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A Block and a Hard Place, the fourth and penultimate episode of Telltale's Minecraft: Story Mode, will arrive on all platforms on December 22nd.

The episode will be see the end of the story of the Wither Storm, which is the season wide monster that was unleashed back in episode one. Because of this, Telltale is referring to the episode as the "Wither Storm Finale". When the fifth episode is released, things will be much different for the members of Jesse's crew, and Telltale is remaining mum on what those changes will be. The finale of Minecraft: Story Mode will be released in 2016.

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Want more Double Fine News? Your heart can't take it? Too bad, as there was one more game revealed at the PlayStation Experience.

If you wondered what happened after the end of Psychonauts, you'll now get your answer in the form of Psychonauts in the Rhombus of Ruin, the PlayStation VR game, coming to PlayStation 4 next year.

You'll finally be able to take part in the rescue mission mentioned at the end of the first game, bridging the story gap between the original Psychonauts and the forthcoming sequel, which you can still back over at Fig, if you haven't already.

You can view the trailer embedded below, or directly here.

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The biggest news of the Video Game Awards tonight was the announcement of Psychonauts 2! They are now seeking 3.3 million dollars, with a significant portion of the game's financing being done by Double Fine themselves and an external partner, through the crowdfunding site founded by ex-Double Finer Justin Bailey. Head over to Fig now and make your pledge to make this happen!

Check out the trailer for the game embedded below, or directly here.

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Telltale and Warner Brothers just announced a Batman episodic series, coming to PC, Mac, consoles, and mobile devices next year. It was just announced at the Game Awards 2015 in Los Angeles a few minutes ago. No name has yet been revealed, but it certainly is a major franchise for Telltale to tackle.

The only thing known about the story is a small tidbit from the press release: "“This iteration of Batman will give fans a first-hand opportunity to dive deeper into the complex life and mind of Bruce Wayne, the duality of his own identity, and the struggle of responsibility in saving a city overcome with corruption and villainy.”

This also means that we'll be seeing Telltale's take on games from both of the major comic universes, as Telltale has already announced a Marvel game, that will be premiering in 2017.

From Minecraft: Story Mode, to The Walking Dead: Michonne, to Batman, to their Marvel game, to The Walking Dead: Season Three and The Game of Thrones Season Two, and their first season based on an original intellectual property that will be both a television show and a video game series, Telltale certainly has a lot lined up in the next few years.

Check out the premiere trailer embedded below, or directly here.

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Telltale's upcoming miniseries based on the comic character Michonne will no longer be released as downloadable content. It's now going to be a standalone title that won't require any previous titles in the series to play.

It's also been confirmed that the first episode won't be premiering until February 2016.

See the premiere trailer embedded below, or directly here.[/p]
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I finally got myself familiarized with ScummGen, the compiler that takes C-style code and compiles it into resources used by the actual SCUMM engine (used by LucasArts for all of their adventure games from Maniac Mansion to The Curse of Monkey Island, and by Humongous Entertainment in most of their games until 2003). I polished up the ScummGen test game, Indiana Jones and the Call of Thunder.

The original team (Dominik Haslinger, Jens Doblies and Sebastien Ronsse) did the majority of the work. It was originally intended to be a much longer game, but it was cancelled. I finished up the ice cavern sequence so that it could be released as a completely playable game as I thought it would be a shame if no one got to play it. Their sourcecode was playable up to the point where you complete the mechanism in the cavern.

Here are the changes and fixes that I made to that source code:

  • Replaced LucasArts logo with a ScummGen logo.
  • Made a few grammar corrections to the original script.
  • Created icons for inventory items that lacked them (all instances of the stones and the gas can).
  • Programmed an if/then statement regarding the gas can that was referenced but not implemented in the source.
  • Fixed the mechanism puzzle to require both objects, as before it was possible to complete it with only one object.
  • Added dialog to facilitate the change in the mechanism puzzle.
  • Fixed the lighting so that the cavern stays lit when you move to the cavern entrance and back.
  • Enabled the usage of the item used to exit the cavern, as referenced but not implemented in the source.
  • Changed description of the macguffin as it was originally used as a joke related to the game being unfinished (but kept it humourous to suit the tone of the original).
  • Added dialog necessary for the ending sequence.
  • Added end screen.

