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The official Walking Dead page has been updated with the release date for episode 2 of season 2. Telltale will be releasing the game for PC, Mac, and PlayStation 3 on March 4, with Xbox 360, iOS, and international releases following very shortly afterward. Both episode one and two will be released for the PlayStation Vita at the end of March.

Hopefully the imminent release of The Walking Dead Season Two on Vita means that platform will be receiving The Wolf Among Us soon as well, as that game is currently AWOL on Vita as well.

In related news, Telltale has brought back Playing Dead, this time through IGN, with Greg Miller replacing AJ Locascio as host. The latest episode contains an interview with the voice of Luke, Scott Porter, and a new trailer for The Walking Dead: Season Two: Episode 2.

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With all the Amnesia Fortnight madness going on, we managed to miss the news that Broken Age Act I is now available DRM-free to those who already ordered it from your download page at humblebundle.com. If you haven't already ordered, Double Fine has set up a website for you to purchase the DRM-free version here.

Speaking of Amnesia Fortnight, Double Fine has graciously allowed the community to create their own version of one of the pitches that didn't make it this year. That pitch is one that didn't make it through both years of public Amnesia Fortnight, Patrick Hackett's Bad Golf (and Bad Golf 2). Bad Golf: Community Edition is being created with Unity under the creative commons no commercial license, and is being coordinated through github. They are still actively seeking anyone who wants to help. They still need programmers, artists, musicians, foley and voice artists, and 3D and 2D artists. If you want to see where you can help, check out their issue tracker and check out the project's forum thread for updates on the progress.

In Telltale news, The Walking Dead Season Two episode 2 has received a release window. Episode one will be released in early March, at least for the platforms that have already received episode one. There is still no sign of when the PlayStation Vita and Ouya versions of Season 2 episode 1 will be released.

Lastly, Telltale and Gearbox will be at SXSW at a panel at 5:30 on March 8th, where they will reveal the first information about their upcoming episodic series, Tales of The Borderlands.

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Gold Rush, one of the last official adventure games created on Sierra's AGI engine, developed by the MacNeill bros. and published by Sierra, is receiving a high definition remake, courtesy of Sunlight Games.

The adventure follows a man named Jerrod travel from New York to California in search of gold in 1848, at the cusp of the California Gold Rush. The game had three seperate routes to take to get to California, and the remake will be faithful to the original, with all three routes in-tact, and containing the original storyline. The remake will also allow you to optionally use a verb parser to control the game along with point and click for movement, or through complete point and click control. It is scheduled to be released some time from late 2014 to 2015, but if you'd rather not wait to play the remake, the original game will be re-released for PC and iOS later this spring.

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A programmer named Tobias Pfaff has released Grim Mouse, a modified ResidualVM and Grim Fandango so that the game can be played completely with point and click mouse control.

Grim Fandango can now be played with point and click control in all scenes, including the scenes where the camera shifts to close-up view. It also has a new point-and-click inventory system. In order to accomplish this feat, Tobias had to make major modifications to both the ResidualVM code and the game source. Luckily, ResidualVM's PatchR code allows for fan patches to be applied at run time, so all that is required to run this is the original game, just as the main ResidualVM branch.

Tobias has released a Mac and Windows build of Grim Mouse, and the sourcecode is freely available if you want to compile it to try it on other platforms. It is currently in early alpha phase, so there are likely to be bugs present since it hasn't been fully tested yet. If you want to participate in the testing, or just want to try it out for yourself, head over to the Grim Mouse thread on the ResidualVM forums.

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The four pitches that will be turned into prototypes for Amnesia Fortnight 2014 have been revealed. They are:

  • Dear Leader - An emergent narrative game led by Anna Kipnis, where you play a despotic ruler guiding the future of a post-revolution Republic.
  • Little Pink Best Buds - a game led by Adventure Time creator Pendleton Ward, where you uncover the mystery of the little pink dudes who all want to be your friend.
  • Mneumonic - a surreal, first-person noir adventure led by Derek Brand, where you explore and rearrange memories in order to solve the murder of the woman you loved. Along the way you'll discover the impermanence of your remembered experiences and uncover secrets that
  • Steed - a game led by John Bernhelm, in which you play a horse-for-hire and save a storybook land full of inept heroes.
  • These prototypes will be developed for Windows over the next two weeks, and the process will be filmed for a documentary by 2 Player Productions. If you didn't get in on the action during the voting period, you can still purchase the prototypes and the documentary (as well as the prototypes from the 2012 Amnesia Fortnight session) from the Amnesia Fortnight 2014 Humble Bundle here.

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    The man might try to keep us down, but we say screw him. Here's our review of the second episode of The Wolf Among Us: Smoke & Mirrors.

    Spoiler: We like it. For the most part. Though Telltale seems to try to make it as hard as possible for us to do so. Anyway! Read!

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    The 2014 Amnesia Fortnight Top 10 Finalists have been announced. They are:

  • Breach - a space sim 3rd person shooter by Geoffrey Soulis.
  • Dear Leader - An emergent narrative game by Anna Kipnis, where you play a despotic ruler guiding the future of a post-revolution Republic.
  • Derelict - an exploration game by Oliver Franzke, in which you'll have to find out what happened to the crew of an abandoned spaceship drifting through outer space.
  • Eras of Adventure - an adventure game by Justin Bailey that journeys through the different eras of adventure games - begin in a text based adventure, move to the 8-bit graphics era, through points & click, and finally arrive in the modern day renaissance of the genre.
  • ether - a game by Andrew Wood about the joy of exploration; skimming over the ruins of derelict ships scattered across a lonely, desolate island.
  • ExtraTerrarium - An open-world Action Puzzler by Asif Siddiky, where you observe the behavior of alien wildlife and adopt their abilities to survive in a hostile ecosystem.
  • Mneumonic - a surreal, first-person noir adventure by Derek Brand, where you explore and rearrange memories in order to solve the murder of the woman you loved. Along the way you'll discover the impermanence of your remembered experiences and uncover secrets that are found only in the deepest realms of your consciousness.
  • Project 行 - a spell-casting fighting game, by Duncan Boehle, based on the five Chinese elements.
  • Steed - a game by John Bernhelm, in which you play a horse-for-hire and save a storybook land full of inept heroes.
  • What Could Go Wrong - a summer camping slasher horror adventure game by David Gardner that captures the aesthetic of the films from the 70's and 80's.
  • Now you can vote on the top 10 prototypes, and the three with the highest votes will be made into Amnesia Fortnight prototypes. The three winning prototypes will be announced on Thursday.

