It’s no secret that, despite Mojo’s bandwagon-spurning affection for the movie, Indiana Jones and the Dial of Destiny ended up being a massive box office face-plant for Disney. Since the studio long ago stopped granting me gross point participation in their feature films, I am happy to report no personal financial impact, but it does raise the question of the fate of whatever MachineGames is working on.
Hypothetically, one should have nothing to do with the other, but having already noticed a certain deafening silence around the Indy game despite its two-and-a-half-years-ago origins, one feels justified in growing a bit jaded.
Today, you can breathe a sigh of relief. In a new interview with Bethesda big shot Todd Howard, the game is given an official status of, erm, “midway.”
Howard is showing no sign of slowing down. As well as executive producing the Fallout show, he’s midway through executive producing an Indiana Jones game – a “bucket-list thing” for a man whose favourite movie is 1981’s Raiders of the Lost Ark. It’s developed by MachineGames, the team behind Wolfenstein. “They’ve got the whole Nazi killing thing down,” he says, “and they’re doing a really great job.”
Of course, they say such things about Beyond Good and Evil 2 about every fifteen years, but hey, let’s be optimistic.
Source: British GQ