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Guy makes Monkey Island grog, anticlimactically doesn't die

21 May, 2017, 00:19 | Posted by: Jason | Source: Eurogamer | Be the first to comment!

Monkey Island fanatic and Eurogamer personality Johnny Chiodini decided to answer a gauntlet that was never thrown by creating grog using the ingredients listed in The Secret of Monkey Island. And although he punts on third down by subtracting the more lethal ingredients, the end result is still gross enough that we award him and his two confederates eight Monkey Bucks for introducing it into their digestive system.

Here is the write-up, and below is the video proof of the reckless endeavor:

Double Fine News

Wired calls games "serious art" and Tim Schafer "one of America’s greatest living artists"; Mojo now an art connoisseur site

11 May, 2017, 14:57 | Posted by: Remi | Source: Wired | Be the first to comment!

Hey, Jason called it years ago, and now Wired has caught on, too: videogames are serious art. Let’s just treat you to an excerpt from the article:

In preparation for what became Full Throttle, he studied screenwriting, specifically how to structure a story in multiple acts. He drew on cinema in other ways, too. His protagonist, Ben, is, as the misunderstood leader of a leather-clad motorcycle gang, a cartoonish version of the sullen and stoic heroes of Akira Kurosawa’s Yojimbo and George Miller’s Mad Max.

Want more? Read the whole article, or check out the book it is excerpted from, Bit by Bit: How Video Games Transformed Our World by Andrew Ervin.

I will question if Brütal Legend is Tim’s best game, but no-one asked me, anyway.

Community News

Because we're all about pimping community games

09 May, 2017, 03:27 | Posted by: Remi | Comments: 3

Who needs Jack Rodkin when we have our own four readers?

You know Rum_Rogers from the comment section—he’s one of the two odd people you’ll see there—and therefore you will want to play his game. Is it any good? Who knows! I don’t have an Android phone, but I’d try TrVe Metal Quest if I did. It looks good at least.

Hell, all of you people keep reading this, even though we’re not particularly good, so might as well try Rum’s game, right? Right? Right!

Download!

Autumn Moon Entertainment News

Duke Grabowski stalled, but Bill's got something cookin'

03 May, 2017, 01:17 | Posted by: Jason | Source: Kickstarter | Comments: 8

For the past few years, Bill's communication with his fans has mostly come in the form of updates to the Duke Grabowski Kickstarter page, and yesterday's post had something provocative in it:

In other not bad, but not great news is that Duke Grabowski: Debonair Corsair is on hold until we sell a certain number of units. Alliance wants the first episode to prove it is a success before funding the follow up. And you can help with that if you so chose because Alliance has discounted Duke to $2 and the sales are picking up. If you all told all your family, friends and acquaintances about the game that could really help. Mean time Venture Moon and Alliance will continue to promote the game as much as we can.

But have no fear that I won't be doing any more game because I am in negotiations to make another non-Duke game while we wait for Duke numbers to reach our goal. I can't go to much into it because nothing is official, but I can say it is an idea that is very close to my heart.

That's not very hopeful news on Duke - if the first episode's sales is making the publisher wary of funding the second, what are we to conclude about the likelihood of episodes 3-5?

On the other hand, we apparently have a secret project in the works. The obvious question: is this A Vampyre Story 2 or a new IP altogether? Only time will tell, and in the meantime you might want to throw a measly two bucks at Duke Grabowski and contribute to those sales numbers

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