Did you know that The Collective, the developer behind Indiana Jones and the Emperor's Tomb, was so keen on making a sequel to their 2003 Indy game that they took the initiative of prototyping one? Along with a few models, former employee Peter Han has the following to share:
So... this image is 5 years old, low poly realtime model created for a project that could have been. No photos were used in the creation of the textures and the render was not retouched.
This was done at Collective Studios, now known as Double Helix, sometime after Indiana Jones and the Emperor's Tomb shipped. Hoping to work on another game, we did some R & D for a possible sequel. New, polished character models were created and the Indiana Jones model completely redone.
There was an amazing prototype that was up and running with updated gameplay, but unfortuneately this project never happened. Probably could have been the greatest Indy game ever. : ) Unfortuneately due to things out of the hands of the studio and suprisingly, even the publisher, nothing came about.
But after all these years, it was still probalby the most fun project i've ever worked on and since after the new movie came out, i just decided to dust off these images.
Source: TheRaider.net forums
Ascovel
Is that the one they used in Crystal Skull for all the stunts?
clone2727
The Tingler
It's definitely the 3D model that looks most like him.
Is that the one they used in Crystal Skull for all the stunts?
The Tingler
It's definitely the 3D model that looks most like him.
Ascovel
jp-30
Low poly? Jesus, that's the best Indy model I've seen.
Is it? I can't see much difference to the Emperor's Tomb one. Then again I'm comparing from memory.
jp-30
Low poly? Jesus, that's the best Indy model I've seen.
Is it? I can't see much difference to the Emperor's Tomb one. Then again I'm comparing from memory.
This would probably have been pretty cool, just like that Euphoria indy game that just disappeared.
Come back Collective/Double Helix, all is forgiven!