    You still can vote on the four prototype pitches by Adventure Time creator Pendleton Ward, to decide which prototype game project he will lead as well. To get a chance to vote on the prototypes, all you have to do is head over to The 2014 Amnesia Fortnight and pay a minimum of $1 to vote on and get the three Double Fine prototypes or pay more than the average to vote on and get Pendleton Ward's prototype as well. Or you can pay $35 to get to vote and download all of the prototypes, plus get all of the prototypes on DVD plus the 2-Player Productions documentary of the event on Blu-Ray.

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    The iOS version of The Wolf Among Us now has episode 2 available, which can be purchased and downloaded inside of the application.

    With this, most of the season's announced platforms are up to date. However, there's still no sign of when the PlayStation Vita version of episode 1 and 2 will be released.

    Source: TabTimes

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    The Campo Santo team keeps getting bigger and better. On top of its founders Jake Rodkin and Sean Vanaman (of The Walking Dead fame, not to mention countless other Telltale titles), Nels Anderson (the lead designer of Mark of the Ninja), and Olly Moss (known for his awesome film posters), and later team additions Jane Y. Ng (former lead artist of Double Fine) and Will Armstrong (gameplay programmer for LucasArts and Activision), they can now count one more talented individual among their ranks.

    Chris Remo, the co-writer of The Cave, has left Double Fine to join his fellow Idle Thumbs co-hosts at the new studio. With all this talent, it will be really interesting to see what they come up with.

    Source: Joystiq

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    The Amnesia Fortnight 2014 Jam is on now! Pay $1 or more and get to choose which three prototypes will be made between these prototype pitches:

    David Ferrell's Cat in a Box, Brandon Dillon's Timagotchi, Levi Ryken's The White Witch's Gnome War, Jeremy Mitchell's Astro Helmet, Matthew Franklin's Scavengers, Duncan Boehle's Project 行, Patrick Hackett's Bad Golf 2, Drew Skillman's Reentry, Derek Brand's Mnemonic, Lydia Choy's Dum Sim, Chad Dawson's Parabolic, Ben Burbank's Jet Girl & Ghost Dog, Paul Owens' Gone Astray, Elliott Roberts' GREAT SPIRITS, Asif Siddiky's ExtraTerrarium, Justin Bailey's Eras of Adventure, Brain Min's The Last Missile Commander, Oliver Franzke's Derelict, Geoffrey Soulis' Breach, Lee Petty's Headlander, Andrew Wood's ether, JP LeBreton's Buried Metropolis, David Gardner's What Could Go Wrong, Kee Chi's Humans: A Study Guide, Ben Peck's Oscillate, Jeremy Natividad's Mega Rad Karate Troopers, Paul Levering's Fathomless, Anna Kipnis' Dear Leader, and John Bernhelm's Steed.

    10 finalists will be announced on February 10th. If you pay more than the current average (just over $7 at the time of writing), you also get to choose a prototype to be led by Adventure Time's creator Pendleton Ward (Cupid, You Fat Little Scamp, Damnit Jerry, No More McDonalds, or Little Pink Best Buds).

    In addition, the whole thing will once again be documented by 2 Player Productions. Everyone who pays for the Amnesia Fortnight 2014 gets the Amnesia 2012 prototypes. Plus, if you pay $35 or more, you'll get a Blu-Ray Collector's edition of Amnesia Fortnight 2014.

    That's not the only Double Fine Humble Bundle that's going on though. The Humble Weekly Sale is all about Double Fine, with Psychonauts, Costume Quest, and Stacking, up for PC, Mac, and Linux (for Steam or DRM-free) for whatever you wish to pay, including their soundtracks. If you pay $6 or more, you'll also get Brutal Legend (plus the original soundtrack). Additionally, if you pay $16.74 or more, you'll also get Spacebase DF-9 (for PC, Mac, or Linux through Steam Early Access).

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    Update 2/6: Microsoft is sending out download codes to those who purchased the season pass for The Wolf Among Us on XBLA. Check your Live inbox for the message. If you haven't received yours yet, you should be getting it soon.

    Update 2/5: It's out on XBLA and on PSN in Europe now too. There's apparently a problem with season passes on XBLA, where the system will not let you download episode 2 if you purchased a season pass. Do not click to buy episode 2, as you will be charged twice. Microsoft updated their Xbox live status page stating that they are working on it now, and should have a fix out by tomorrow.

    Update 2/4: It's out on the Telltale Games store, Steam, and on PlayStation Network in North America now.

    The Telltale Blog has just been updated with release dates for The Wolf Among Us: Episode 2 - Smoke and Mirrors.

    It will be released on February 4th for PC, Mac, and PSN in North America, and on February 5th for PSN in Europe and XBLA. The iOS version will be released next week as well. The Vita version won't be releasing at that time, as there's still no word on the Vita release of episode one (nor is there any word on the Vita version of The Walking Dead: Season Two - Episode 1 for that matter).

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