It's been a long time coming. Post-Episode 1 brain-drain, post-Simon Jeffery-era-crumbling, and post-Sam & Max 2-axing, the topic is always raised: "I bet next, LucasArts is going to shut down all their internal development and just become a Star Wars publisher." Well maybe they haven't done that yet entierly, and maybe that's not really their long term plan, but based on the statement released today, for now, they are pretty damn close.
LucasArts confirmed today a major restructuring of its development studio. It marks the first change within the company since Jim Ward took over as president in May. ?Since joining LucasArts in early May, I?ve taken a hard, critical look at our business. I?ve come to the conclusion that to make LucasArts thrive and to position ourselves for the long-term future, we need to make some fundamental changes.? [...] As a result of the restructuring, 31 people from the development studio were laid off as the company will be concentrating on fewer titles.The 31 layoffs are almost entirely from internal teams working on unannounced games. The internal Republic Commando is still on schedule. Gamespot has a little more on the story.
We'd like to wish the best of luck to everyone let go by Lucasarts in the past couple days (and months). Hopefully we'll be hearing from (and writing about) you all very soon.