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boeffl points out that the official PC requirements for Indiana Jones and the Emperor's Tomb are now up on LucasArts.com.

According to these specs, you'll need at least a Pentium III 733mhz, 128 megs of RAM, and a GeForce 1 video card to play this game. Oh, and at least a 4x CD-ROM... but really, if you have anything less than a 16x CD drive at this point, you really need to get with the times and live a little.

Check out the full detailed requirements here.
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IGN has published another Star Wars: Knights of the Old Republic interview with BioWare producer Casey Hudson. Here's a highlight from the interview concerning the game's *gasp* story:
The game is set 4000 years before the Galactic Empire. Two charismatic young Jedi have led the Republic to victory in a distant war against the Mandalorians. When they returned however, they came not as saviours, but as conquerors, at the helm of an unimaginably large fleet of Sith warships. Something had twisted them to the Dark Side, and the Republic has little hope of defending itself. Though the Republic was able to kill one of the Dark Lords, his powerful apprentice Darth Malak still survives, and is focused on his war of conquest.
Sounds promising. Read the full interview here.
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Fangoria.com has published a small interview with Jerry Bruckheimer, producer of the upcoming Pirates of the Caribbean film. If you don't know why this is indirectly related to LucasArts, read our previous report. Here's what Bruckheimer had to say about the movie so far:
"The pirates ? what happens is they stole this cursed treasure and unless they put the treasure back, they never die, they can't enjoy life," Bruckheimer continues. "They can't enjoy food or sex. All they want to do is plunder and get more and more and more gold. And in the moonlight, they turn into skeletons. So, you can just imagine the effects. ILM is doing the effects. [Director] Gore Verbinski, who did The Ring, is very imaginative and is working with ILM. I've never seen skeletons like this. They have actual features and pieces of flesh and their costumes still on, so it's fascinating."
No skeleton sex, eh? I wonder if they can't get drunk either. At least Manny had that going for him. Anyway, read the full interview for more info. Arr.

Source: TheForce.net

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(Re-post from yesterday! Submit more questions!)

Roll up Roll up! It's Question time once more. Our inteview with Reeve Thompson was so succesful, we are going to do it again!

This time Aaron Giles takes the stand as our Mojo-Bionic questions are fired randomly towards his ether.

Aaron Giles has been in the news recently for his conversions of Sam & Max and Full Throttle to windows XP for use in the LucasArts Entertainment Pack. He also worked on the old ports of LEC's finest adventure games to the Mac way back in the last millennium.

You can submit any questions you'd like to ask him in the normal way, which just so happens to be by leaving a comment.

If you still have no idea who Aaron Giles is look over here!
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Lots of LucasArts.com updates this past Friday, so let's get right to it. The RTX Red Rock page has been updated with six new screenshots, four desktop wallpaper images, and some new concept art featuring some kind of weird box office.

The Gladius page has also been updated. There, you can find a new arena map, part two of The Lost Scrolls which tells about about the story's background, and information on the battle equipment.

And finally, the Knights of the Old Republic page has posted some information about the world of Tatooine and one new screenshot.

Okay, I'm done.
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The wait is over. Mini-MI Legend's reign of terror has come to an end with the launch of the fifth version of The Legend of Monkey Island. The site sports a great new design by the webmaster, Blondebeard, as well as a couple of new sections, and many more on the way. What are you waiting for? Journey to the site where every visit is an adventure!
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The Legend of Monkey Island, a large info and community center on the network, has been stripped down to mini-form to make way for...erm, something. According to the site, there are only one or two days remaining until...well, something will happen, I suppose. It's all very exciting, so make sure to keep an eye on Mini MI Legend. Word.
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Reeve Thompson, producer of Hal Barwood's RTX Red Rock, fields questions from the Mixnmojo community in our new interview. Here, Reeve answers questions about the story, the gameplay, the characters, and why E.Z. Wheeler's pants are now a different color. Fascinating, eh? Check it out!
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Mixnmojo's own iMuse Island music community website has posted an extensive review of The Best of LucasArts Original Soundtracks CD. The review tells you exactly what to expect from the soundtrack, so if you can't decide on whether or not you want to buy it... then you really should stop being so cheap. Live a little, man. But be sure to read the review regardless.

Source: The SCUMM Bar

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Aaron Giles, the man responsible for the LucasArts Entertainment Pack, has written an article on his website with an overview of some of the new SCUMM game features.

If you don't remember, the Entertainment Pack was issued by LucasArts in the UK with Windows-friendly versions of Full Throttle, Sam and Max Hit the Road, and The Dig. Aaron, if you didn't know, used to work at LucasArts porting many of the classic games to Macintosh systems and was contacted by the company to update the old games once again.

Some of the lesser known features Aaron points out are full screen mode, graphics smoothing, correct aspect ratio (a welcome feature, I must say), and more. Check out the article for this interesting read. Thanks to bgbennyboy for the heads up!
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No not really. But after scraping about for news and finding this article I learned that he almost did himself some damage trying to perform his own stunt for an upcoming film. Look I even found a quote that makes it relevant!
The 60-year-old "Indiana Jones" star -- who insists on doing many of his own stunts -- was riding in a car driven by co-star Josh Hartnett when the vehicle went out of control during a chase scene and hit a wall. Luckily, both actors escaped serious injury in the wreck.
This article is also small , but after the reception of the last attempt to lengthen the news I think I'll leave it that way.

