What are you missing on the forums? 29 Feb, 2004 / Comments: 3
Since the little forum tracker in the sidebar seems to be broken, I thought it might be good to point you guys to a few interesting threads which have shown up in the last few days. Lets see....
Lost Maniac Mansion Demo Found
The original demo for Maniac Mansion, formerly believed to be lost, was recently unearthed by bgbennyboy, and can be found here! The demo, which is playable with the latest daily build of ScummVM, gives you a guided tour of the mansion, and is actually pretty entertaining.
Artwork for Brian Moriarty's The Dig
After some furious digging, ATMachine was sent, by a secret source, some artwork from Brian Moriarty's version of The Dig. For those who don't know, The Dig went through three or four designers including Noah Falstein (co-designer of Fate of Atlantis and others), Dave Grossman (co-designer of DOTT), and Brian Moriarty (the creator of Loom), ending with Sean Clark, all with varying versions of what the story, the world, and the artwork should look like. Its a pretty cool treat to see art from an old version like this, so go take a look.
Fan-made Classic Game DVD Cases
To alleviate boredom, and fill the hole LucasArts has left by more or less abandonning their classic titles, quite a few readers have started working on a set of high-res slip-in covers so you can make your own DVD-box series of LEC titles. They're still looking for concepts, so throw your design into the ring.
There's other stuff going on as well. The usual discussions about LucasArts collecting, ScummVM, and Mojo being broken are out in full force. You're totally missing out, man. Go check out the forums.
No Dave Grossman (he says he worked for Falstein. Bill Tiller has mentioned that there were 3 versions of The Dig, and Falstein led the first.)
And the plots were more than just slightly different.
Falstein's version was set on a jungle planet, where the aliens had four arms, requiring more than one person to operate machinery. You had to feed your character to keep him alive, RPG-style.
Moriarty's version was set on a rocky planet with virtually no plant life, and as is now well-known, had the four astronauts. The RPG-elements were apparently removed.
Sean Clark's version has some plant life, and there are three astronauts. There are no feeding-your-character puzzles.