The ever-friendly Marek pointed me to this short article on gamedevleague about how Secret Weapons Over Normandy confused some people with it's "am I a flight sim or an action game?" nature.
In other words, by taking the Secret Weapons line of hardcore flight sim and trying to extend it into an arcadey console market, LucasArts will sell a few more copies at first but pay for it later because nobody will know what Secret Weapons means anymore.I thought that was kind of interesting.