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The Electric playground has posted an interview with Jim Tso, the producer of the 'we all want it now' Indiana Jones and the Emperor's Tomb.
BJ: Share with us a favorite moment or story from the development of this game.

JT: One of my favorite moments was watching the Triad guys in the game for the first time. For a long time, the only enemies we had to fight against were ivory hunters and Nazis. These guys have a fighting style similar to Indy's, kind of a western brawling style. The Triad guys are totally different, they do flips and spin kicks. It was really cool to watch them do flips over Indy in the game.
The interview is a bit basic in question asking goodness, but is worth reading anyway! It also contains some screenshots that I hadn't seen before, but that doesnt mean they are new... but they might be... I doubt it.. no they are I'm sure.... argh I can't decide!

Source: Marek 'dik dak dok' Bronstri

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Okay, so it's been a slow news week thus far. Hopefully things will pick up tomorrow or something. In that spirit, we bring your attention once again to Adventure Gamers, who dubs the announcement of Sam and Max 2 as the Most Notable Event of 2002. Here's a quote:
After the demise of the Sam & Max action/adventure at the now-bankrupt Infinite Machine, not to mention the IP belonging to Steve Purcell, Sam & Max 2 seemed to be just a fanboy's wet dream. When Sam & Max 2 was officially announced, everyone had to check their calendars to make sure it wasn't April 1. Sam & Max 2 was undoubtedly the most unexpected news we saw this year.
Hey, some news is better than no news.
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IGN has posted the fifth designer diary for Knights of the Old Republic written by BioWare designer Lukas Kristjanson. Here's a quote from the diary concerning the fact that the game takes place 4,000 years before Episode I:
First off, we tend to think of futuristic settings as being relatively new, and that perhaps only a few years ago there were no starships. Does this mean that the only equipment with a respectable provenance will be primitive, like the same old swords and bows? Not so in Star Wars. At the time of the movies, the galaxy has had faster than light travel for over 25,000 years. The Old Republic, the venerable organization of thousands of worlds, was built around the discovery of hyperdrive systems. Civilizations have come and gone in this age of discovery, and many technologies have been lost to the ages.

Read the full diary here.
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Games Domain has published a list of games they are most looking forward to in 2003. Along with Zelda, Doom III, and Halo 2, you'll find such LucasArts games as Galaxies, Knights of the Old Republic, and Full Throttle 2. Here's a quote from the list concerning the sequel to Full Throttle:
Details are still scant, but the game will feature the same lead as the original, Ben, leader of a motorcycle gang called the Polecats. It also promises a similar mix of action and puzzles.

The comedy adventure genre has been severely neglected in recent years, so it's good to see probably the most acclaimed publisher of adventure games getting back to its roots. We'll be waiting eagerly to see what they come up with.
You can check out the full list here.

Source: JediNet.com

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LucasArts.com was updated yesterday as usual. This time, you can find over eleven new screenshots for the PS2 version of Indiana Jones and the Emperor's Tomb. In addition, you can also find this new screenshot from Hal Barwood's RTX Red Rock. Oh, and check out this blurb about what force powers will be available in the Knights of the Old Republic RPG. It's Saturdaylicious!
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It seems that LucasArts music composer Clint Bajakian made his live television debut yesterday. Tech TV's "The Screen Savers" ran a special on the live orchestral music used in the upcoming Indiana Jones and the Emperor's Tomb. Matt K. Speckmann caught the show and gives us an overview:
Before he came on, they played clips of Indiana Jones and the Emperor's Tomb in action, as well as a short clip of the orchestra recording the score in Seattle. When Clint came on, he talked about the evolution of music in games, as well as the similarities and differences between scoring for games and movies. Then he was asked how he created the music for the game. He demonstrated how this was done on the computer. He came up with the themes on a MIDI keyboard, which translated into a computer program (Digital Performer - Ed.). The program records this music in various ways. When it was edited to Clint's liking, it was sent to Hollywood, where an orchestrator created the actual written score for the orchestra to play.
The website for The Screen Savers should have an article posted soon about the feature, so keep an eye out. Thanks to Matt for letting us know.
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Adventure Gamers' controversial Top 20 Adventure Games of All-Time list concluded today, and number #1 on the list was none other than Dave Grossman and Tim Schafer's classic Maniac Mansion: Day of the Tentacle. Here's what the article had to say:
There isn't a greater game, adventure or otherwise, in existence than Day of the Tentacle; I believe that with all of my heart, and if you have not experienced the game, you don't understand the heights that an adventure game can attain. Strong words? Absolutely. That's how strongly I feel about this game.
Well it's been a fun ride, despite Monkey Island 2 being completely robbed by placing 18th on the list... *tear*... I'm okay now.
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Adventure Gamers' ongoing Top 20 Adventure Games of All-Time is drawing to a close, with The Secret of Monkey Island earning the #2 spot. So what could possibly be the best adventure game of all time according to Adventure Gamers? Check back to the site tomorrow and find out.
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Is Adventure Gamers' Top 20 Adventure Games of All-Time list making you nostalgic for the old LucasArts titles? Well, close your copy of Kazaa and stop annoying the people in the #monkey-island chat room, because now you can buy many of those games at super low prices.

For those of you living in the US, Micro Center is offering many LucasArts games for only $4.99 each. This price applies to titles like The Curse of Monkey Island, Escape From Monkey Island, Grim Fandango, Indiana Jones and the Infernal Machine, and many more. Check 'em out!

Source: TheForce.net

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