $49.99.

It usually costs $99.99. If you bought all the games individually, they would cost you $236.83.

Click here for full details.

Update: Thanks to tipoffs in the discussion thread below, other deals of interest to Mojoers include Mata Hari ($4.99), Insecticide Part 1 ($4.99), and CSI: Hard Evidence ($6.69).

  • Everything except the CSI games and the soon to be released Nelson Tethers Puzzle Agent, that is.

Source: Telltale Forums

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Yes, apparently Telltale has launched a new viral marketing campaign for its upcoming horror/puzzle-solving adventure Nelson Tethers: Puzzle Agent, due out later this month.

Check out www.whoarethehiddenpeople.com to see it in action. Spoooooky!

Also, an article on Fidgit claims that, according to Telltale, more information about Puzzle Agent will be released this coming Friday.

You may officially begin speculating on the release date now.

Source: Telltale's Twitter

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This is kind of late, but here it is: Mixnmojo's review of the third episode of the third season of Sam and Max: "They Stole Max's Brain!"

Is it as good as episodes one and two? Better? Worse?

There was a lot to say about this episode, but to cut a long story short I thought it was really good, somewhat flawed, and worth the long review I gave it. If you're willing to read that review - keeping in mind it has spoilers so major they do things a rotten apple could never dream of, as it was written for people who've already finished the game - click on the "Read More" link below.

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Internet personality James Rolfe, best known as the foul-mouthed Angry Video Nerd, the host of the long-running web series of the same name (check out an episode where he takes on some old Indiana Jones games), went to E3 and had a less than gainful interview with Telltale Design Director and graphic adventure legend Dave Grossman about the Universal licenses. Even though Rolfe is clearly in on the joke, it's still pretty amusing.

Source: ScrewAttack

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When I heard the astonishing news that Sam and Max: The Devil's Playhouse episode 3, They Stole Max's Brain!, was available to play on Mac and PC, I couldn't believe my ears. I had to make certain.

"Well? Is it out yet? Talk, or I'll pump you so full of lead that you could serve as an X-ray apron in a dentist's office!" I yelled at a specimen of the local human refuse, punctuating my point with a few well-timed open-hand slaps.

The poor sap was so afraid of me he spontaneously developed a stutter. He also sang better than a trained canary. "I-i-it's out! R-r-r-right n-now, in fact! J-just visit T-t-t-Telltale's website, w-w-w-where you can get it! F-f-for Mac and PC! J-just p-p-please don't hurt me!"

I let him be after that. I had more important cases to solve, after all. Like finding a missing lagomorph brain.

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And if that weren't true and I was just hanging noodles over your ears, you'd hardly be able to click this.

Source: Adventure Gamers

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Twitter is a place where you can stalk people you don't know and sometimes ask them questions. Take, for example, the following interview with Sean Vanaman, writer, designer, and bearded wonder at Telltale Games:

jaybyron: can you hook us up with any cool art or info from the

Back to the Future or Jurassic Park Telltale games? Can't wait for

them!

seanovanaman: not a whole lot to share yet - i'm actually just doing

design/story support on them right now.

jaybyron: you know I'm a huge fan if I got one of these!

http://twitpic.com/1y7jgw

seanovanaman: hahaha, awesome! we have some crazy fans at ttg. cinematic

artist dennis built a hoverboard for a marty costume

jaybyron: awesome! I'm begging you to go and play Day of the

Tentacle for an example of a great time travel adventure game!

jaybyron: and also, Telltale MUST GET the Maniac Mansion license

from Lucasarts! That would be so cool to revisit that story again.

seanovanaman: i'm a BIG DOTT fan. i would do a game with bernard and

hoagie in a heartbeat.

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IGN may not have paid attention when talking to Telltale about their future titles, but it seems that may be because its reporters were too busy staring at the demo of Nelson Tethers: Puzzle Agent. The editors at IGN have revealed their picks for the site's annual Best of E3 awards, and it looks like Puzzle Agent got the nod for Best iPhone Game. Take that, Sonic the Hedgehog!

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Forget the news from earlier: the Jurassic Park and Back to the Future games aren't pilots, but fully-fledged episodic video games. This case of Frank Abagnale-level hilarity and confusion was brought to you from the special people at IGN - thanks for the amazing journalism! - and that schmuck who reported the news on the beloved Mixnmojo.

Update by ATMachine: For those of you who crave a source to back up Kroms' sublimely hyperbolic news post, Telltale designer Sean Vanaman has declared on Twitter:

"dear folks in the game press: back to the future and JP will not be pilot episodes. we're going full f-ing hog. boss hogg."

Well. There it is.
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Only just listened to it now, but last week's PC Gamer US Podcast had an interview with Dave Grossman regarding Back To The Future, Jurassic Park, Puzzle Agent, Sam & Max: They Stole Max's Brain, and Monkey Island 2: Special Edition. Phew! That's all kinds of aceness right there.

Also, we get the answer to the question on everyone's mind: will we get to see dinosaurs on hoverboards?

