Mixnmojo Interviews Ron Gilbert 11 Jun, 2002 / Comments: 61
Remember those old rumors that Ron Gilbert was dead? Oh, you don't? Forget I said anything then, but do check out our new interview with the man himself. In the interview, Ron discusses his new company, Dave Grossman's drink of choice, the intended fate of Wally in Monkey Island 2, and more! Give it a read.
so does any1 kno what the deal is ?!?!?
BTW when someone comes now and tells me "woa captn matt K.... but there's no connection between mi2 and cmi, aswell" i can just say it's perfectly done AND if you really see a break in style of humor etc. then the only connection that's left is that all three games are brilliant monkey island games.
The gag in (some) detail was that after the explosion at LeChuck's castle, we would find Wally alone in the middle of the sea on a raft, looking for his monocle and finally dropping into the sea. Dunno about the shark idea. Ron (or someone else of the MI2 team) told this in some ancient gaming magazine.
And the ultimate irony is that the game will be made using an adventure infused John Carmack engine!!!!! (He is also pretty humble for someone who has made popular stuff.)
No, I kid, I kid. But it would be funny. Especially if it really was something amazing. :D
DAARGH noone should question the brilliant work of mr. Ackley and his crew! Or he/she/it'll be cursed and dumped into the sea.
REPLACE
And this screenshot is brilliant.
Come on... People like Ron Gilbert (or "you" if you're Ron Gilbert :) are a rare breed. He should stop being amazed. *insert wait for it, now joke*
You know, I think I once told Ron Gilbert (back in like 98 when I found his e-mail) about TDI (treasure of drunk island, dummies :P) and I may have told something about it to Dave Grossman as well (I bug him with e-mails about visiting The Mansion :). Then they come up with "The Treasure on Bing Bong Island". You do the math :P
In other news, netmonkey is working on an adventure game. It'll be for teens (tobacco, alcohol, some adult language) and it'll be free!
Yeah, EMI was too whacky to be Monkey Island. I liked it as an adventure game, though.
right, the general adventure game stuff was not emi's problem. the MI stuff was the problem.
Considering how much internet opinions affected EMI, it probably will.
but the first three Monkey Island games were really funny (i hope i got that right :)) so why should anyone make a satire on something that is satirical itself??
it's like that movie with emilio estevez that spoofs lethal weapon. it's useless. it's like stemmle and clark just had a quick view on the first games and thought "what if we made a MI Game that is funny..." ...seems humour is not their special ability...
...although i had to laugh sometimes while playing emi, too ... but not often enough. ah yes and at the ending i was crying but not because it was so emotional :)
that would seperate it perfectly from the not very monkeyislandish MI4.
("hey i've got an idea... let's just make a game where the monkey island feeling goes to hell and where we can ignore/demolish everything built up in the Monkey Island series" - from the memoirs of LucasArts "the EMI years")
great interview and i think the MI3a would be awsome
... maybe it was a little bit rough what i wrote, but i'd do it again. :)
i guess you're right and i can't understand those who don't like cmi.
LeChuck wanted to keep Guybrush in his Carnival of the DAMNED ... but somehow he could escape ... via scooter and find's himself without crew and navigational instruments on the sea. he drifts over to Plunder to find LeChuck bombing Elaine's fortress. (He thought he was save because his arch enemy Guybrush was hypnotized/transformed and trapped on Monkey Island.) Guybrush carries even two ballons from MI2... the helium works the same way. And Wally was recruited by LeChuck (after he was left behind in LeChuck's fortress) because he's just a little cartographer... poor Wally.
i see no problem... well done.
CMI does not link up with MI2 very well at all, but if you forget that simple fact, you still have a very good game on your hands.
EMI just completely wrecked the storyline, the action parts frustrating and the puzzles either easy or illogical, although the humour was still there.
And FYI he doesn't want to make a game for between MI2 & CMI - he wants to make his own version of MI3, ignoring the most recent two.
i just listed facts - but i guess you don't know that facts can't be nonsense. the question was how CMI continues the storyline... that's what you just called Bollox. It's true. It's right. It's waterproof.
(your reply was nonsense)
and FYI ... you BELIEVE and HOPE and WISH he wants to replace the game ... so don't do like you know exactly what Mr. Gilbert wants (he just said is going to call it 3b nothing more) Even Ron Gilbert is wrong if he wants to replace CMI. That's my fact for you. PS Please don't reply to my comments if you just have Bollox. It makes me tired to read things that are just unfriendly... so if you have an own opinion, then write it, but if you just want to say "I'm better. My views are more correct." then please don't start a discussion with me.
I'd give my arm and a leg to play Ron Gilbert's new adventure game for non-children.
... now it's "look we're funnier". there's no need for that. a satire on satire is a bad satire because you just have to mock about stuff that takes itself too serious... and monkey island didn't.