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Charles Cecil recalls LEC's legal antics 29 Apr, 2010 / 2 comments

In an interview with Gamasutra, adventure game veteran Charles Cecil (Beneath the Steel Sky, Broken Sword) discusses his own career and also shares some thoughts about LucasArts, which represented his competition in the olden days of the early nineties, back when Hershey bars cost you ten cents apiece and movies hadn't yet learned to talk. Having been part of well-received remakes of his own games on PC and iPhone, he has some criticisms about how the Special Edition of The Secret of Monkey Island was handled, as well as some general ribbing about the former tendency of the Golden Guy to hunt down and murder sternly dissuade fan tribute projects:

And it's interesting, because Monkey Island was very ambitious, and very, very good, and I love what they've done with the art. But clearly that was a group of people who were probably scared to make brave decisions. They were happy to commission vast amounts of art so you could see what went before and what went now, but sometimes you just need somebody who's gonna sit there and say, "well, actually, it doesn't work very well, so let's throw it out and start again."

And I think if you look at companies like LucasArts, who I admire enormously, their attitude towards fans who wanted to do tributes to Monkey Island is very, very different to the way that we handle it. But again, it's because ultimately we are a very small group, and we make a decision, and I think probably time will prove that we were right to be very relaxed in the way that we allowed people to create products as long as they didn't commercially exploit them -- and that's a line that I've been very clear that cannot be crossed.

But beyond that, we see it as very flattering. Broken Sword 2.5 -- I mean, great! I really admire the guys that did that. We provided them some sprites and stuff, but the rest of it they did absolutely by themselves.

Read the full story here.

Source: Gamasutra

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2 Comments

  • Avatar
    jcthefrog on 02 May, 2010, 10:20…
    big big +1

    i totally agree with cecil but the SE staff would have been thrown into an acid pit by the fans for changing radically anything from the original game.

    (in the same pit used because they were not faithful enough)

    INTERNET IS FOR HATERS



  • Avatar
    The Tingler on 30 Apr, 2010, 02:46…
    He's got a point, and I love the way Revolution supported the guys making Broken Sword 2.5. If only LucasArts or Activision had done the same with their fan games we'd have a lot more now.

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