SOMI SE: Behind the Music 16 Jun, 2009 / Comments: 26
Jesse Harlin, the main man behind the new music in The Secret of Monkey Island: Special Edition has kindly answered some questions, as asked by Laserschwert.
There's loads of insightful insights to be had, including a few references to this humble domain and its hosted sites.
Read all about it!
I'm so glad to read a new LucasArts related music interview. I makes me feel really nostalgic and think back to those great Michael Land interviews Telarium did for his Michael Land fan page during the glory days. And I also remember the extreme excitement I had when I've got the chance to do those Clint Bajakian, Peter McConnell and Jeff Kliment interviews (still available here: http://imuse.mixnmojo.com/interviews.shtml ... although I feel a little guilty for not updating iMuse Island any longer...)
I appreciate the fact that LucasArts (a company that I still have very fond emotions for, due to its legacy, but that I recently only considered as SW license reseller) has still a talented and passionate in-house musician. His lengthly answers to this interview, and the fact that he has been posting several messages on the lucasarts.com forum really show how much efforts and care to detail had been put into the SE's music. And having the game now on steam and on the iPhone, I must say that I'm really excited by the result! So, I really want to take the occasion to recognize Jesse's work... I hope he's reading this... Otherwise Laswerschwert might want to pass the message ;)
Hmm... Too bad the gold guy sequence with his original cue has been cut from the game.
On the other hand, I don't want to forget to praise Michael Land's work on Tales either! Though very different in style, and though I was a little disappointed about music compression and not using live musicians, I must say that it's great to get brand new Monkey Island music. It really has a very ambient feeling to it, and I love that how it brings the interactivity back (jungle, docks...). Michael's work with character based themes during the cutscene orchestration is also great as usual.
I'd just recommend to turn the SFX volume a little down... Actually both in Tales and SMI SE. It really makes the music come out cleaner!
Oh well, with these two excellent Monkey Island projects at the same time, it is pretty clear that the glory days are back! :)
Also, cudos to The Tingler and Laserschwert... Nice to meet you again! And I'd also be very interested to read Telarium's and Jimmi Thøgersen's take on the new Monkey Island soundtracks... Perhaps they've posted their opinion already somewhere, but then I must have missed it. Just like this interview until now. But I was very pleased when I've just found out that Highland Productions (highland.mixnmojo.com) plan to release new stuff on July the 30th :)
Cheers,
LGH from an abandoned (iMuse) Island...
I'm possibly more excited about hearing the soundtrack than actually playing the game now :)
Excitement remains high... this is good stuff! Like Ben, I can't wait for this one.
I also love the fact that the cue names ended up coming from Laserschwert. Talk about things coming full circle.
Although I can't remember where I wrote them down. Must've been on the forum somewhere.
I could be wrong about naming the Secret music tracks, but I definitely have a memory of three of them. I'd just found out you could play the Monkey Island 1 CD in a regular CD player, but as they all came up with Track 01 etc I remember putting listening to them and putting in names.
'Ghost Ship Shuffle' because it flowed well, 'The Journey' because it sounded cool but didn't really make any sense, and 'Guybrush & Elaine' I can remember putting the ampersand in instead of 'and'. I do that a lot, like with Indiana Jones titles.
If I wrote them anywhere it would've been on the iMuse Island forum, where I hung out at more than Mojo itself. Unfortunately that forum's down now.
But I find it hilarious to think that after all these years, those track titles are now being used BY LucasArts to name the new musical cues. Regardless of who 'named' them, it was the site that was the source for this, so as far as I'm concerned the credit is Laserschwert's.