If you pay more than the average (currently less than $5 USD), you'll also get The Walking Dead for Steam.
Goods and Services IC 009. US 021 023 026 036 038. G & S: Apparatus for recording, transmission or reproduction of sound or images; audio books; audio recordings; audio and visual recordings; video game software; computer programs and software; consumer electronics and accessories therefor; eyeglasses and sunglasses and accessories therefor; binoculars; decorative magnets; graduated rulers
Goods and Services IC 025. US 022 039. G & S: Clothing, footwear and headwear
Goods and Services IC 041. US 100 101 107. G & S: Education and entertainment services
Goods and Services IC 016. US 002 005 022 023 029 037 038 050. G & S: Paper and paper articles; cardboard and cardboard articles; printed matter; publications; books; photographs; portraits; paintings; stationery; office and school supplies
While this shouldn't be necessarily interpreted as evidence that Disney is about to start pumping out Green Tentacle footwear, there does seem to be an education theme, doesn't there?
A few publications have picked up on the story, and there is some speculation that Disney is giving the classic game the HD remake treatment. While we advise against that kind of optimism, the NeoGAF guy makes a decent case for why Disney must be fixing to do something with the property and that this isn't just standard trademark renewal.
As has been his way, Bill transmits his latest update on the A Vampyre Story: Year One Kickstarter launch via Facebook.
Hi all, not much to report other than we are still working. Pedro on the music and me on the Kickstarter web page and AVS Y1 web page, and the rewards. Pedro last I heard was very close to being done. And I just got the art for the front page of the web site done. Here is a small sneak peak.
Remember the strange time towards the end of the run of Wallace & Gromit's Grand Adventures where Telltale started releasing Tales of Monkey Island before the former had even finished? According to an interview with Telltale's Ken Bruner over at Rock, Paper, Shotgun, that won't be such a strange situation anymore.
Telltale is planning on releasing multiple seasons at the same time, provided that the release of The Wolf Among Us goes smoothly. They want to make sure that this release doesn't have the save bugs and other major problems that The Walking Dead had. If the release goes according to plan, they plan to release another season concurrently at some point after The Wolf Among Us launch. This seems to be a result of the expansion Telltale just recently underwent. Exactly which games will be the first to recieve this treatment is unknown at this point. Could it be the end of The Wolf Among Us and The Walking Dead Season Two (similar to the aforementioned Tales situation)? Could it be a completely unannounced season? Or perhaps the bonus that's supposed to take place in The Walking Dead universe to ease the wait between seasons? It's anyone's guess at this point, but I think I speak for all of Mixnmojo in hoping that it is Sam & Max Season Four (since Tales of Monkey Island Season Two seems pretty unlikely after the Disney buyout of Lucasfilm).
There's some other interesting tidbits to be found in the second part of the interview, such as the talk of the Pilot Program. Apparently, it's still alive and well. And, pieces of the ideas appear in the games that have been released. It was previously thought to only be Telltale's spring board for testing new, quirky ideas as one episode releases to minimize risk (an idea that brought us the Puzzle Agent and Poker Night games). However, it's now been revealed that it is the name for their prototyping sessions, and that portions of these prototypes have wound up in released games. One of the most interesting things revealed is that The Walking Dead actually started out as Telltale's Pilot Program zombie prototype.
One of the factoids that is of the most importance to Mojo is the bit in the first part of the interview where Kevin Bruner talks more about how The Wolf Among Us is going to play, how different it is from The Walking Dead, and how many traditional adventure game elements are going to be in it (hint: not much, although there are going to be detective elements that are said to be as mentally challenging as traditional adventure puzzles).
It's the sort of thing we should probably do here at Mojo someday. Until that day though, enjoy Geek Exchange's hard work.
Feel free to add to the list in the Comments section if you know of more places to legally obtain these, and any other classic LucasArts games.
And not just one sequel... potentially three more Gungan Frontier games!
Fusible has found a few new domain names that Lucasfilm has registered. There's a few interesting ones in here besides Gungan Frontier:
Now Lucasfilm, which was acquired by Disney last year, has registered a slew of new domain names that include titles like: Star Wars Alliance, Star Wars Rebels, Star Wars Wolf Pack, Wolf Pack Adventures, Order 67, Bothan Spies, Gungan Frontier 2, Gungan Frontier 3, Gungan Frontier 4, and Wookie Hunters.
Pay what you want, and get Costume Quest, Stacking, and Psychonauts for PC, Mac, and Linux as DRM-free downloads (and as a Steam key if you pay more than $1 USD)! Pay more than the average (currently just under $8 USD), and you'll also get Brütal Legend (also for Windows, Mac, and Linux DRM-free and with a Steam key).
If you have the money, you may also pay $70 or more, which will net you an exclusive Humble Double Fine Bundle T-shirt (available in black or cream).
Like all Humble Indie Bundles, a portion goes to charity (Child's Play and the Electronic Frontier Foundation), and there's a slider available which you can decide how much of your payment goes to which charity, how much goes to Double Fine, and how much goes to Humble Bundle. If you haven't picked up these games yet, want to get a Steam key for the games, want to support charity and/or Double Fine, or just want to get them again for whatever reason, the Humble Double Fine Bundle is for you.
There's quite a few screenshots showing the game's excellent comic book inspired style in action, as well as some more information about how the game is going to play. It's definitely worth a read (if you haven't read it already).
Lucasfilm Ltd. and Disney Interactive are entering into a multi-year, multi-title exclusive licensing agreement with Electronic Arts Inc. (EA) for the creation of new high quality Star Wars games spanning multiple genres for console, PC, mobile, and tablets.
"Exclusive"!? Holy sith.
Today it was announced that Lucasfilm Ltd. and Disney Interactive are entering into a multi-year, multi-title exclusive licensing agreement with Electronic Arts Inc. (EA) for the creation of new high quality Star Wars games spanning multiple genres for console, PC, mobile, and tablets.
Industry leaders and creators of best-in-class blockbuster games, the development and publishing teams at EA will collaborate with the creative teams at Lucasfilm to provide audiences with all-new gaming experiences set in the ever-expanding Star Wars galaxy. As part of the agreement, EA studio teams DICE (Battlefield series) and Visceral (Dead Space series) will join BioWare (Mass Effect series, Star Wars: The Old Republic) in the development of new Star Wars games.
"Our number one objective was to find a developer who could consistently deliver our fans great Star Wars games for years to come," said Kathleen Kennedy, president of Lucasfilm. "When we looked at the talent of the teams that EA was committing to our games and the quality of their vision for Star Wars, the choice was clear."
While EA studios will develop for the core Star Wars gaming audience, Disney Interactive will focus on delivering new Star Wars games for casual audiences on mobile, social, tablet, and online gaming platforms.
"This agreement demonstrates our commitment to creating quality game experiences that drive the popularity of the Star Wars franchise for years to come," said John Pleasants, co-president of Disney Interactive. "Collaborating with one of the world's premier game developers will allow us to bring an amazing portfolio of new Star Wars titles to fans around the world."
"Every developer dreams of creating games for the Star Wars universe," said EA Labels President Frank Gibeau. "Three of our top studios will fulfill that dream, crafting epic adventures for Star Wars fans. The new experiences we create may borrow from films, but the games will be entirely original with all new stories and gameplay."
But, it should be interesting to see what comes from this though, at the very least.
This means that Double Fine's "music driven score challenge game", Dropchord, has also been pushed back, as it will be a launch title for the device. There are also plans to release Dropchord on smartphones and tablets, but no specific platforms or release dates have been set for those versions as of yet.