You’ll sometimes see people bellyache about how the post-Ron Monkey Island games got the personalities of certain characters wrong. Elaine was never that lovey-dovey, they’ll say. “There was never any precedent in LeChuck’s psychological profile to suggest that he would favor slaw so much, by Jove!” We’ve all heard that at some point. “Wasn’t Wally a lot hornier in his original depiction, what with the love bomb and all?” Ten times a day, I think I get that one.
Of course, it’s all the raving delusions of the hoodwinked, because the fact is that ruining characters isn’t the province of subsequent teams – the practice goes all the way back to Monkey Island 2, at the hands of the original writers. The victim: Stan. Don’t know what I’m talking about? Prepare your innocence for departure and read our new indictment, which like all formal charges are brought with the aid of EGA screenshots. Be warned: we don’t pull punches.
Thrik
Excellent. I love hearing about little details like this. Now, do CMI or TMI have any conning opportunities? I can’t even think of any examples of money being spent in those…
In COMI, you spend money on the cannons during the ship combat sequence, 'spend' wooden nickels to get gum, and 'spend' money on King Andre's poker game. But I doubt there are any conning opportunities there!
Thrik
Excellent. I love hearing about little details like this. Now, do CMI or TMI have any conning opportunities? I can’t even think of any examples of money being spent in those…
(Or EMI.)
However, despite the fact you obviously rushed this to be as passive-aggressive as possible, I must say it was a highly entertaining read. Good job!
Remi
To answer the SE question, they removed the line. Sell-outs.
(Also, Jason was too lazy to put that finding in the postscript.)
At least I made good on the prize delivery. Enjoy the NFT.
(Also, Jason was too lazy to put that finding in the postscript.)