Articles

Tiller talks Full Throttle sequels 28 Aug, 2008, 20:51 / 10 comments

Former LucasArts employee and current Autumn Moon boss, Bill Tiller, has taken some time out from developing A Vampyre Story to talk to adventureclassicgaming.com about the development of the two aborted Full Throttle sequels.
My opinion is that there existed some major difference of opinion between the team and a particularly influential person, who didn’t like the direction we were going. And in the end those differences could not be resolved. So in the end instead of a team that had worked on Full Throttle 1 working on the sequel, LucasArts went with a team that hadn’t worked on the first game instead. And again, in my opinion, that was a mistake.
The article is peppered with beautiful "Payback" concept art by Tiller. It may not be new, but I don't think I've seen it all before.

Comments

  • Lagomorph on 29 Aug, 2008, 09:01…
    I was pretty happy that Hell on Wheels was cancelled at the time, I still am.
    It just didn't look, play or sound like the original Full Throttle.
    Above all the new voice for Ben was aweful.
    However, I would've liked to see Payback. The concept art looks really good, and the story sounds better too!
    I'm still not very fond of them using 3D models for the characters though.
  • Diduz on 29 Aug, 2008, 08:17…
    I may be nuts, but I still miss the opportunity of playing Hell On Wheels. Screenshots were getting better and I was curious to see how they managed the action-adventure merging. I know I like Insecticide and its graphics aren't on par with today engines, plus it is a genre-merging title, so... Hell On Wheels... why not? Oh, well... it's all over now.
  • The Tingler on 28 Aug, 2008, 21:52…
    Wow, very interesting, although I think they were a little bit over-optimistic about the cancellation of Hell On Wheels. I wonder if we killed that game?
  • jp-30 on 28 Aug, 2008, 22:58…
    If so, we've haven't been listened-to by LucasArts before or since.
  • The Tingler on 29 Aug, 2008, 06:48…
    Almost certainly not, but Mojo bitched about that game endlessly and then got cancelled because they 'didn't want to upset FT's fans'. Coincidence? Yes, probably.
  • Remi O on 28 Aug, 2008, 23:05…
    We weren't that time either.
  • Udvarnoky on 28 Aug, 2008, 21:10…
    Woah, I'm pretty sure at least some of that is new.
  • jp-30 on 28 Aug, 2008, 21:21…
    Dunno if it's just my browser, but the thumbnails aren't enlarging for me.

    However if you 'view image' and remove the '_thumb' portion of the filename you get the full size jpgs.
  • Ascovel on 28 Aug, 2008, 21:26…
    There were some server problems at ACG earlier today. Maybe the access to the full images is temporarly limited.
  • Ascovel on 28 Aug, 2008, 21:00…
    There's also an older, good article about the making of The Dig at ACG written by the creator of The Dig Museum:

    http://www.adventureclassicgaming.com/index.php/site/features/265/