Articles

Nice try, Lao Che! 20 Jul, 2008, 00:01 / 5 comments


LucasArts' utter failure to promote Indiana Jones and the Staff of Kings at E3 does not mean that the game is in (more) trouble, according to the probably-not-lying San Francisco based game studio when GameDaily inquired about the game's status. Here's the whole piece since it's not that big:
During our E3 demo with LucasArts this morning (Clone Wars, Fracture and Force Unleashed), DailyGame was able to confirm that the Indiana Jones videogame first shown at E3 2006 is still "very much" in development.

Rumors have swirled that the Indiana Jones game for PS3 and Xbox 360 had been cancelled, either because it missed the window tying it to Kingdom of the Crystal Skull, or because recent layoffs had put development on hiatus.

That's very far from the truth, says LucasArts.

Apparently, the Indiana Jones PS3 and Xbox 360 game is "very deep into development," with a team "working very actively" to bring the game up to a form for public/media consumption. And, because the game shares an engine with Star Wars: The Force Unleashed, which ships this fall, such a display may not be as far off as you might think.

The progress the development team is making has apparently been paying off in strides, as one LucasArts representative told us that "the game looks great." With any luck, we'll be able to determine that for ourselves in the months ahead.
It might also be worth mentioning that Lucasfilm is supposed to have significant presence at next week's Comic-Con, where according to rumor they'll be unveiling their Crystal Skull home video plans.

Source: DailyGame

5

5 Comments

  • fred_n on 20 Jul, 2008, 08:34…
    LucasArts: We have top men working on it now.

    Reporter: Who?

    LucasArts: Top... men.
  • Logic on 20 Jul, 2008, 02:04…
    Oh Lucasarts, why have you forsaken the PC gamers who were once the bedrock of your success?

    Although... some of the gameplay footage makes me think it might just be an incredibly linear and 'consoley' game, in the sense that it wouldn't provide enough scope or replay value to endure as a PC game anyway.

    Ah well.
  • InsoFox on 24 Jul, 2008, 07:07…
    Do people actually still believe that console games can't be as 'scopey' or 'replay valuey' as PC games?

    Interesting...
  • Udvarnoky on 20 Jul, 2008, 02:15…
    We haven't actually seen any gameplay footage. The video from E3 2006 were later confirmed to be tests for the physics engine.
  • The Tingler on 20 Jul, 2008, 09:44…
    Yeah, although it's interesting that THAT was ok for public consumption, but the game they've been working on for 3 years isn't...