You can download it at my itch.io page if you want to try it out. It includes the sourcecode. It doesn't include an executable though, as it needs ScummVM in order to run (and I figured I'd cut out the middle man and just let people run ScummVM on whatever system they wish to run it on). It's detected in ScummVM as Day of the Tentacle.

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It seems that Telltale is going full out publisher now, with a new Telltale Publishing label.

They last published Hector: Badge of Carnage in 2011, but that was apparently actually co-developed by them. Telltale designers Dave Grossman and Mark Darin are credited with design on episodes 2 and 3.

The Jackbox Party Pack appears to be a completely different situation altogether, as The Jackbox Party Pack was already developed and published digitally by Jackbox Games. Telltale is simply handling publishing on disc.

This definitely shows how far Telltale has grown, as even after the success of The Walking Dead, they still had some of their own games published on disc by other publishers. Law & Order: Legacies was published on disc for Windows by Avanquest Software in November 2012, shortly before the release of the final episode of The Walking Dead: Season One. They are now large enough that they publish all of their titles on computers and consoles, and now have begun publishing games developed by other companies as well.

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The first episode of Telltale's Minecraft: Story Mode is available today. On top of that, Back to the Future: The Game - 30th Anniversary Edition, the remaster of the game with improved textures and Tom Wilson as Biff, has been released as well.

Clearing up a few misconceptions about the game from early press about the remaster, Tom Wilson only plays Biff Tannen. Owen Thomas still plays Kid Tannen and Beauregard Tannen, and Andrew Chaikin still plays Cliff and Riff.

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Double Fine Adventure, the documentary by 2 Player Productions that gives great insight into the making of Broken Age, is now available on Steam. It's currently 66% off as a launch sale price.

Broken Age is also currently 66% off on Steam, and is available in a bundle with the soundtrack and documentary here.

In addition, the Free Games in October For PlayStation Plus Members will include Broken Age for PlayStation 4 and PlayStation Vita.

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At the Skybound panel at Comic Con today, Telltale and Skybound unveiled a little bit more about their miniseries about Michonne, which is set during the period in the comics when Michonne is not present.

It tells a story during a time when Michonne is at her lowest, and she is "bereft". She also will be wielding a machete rather than her trademark sword, as she doesn't have it at this point. Since Michonne is an action character, the game will require more action, and Skybound tweeted that "you will be pleasantly surprised". It will be released as a three episode DLC for Season Two late this fall.

They also released two pieces of concept art for The Walking Dead: Michonne during the panel.

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I always try to do a news post of Mojo related tidbits after our downtime. This one's going to be a long one. At least, with the new server, it'll likely be the last.

Christian Adam has found a solution to allow the people who have graphics hardware below the requirements of Grim Fandango Remastered to play the game in classic mode.

Double Fine is making games in conjunction with Adult Swim Games, as well as Zoink Games.

On the subject of Double Fine, Massive Chalice went out of early access and received it's full release, and Iron Brigade has had Game for Windows Live replaced with Steamworks, fixing matchmaking. The latter was possible thanks to the fact that Double Fine has regained the rights to Iron Brigade from Microsoft.

At E3, it was revealed that ex-Mojoer and former Telltale developer extraordinaire, Jake Rodkin's company Campo Santo will have the console debut of their first game Firewatch on PS4. It is also going to be released on PC, Mac, and Linux. No release date has been set, but Campo Santo is aiming for release by the end of 2015.

Telltale is making a three episode miniseries that will be DLC for The Walking Dead: Season Two called The Walking Dead: Michonne, set during the period of the comics when Michonne is absent from the group. They also finally showed a little bit of what their Minecraft: Story Mode will look like.

Lucasfilm is working on a fully interactive 3D virtual Star Wars world, via their ILM experience lab.

Humongous Entertainment games are starting to make their way to GOG.com. The Pajama Sam series made its way to the service earlier this month.

The co-creator of Maniac Mansion and Thimbleweed Park, Gary Winnick, had his best selling comic, Bad Dreams, released in trade paperback format on the 17th of June.

While we're on the subject of Thimbleweed Park, be sure to check out the Thimbleweed Park development blog, as lots of good inside information about the development process of that game is being posted regularly.

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Double Fine has just announced that they have just locked down the release candidate for Broken Age. All that's left now is for one final week of testing to go on to track down any remaining bugs, after which it will be submitted to Sony for certification on PlayStation 4 and Vita, and sent to the pressing plant for discs to be made for the Nordic Games retail release on PC, Mac, and Linux.

