AtomFilms of Shockwave.com has posted a short (but mildly entertaining) Star Wars Spoof. It's been around since about a year ago, so many of you have probably already seen it.
It is entitled Star Wars Gangsta Rap. Click here to check it out.
I was able to fight my way through eighty percent of the game in about two hours. Okay that was on the easy setting, but the bottom line is simple. Starfighter is an action arcade game. It?s not gonna blow you away, or keep you up very late while you desperately try to defeat that next levelOr You can read our very own review of this game for another opinion! More alternatives exist at ActionTrip, Gamespot and IGN. AND! You can read some reader reviews of the Xbox version on Shacknews (1, 2).
Source: Blues News
Source: Star Wars Combine Sim
Musically, Clint Bajakian (who produced music and sound for Star Wars: Dark Forces as well as many other Star Wars titles) has designed an interactive score, adapting John Williams' monumental film score to an interactive medium that dynamically responds to the player's situation.So it doesn't sound like there will be much, if any, new music in this game. However, it is good to know that an expert on interactive music is on top of things.
Source: Jedi Knotes
briancooper: Will Rogue Squadron 2 be available for the PC someday? Or is it just going to be a GameCube exclusive?
Rogue Leader Team: Rogue Leader is a GameCube exclusive title. We will not porting Rogue Leader to any other platform...
Source: TheForce.net
Source: Studio Briefing
In other gaming news site news, Blue's News is Grim Fandango themed this week. Might want to peek at that (hope they dont get shut down by LEC LOLegal!).
Source: Shacknews
RYan: Are you all still in the making of Battlegrounds? If not why not release it earlier.
Garry Gaber: Of course - we're in the final stages of tuning and balancing, dropping in final art, compatibility, etc. We're on track for our ship date.
Lucas Learning Ltd. today announced they will cease production of Star Wars Super Bombad Racing for Windows and Macintosh. This decision reflects the new direction that will shift the company's focus away from consumer entertainment products to direct-to-school educational products. Lucas Learning will create, produce and market a suite of curriculum-based products targeted directly to schools, grades K-12.I guess that pretty much says it all. I was looking forward to playing Bombad on my Mac, as the PS2 version was really fun, but I guess thats how it goes. Full press release on Theforce.net. Look for less entertaining more educating games from LucasLearning in the near future.
BT: Well, even from Rogue Squadron to Battle for Naboo you probably saw a greater sense of realism; we did it from the music side and tweaked the game engine. Further now on the GameCube, the engine that we are using for Rogue Leader is allowing us to get a new sense of immersion so you feel like, ?Hey, this looks like the movie, but I?m playing it!? It?s sometimes almost hyper-real.