Edit by ATMachine: Unfortunately, the site that the podcast is hosted on contains some rather nasty malware. I've removed the link so that unwary Mojo readers won't fall victim.

So if you want to listen to Dave Grossman talking about Telltale's future games, while simultaneously having your PC infected and crippled by a virus, you'll have to do it without any help from us.

Update: Oops, sorry about that. They've now changed sites, so you can find the podcast Malware-free at the new PCGamer.com.

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Yesterday, IGN posted a quick skim-through of an interview they did with Telltale Games CTO and co-founder Kevin Bruner, in which he clarified something about the upcoming Back to the Future and Jurassic Park games: they are pilot episodes. This means that the possibility of more episodes being made is directly proportional to how much money you give Telltale interested you are in either series.

(BREAKING NEWS UPDATE: Proving the wisdom of Kroms' aspersions cast on Levi Buchanan's journalistic skills, Telltale designer Sean Vanaman has informed us (and the world) via Twitter that Jurassic Park and Back to the Future will NOT be part of Telltale's Pilot Program, but instead full-length Sam and Max-style episodic seasons.

We now return you to your regularly scheduled news post...)

Interestingly, the preview mentions that "[Telltale] recognize that shoehorning [the games] into an established point-and-clicker was the wrong way to go – but that's also one reason they wanted at them." This sentence could mean one of three things: that Telltale tried and failed at making the games traditional point-n-clickers, and are thus switching genres (possible); that Telltale tried working Jurassic Park or Back to the Future into something already "established" like Sam and Max (wishful); or that IGN scribe Levi Buchanan's grammar is worse than a Babelfish translation of Romance of the Three Kingdoms (probable), and what he means to say is that Telltale decided to pick-up the franchises because they were likely to not work as point-n-clickers/draggers, and would thus open-up new gameplay channels for Telltale.

Read more grammatical nuggets, or about Levi's hope to be called a "butthead" by the Biff Tannen, by clicking here.

Source: IGN

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Long day of news today. The evening brings a GameSpot interview with Dave Grossman about Telltale's upcoming Jurassic Park and Back to the Future titles.

I'll quote the juiciest bit for you:

"What can we expect of the Jurassic Park and Back to the Future games in terms of genre?

Both of them are going to be episodic. You can expect Back to the Future to be the next step in the evolution that we have been doing for the adventure game, probably a little more accessible and directed, we've been moving things in that direction for a long time.

Jurassic Park will be a little bit more of a departure for us. The reasons will probably be obvious to people who are trying to figure out how we will do this game. What we always try and do is whatever's best for the licence. Jurassic Park is going to require a lot of tension and time pressure and stuff like that - you need to run away from dinosaurs. Your standard graphic adventure mechanics are not very good for that.

We don't want this to be something where you hang around and solve things at your own pace, spend a lot of thinking time, trying to figure out "what do I do with this tool" or whatever. It's going to be a much more closed-in, claustrophobic, directed kind of an experience. It's going to be you racing to do some small task really quickly before a dinosaur comes around the corner and eat you - or even if he's not about to, you're going to think that he is."


Also of note is that he suggests "it's safe to assume" both games will be available on the PC.

And, in the spirit of Mystery Science Theater 3000, here is the news-post-ending stinger:

"Back to the Future is one of those things that makes obvious sense for us. Jurassic Park is something we've been looking for, which is a good opportunity to get into something with a serious tone to it, which has been a specific goal for us for a while. We want it to be accessible but we want it to feel serious."
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Not to be outdone by Graham Annable's violent 2D puzzler, Sam & Max: The Devil's Playhouse made its own bid for the palpitating hearts of everyone on the E3 floor with this great trailer for They Stole Max's Brain!


Source: Youtube

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Telltale unveiled a kooky new trailer for Nelson Tethers: Puzzle Agent at E3. Still no date, but with June already facing its mid-life crisis, it'll be soon enough.


Source: Youtube

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Today Telltale has also released five new screenshots from They Stole Max's Brain! There's some additional glimpses of noir Sam, and Max's dodges a space ape's ray gun:

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The episode hits PC, Mac and the PSN on June 22nd. And a reminder: today is the day that Tales of Monkey Island is available on the PSN.

Source: Telltale

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Telltale have just put up some screenshots from the Nelson Tethers: Puzzle Agent pilot. You should look at them here, but only because we haven't resurrected our galleries from the dead quite yet.

Source: Telltale Site

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Just prior to announcing that they're bringing Tales of Monkey Island to the PS3, Telltale issued an earlier press release stating that they would be porting Wallace & Gromit's Grand Adventures to the iPad - specifically, the second episode, The Last Resort. The episode will cost $4.99, £2.99 or €3.99 depending on what currency corresponds to your territory.

It is unclear if the remaining games in the four episode season will follow, although judging by the fact that The Last Resort is leading the way on both the iPad platform and the German retail market, it must have been the most successful of the pack.

Source: Telltale

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