With all the time spent complaining about Star Wars games circa 1999-20wheneverpeoplestoppedcaring, I gotta ask: what happened?
Maybe it's because LucasArts, like Telltale, the Telltale Tool, and Kevin Bruner's career, is dead. Maybe it's because Simon Jeffery and Jim Ward live on that yacht upstate somewhere where all former LucasArts CEOs go, and they can't tell Kathleen Kennedy to start cashing in. Or maybe Star Wars games have finally faced their "marketplace realities" and have taken a Han Solo-like tumble into the abyss.
All I know is that we live in a world with four Star Wars movies in as many years and one LEGO game to show for it. The bitter part of me that wanted all lost adventure games is gleeful. The other part is wondering how on earth the people who wanted Star Wars to be "adult" so badly they wished that edgy snoozefest Rogue One into existence aren't clamoring for Rogue One: Fortnite. Also, do none of these people want Super Smash Disney Brawl? Thanos vs. Vader, people. Captain America vs. Wreck-It Ralph. It's at least as entertaining as those Avengers movies and probably at least as good-looking as Civil War. Honestly, I'm just spitballing here. Something something media franchise potential.
Anyway, play Kathy Rain. It's great. Primordia and Gemini Rue are great, too.
Source: Wikipedia
* The Void's Rogue One game is a mixed reality experience.
* Star Wars Galaxies' Millennium Falcon attraction is literally a video game with a very big, custom controller.
The interactive narrative work for Star Wars is focused now on physical experiences these days.
I thought Rogue One was a lot of fanservice and thin characterisation. :( I don't even remember most of it.