Waiting for that Monkey Island sequel? How about another Maniac Mansion game? Well forget about it, at least if LucasArts president Jim Ward has anything to do with it. According to this forum post they "need to move beyond the IP that we have." <:MORENEWS:>
The news comes from the March issue of Game Informer Magazine:
Q: LucasArts used to be known for making really unique original properties like Day of the Tentacle, then fell back primarily on Star Wars products exclusively. Are original games going to be a focus for the company?So to sum up: more Star Wars, take Indiana Jones in the direction that ruined Star Wars in the first place, and - and note that this is third priority - more (generic) games like Mercenaries.
A: We have three main goals. One is to restimulate the Star Wars IP with high quality games. Secondly, we're going to reinvigorate the Indiana Jones IP, which has basically been stagnant for years. There's no reason that Indiana Jones can't be a James Bond and have a year-in, year-out great representation of that brand. And take advantage of the fact that, in the next couple of years, there will be a new Indiana Jones movie. The third leg of this is definetely new IP. There's a heritage built into the DNA of LucasArts, and that's creativity and innovation. We need to move beyond the IP that we have. We certainly lost that. We lost that as the console console marketplace came into being; it was very strong on the PC platform. Once the company missed the adaptation of the console platforms, we've been in catch-up mode ever since. But that's going to change.
Make of this what you want. Thanks of pwrof3 for the news.
Why dont you grow a pair of balls you low level scum of the earth.
EB
I wouldn't be so hard on the guy. How would you dig LucasArts out of the guaranteed-enormous financial pit it's currently in? I don't expect anything mind-blowingly brilliant or unique out of LucasArts, at least not in the next couple of years, but maybe now they won't just die off and license all their properties to EA or something.
And as mentioned elsewhere, the LucasArts adventures may be dead, but their legacy will live on and grow through Autumn Moon, Telltale, Double Fine etc.
"The third leg of this is definetely new IP. There's a heritage built into the DNA of LucasArts, and that's creativity and innovation."
Erm, so.., their third goal is to continue to use "creativity and innovation"? Well, as remi said, if they havent been creative for about 7 years, (that would be 2005-7=1998, saying Grim Fandango,) it would mean something which I dont know what it is. I dont know what happened in the LEC/Lucas world in or after 1998, but something made people leave and you know the outcome, poor games. So what decition was made back then, I dont exactly know, but something like "sw games i priority". Well I dont know. But, Im trying to say it seems like he is talking over a shadow of things he aint mentioning. Anyway its just a brief interview part in this mojo newstory, so it could be highly speculative/wrong or something.
Uhm, perhaps I misunderstood his words on new IP, but it was a bit unspeciffic.
the lec chief Jim Ward said:
"We need to move beyond the IP that we have. We certainly lost that."
They lost the IP? its free? its gone public? Or does he mean they lost the abillity to be as creative and demoted as it requires to do a high quality sequel? I dont know which. Or did he mean he lost its market? meaning us. I dont know what he mean. But lost is a good word =) for their heads. ha ha ha =) anyway, I'm just commenting this news a bit to perhaps understand lec a little more.
Which is entirely true.
I'm still hoping one day to see an RPGesque Indy game with parties, quests, exloring locations, finding artifacts, puzzles, dialogue trees. Sort of like an Indy version of KOTOR. Maybe with twitchy combat, I dunno...
But I guess we'll be getting these Tomb Raider style games for a while yet, albiet ever more pretty ones.
So if the MI series is over (as we've all suspected for years), I don't really care so long as LucasArts can make fun, interesting, well made games with their own new IP again.
Yes, I know it won't be point-and-click adventures any time soon (or ever), but I don't really see this Jim Ward news as anything shocking or worthy of getting upset or annoyed about.
I think the real answer is to look at studios like Double Fine, Telltale and Autumn Moon, all of which seem to go for creativity, something LEC hasn't had for... oh... 7-8 years?
And from what I've heard, the last of the known internal titles, Republic Commando, seems a nice solid title. Innovative, no.
I dunno - given the main thrust of the quote is that their old adventure game IPs are dead, which we already knew considering for LEC the whole genre is dead, I'm actually quite happy to read that they will be shoring up the quality of the Star Wars license, further expolring the Indy Jones francise and looking to develop all new IP.
"After careful evaluation of current market place realities and underlying economic considerations, we've decided that this was not the appropriate time to launch a graphic adventure on the PC"
So if any of that old IP was going to be used, it would have been used in a Full Throttle 2 style Action Adventure at best and I shudder to imagine an "at worst" scenario.
Face it - with LucasArts adventures dead, it's probably for the best that their adventure game IP stays dead too.