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Stop the presses: SWTOR gets its own peripherals! 13 Jun, 2011 / 8 comments

Making good on the pledge to not let anything too interesting happen under his watch, LEC president Paul Meegan has guided his studio through perhaps its leanest E3 to date. There were exactly two games on the show floor they could claim a kinship to - Star Wars: The Old Republic, which they're so uninvolved with at this point that they're not even publishing, and Kinect Star Wars, which is apparently more Microsoft and Terminal Reality's production than LEC's.

But you keep your cynical remarks to yourselves, you buncha Negative Nancys. So what if those secret projects remain unannounced? There's no drive-thru at Commander's Palace - these things take time! And who cares if the Steam re-release effort from two years ago suffered a stroke after four graphic adventures with no progress in sight? Digital distribution of SCUMM games is a multi-billion dollar investment. And quit your whining about Indiana Jones' 30th anniversary being left thoroughly unexploited - can't you be happy that Star Wars fans are going to finally have their day after years of neglect?

Besides, the company's got bigger fish to fry here. That's right, bitches: there are Old Republic peripherals to put out!

There’s more to Razer than just being a company which produces gaming-grade products. For residents of the Old Republic, the manufacturer has donned the role of an arms supplier. Uncovering their entry into this well known galactic battle, the company recently announced the Star Wars: The Old Republic gaming keyboard, mouse, mouse pad and headset.

Developed in conjunction with BioWare and LucasArts, the hardware has been bundled together to back players with powerful weaponry. The design and architecture of these products let both the Galactic Republic and Sith Empire factions to hit the battlefield with the same ammunitions. Infused with Razer’s advanced technology, these devices are expected to unleash a new level of combat in this universe.



Boy, do you look like a fool. I hope now you'll consider the bigger picture before rushing to judgment about a company's commitment to innovation. Feel free to apologize to LEC at your earliest convenience.

Source: GameGuru

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8 Comments

  • Avatar
    jp-30 on 15 Jun, 2011, 06:39…
    Jason, your comment should be turned into a mojo article / op piece. It's fabulous.
  • Avatar
    hierohero on 15 Jun, 2011, 04:06…
    I found this to be one of the funniest (and sadest) posts I've ever read on mojo
  • Avatar
    Jason on 14 Jun, 2011, 22:36…

    Bad Asp!

    @Jason So, we file a lawsuit against Lucasfilm, then?



    There's a certain order of operations when one goes about filing a lawsuit. The first thing is: having a reason.
  • Avatar
    Shmargin on 14 Jun, 2011, 17:40…

    Jason

    I think at this juncture we've witnessed enough revolutions of the cycle to understand why we can’t expect LEC to ever do anything that exciting again.




    Even though I imply that he's culpable in my post, it's pretty clear at this point that the president of LEC is nothing more than a yes-man for the bottom line minded Lucasfilm suits who actually run the place at this point, and who see and operate it as purely an extension of the Lucas Licensing arm. If you examine LEC from 2004 (when it was pretty much completely rebooted as a company) to the present, you’ll see a clear pattern. There is absolutely an agenda to turn the place into a publisher (or less!) of 3rd party developed Star Wars titles and little more. And as soon as the sitting president threatens to do anything more interesting than that, even if it’s something as simple as assembling a small team to experiment on smaller projects, they’re out the door, to be replaced by a less unpredictable puppet. Even Jim Ward, who is hardly regarded as a beacon of progress around here, was supposedly pressured out by higher-ups for not sticking closely enough to the script.




    And every other LEC president since 2004 has been interim, all Lucasfilm execs. And that's why, really, debating whether or not the latest (and inevitably short-term) president has a vision that’s intriguing is pointless because it implies that they have any power to see it through. Whatever foundation they attempt to build is steamrolled whenever their term comes to a premature end. After the traditional round of layoffs and cancellations that characterize every transition phase, the next president puts forth the next strategy to be aborted in trimester two, rinse and repeat.




    The company may have always technically been another brand of the Lucasfilm empire, but I think at this point it truly has lost any sense of identity, which is a prerequisite for regaining its position as a legitimate internal development studio, even a mediocre one. We’re looking at a licensing house, pure and simple. Every once in awhile it will tease us into believing it’s capable of something more interesting – like right now, there’s Clint Hocking and Tim Longo working on something - then there’ll be another swap on the throne and it’s back to square one.



    I agree.

    Man, its funny that when I look back, there was a long stretch where if someone were to ask me, "Whats your favorite video game developer?" I would respond, "LucasArts man! Have you played their games? You shouldnt have needed to ask!"

    Now if youre were to ask me that, I would respond with a single tear, quietly rolling down my cheek.
  • Avatar
    Rum Rogers on 14 Jun, 2011, 16:20…
    I'll try to laugh at this, it's better than crying.
    R.I.P. LucasArts
  • Avatar
    Bad Asp! on 14 Jun, 2011, 14:11…
    @Jason So, we file a lawsuit against Lucasfilm, then?
  • Avatar
    GozzoMan on 14 Jun, 2011, 08:16…
    This is simply obscene.
  • Avatar
    Jason on 13 Jun, 2011, 22:56…
    I think at this juncture we've witnessed enough revolutions of the cycle to understand why we can’t expect LEC to ever do anything that exciting again.




    Even though I imply that he's culpable in my post, it's pretty clear at this point that the president of LEC is nothing more than a yes-man for the bottom line minded Lucasfilm suits who actually run the place at this point, and who see and operate it as purely an extension of the Lucas Licensing arm. If you examine LEC from 2004 (when it was pretty much completely rebooted as a company) to the present, you’ll see a clear pattern. There is absolutely an agenda to turn the place into a publisher (or less!) of 3rd party developed Star Wars titles and little more. And as soon as the sitting president threatens to do anything more interesting than that, even if it’s something as simple as assembling a small team to experiment on smaller projects, they’re out the door, to be replaced by a less unpredictable puppet. Even Jim Ward, who is hardly regarded as a beacon of progress around here, was supposedly pressured out by higher-ups for not sticking closely enough to the script.




    And every other LEC president since 2004 has been interim, all Lucasfilm execs. And that's why, really, debating whether or not the latest (and inevitably short-term) president has a vision that’s intriguing is pointless because it implies that they have any power to see it through. Whatever foundation they attempt to build is steamrolled whenever their term comes to a premature end. After the traditional round of layoffs and cancellations that characterize every transition phase, the next president puts forth the next strategy to be aborted in trimester two, rinse and repeat.




    The company may have always technically been another brand of the Lucasfilm empire, but I think at this point it truly has lost any sense of identity, which is a prerequisite for regaining its position as a legitimate internal development studio, even a mediocre one. We’re looking at a licensing house, pure and simple. Every once in awhile it will tease us into believing it’s capable of something more interesting – like right now, there’s Clint Hocking and Tim Longo working on something - then there’ll be another swap on the throne and it’s back to square one.

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