Since they are in the final stretch, the promotion period will begin, which will consist of IGN dedicating a week of coverage to the game beginning on Monday. They will also be announcing the release date as part of that coverage, as well as including an interview with preview footage of Act 2.

Since the game is at release candidate stage, 2 Player Productions has nearly finished filming the next episode of the Double Fine Adventure documentary about the project, except for a few interviews. They are going to be working on making a final cut of the episode and making a final audio pass, and then the next episode of the documentary will be released as well. The project is truly reaching the home stretch now.

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ScummVM has just announced support for two new games in their daily builds, Zork Nemesis and Zork: Grand Inquisitor. In order to support these games in the next stable release, they need people to help them out by playing through them and reporting any bugs they find to their bug tracker so the ScummVM team can squash them. They also need people to submit screenshots for the games.

When you're done testing, don't forget to let the team know whether you could complete the game and post links to any bugs you submitted to their tracker in this post on the ScummVM forums.

Source: Kolzig

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The first episode of Game of Thrones, Iron From Ice, now has release dates. It will be available on December 2 on PC/Mac through the Telltale Store and Steam. On December 3, it will release for the PlayStation 4, Xbox 360 and Xbox One worldwide. On December 4, it will release for iOS, and then on December 9 it will release for the PlayStation 3 worldwide. It will also be coming to Android at an as of yet unannounced date in December.

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The first episode of Tales from the Borderlands, Zer0 Sum is out now for PC, Xbox 360, Xbox One worldwide, and for PS3 and PS4 in North America. There's still no release date set for the Mac version, and the PS3 and PS4 release in Europe will be happening on the 3rd of December.

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GameInformer is reporting that the twitter account @lifelower, which is dedicated to releasing information on upcoming XBLA games, has released what appears to be leaked screenshots from Telltale's upcoming Game of Thrones.

If these are the first images of Telltale's series, it's looking pretty good. Telltale's Job Stauffer described the style as a living oil painting, and I'd have to concur. I can't wait to see how it looks in motion. You can see some of the images below (click to enlarge):

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Update: Tales from the Borderlands is available to preorder on Steam now for 10% off the usual $25USD price, and the page lists the release date as November 25 (though note that Steam dates can sometimes be estimates that change before release. Telltale hasn't announced an official date yet).

The Tales from the Borderlands launch trailer is here, which means the first episode of the game should be releasing soon, as Telltale's games usually launch within a week or two of the launch trailer. Episode titles haven't been revealed yet, but it's known there will be five episodes and the Australian Classification board lists the name of the first episode as ZER0 SUM. The platforms have been announced as PC, Mac, Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and iOS. More platforms will be announced at a later date.

In other Telltale news, they have quietly started shipping the collector's DVDs for The Walking Dead Season Two and The Wolf Among Us. If you have already or are planning on purchasing these games from the Telltale Store, you can get the DVD for the season at just the cost of shipping by clicking buy now at the game's website. And, if you're still wondering about the Tales from the Borderlands trailer, you view it below:

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The Brutal Legend Limited Edition Indiebox has shipped to those who ordered it in October, full of items using concept art from the game. If you missed it, but would like to order it, there's still time. You can pick it up at the indiebox store for $25 USD.

The Massive Chalice beta is now available to all via Steam Early Access. Everyone who backed it at $20 or more should get a Steam code for this version. Oh, and even though it's on Early Access, it is fully funded, so there's no worry about it not becoming fully realized. The 1.0 release is scheduled for Spring 2015, and the game has full funding to make it up to that point.

Game of Thrones is now more than just a title image and a string of cryptic clues. Telltale has revealed the first concrete information about their series based on the HBO show based on the novels. It will consist of six episodes, and will feature five different playable protagonists all from the same house, in this case, the House of Forrester. Some of the people may be blood relatives of the Forrester clan, others may be people who work for the house, but every decision that you make will have consequences that will affect the entire house. The first episode will be called Iron From Ice and is set to arrive for download soon on PC/Mac, PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and iOS, with additional platforms to be announced.

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Midnight City just announced the release date for Costume Quest 2 on PSN for PlayStation 3 and PlayStation 4. It will be released on the 28th of October for both systems and will include a Sackboy costume that is exclusive to the Sony platforms.
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The Walking Dead Season One and Season Two is coming to Xbox One and PlayStation 4 on October 24. Both physical and digital versions of the game will be released on the same day.
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