We're only two-ish years late on this one, but that doesn't mean we're not presenting you with what could be News For You:
Back in 2015 Game Informer ran an article called "Fall Of The Empire: How Inner Turmoil Brought Down LucasArts", chronicling the dark days of Jim Ward, the last glimmering hope with Darrell Rodriguez, to Paul Meegan bringing the axe in allowing the last two co-CEOs (neither of whom I can remember ever having heard the names of) to deliver the final cut.
A whole lot of steaming gore can be found within the article, including details on the cancelled Indy game, George Lucas's penchant for coming up with horrible character names, and who could forget about Fracture? There are preciously few mentions of the games we might be more interested in, but don't be a whiner; be grateful for what you get.
(I still think 1313 sounded fun, despite the ridiculous LucasArts's first ADULT game marketing pitch. (To this day it sounds more like a Star Wars porn simulator.))
Thanks to our very own Jason for bringing this article to our attention, and even further thanks for him graciously allowing me to post it! ¬
Ah. He was a monster who didn't understand the business.
Jason
Jim Ward: That's not good enough. What gets this game to a 90?
Putting quality ahead of money? Doesn't sound so bad...?
AlfredJ
Somewhere, ATMcashpoint is salivating at the thought of all these unfinished Star Wars games hanging around on some abandoned server right now.
Even I don't believe most of those proposed Star Wars games got anywhere beyond a marketing blurb and a snazzy logo. Staff of Kings for Xbox 360/PS3, on the other hand...
The best.