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LucasArts lays off 29 staff 23 Apr, 2004, 21:39 / 44 comments


Just reported by gamespot, LucasArts' woes continue with 29 layoffs.
A LucasArts spokesperson told GameSpot the cuts were made "to bring studio staffing levels into line with the current development slate." Other sources said the news was presented to LucasArts employees at a meeting held late Friday afternoon.
You can read the rest of this news report here.

Source: Gamespot

44

44 Comments

  • spaceship789 on 26 Apr, 2004, 04:08…
    I hope some of them have the ability and motivation to start their own companies. Prove lucasarts wrong.

    BTW isn't it funny how ethics and dignity have changed. The first lucasarts employess were determined that they weren't going to ride on the back of Starwars. And in doing so gave me some of the best gaming moments of the past 20 years. Now, its the complete opposite. Sad.
  • Bc9b on 25 Apr, 2004, 21:28…
    The final nail in the coffin for ft2 and Sam and Max (which was only kept opened by pure forse of will). Lucas arts, you are officually dead in my mind.
  • Scummbuddy on 25 Apr, 2004, 11:04…
    well, this "economic situation" that resulted in loss of staff was caused by them destroying the market.
  • TyraaRane on 24 Apr, 2004, 21:55…
    I think I'm going to go drink some beer and shoot things...like, say, a LucasArts voodoo doll. Who's with me?
  • Bobo Donkey? on 24 Apr, 2004, 21:59…
    ME
  • Guyfrench Threepwood on 24 Apr, 2004, 17:46…
    "Annus horribilis est"
  • Guyfrench Threepwood on 26 Apr, 2004, 07:20…
    I meant "MMIV" of course.
  • spoon_man on 24 Apr, 2004, 16:00…
    Fuck it LucasArts are bloodsuckers. I only have respect left for their amazing title's of the past and the very talented men and women who made them possible.
  • Bobo Donkey? on 24 Apr, 2004, 16:45…
    I agree with you 100% there. If it was possible then I'd agree 1000000000000(and so on)%.
  • Mr Flibble on 24 Apr, 2004, 13:28…
    I'm sorry to say that LucasArts has fallen upon hard times.
    They're galloping up diarheoa Drive without a sadle.

    Sure, they were great, in the day,
    Then...crap, after crap, after crap.

    All the laid off guys, my heart goes out to you. You should get Tim, and start your own company. And burn George into the ground.
  • scabb on 24 Apr, 2004, 11:39…
    Robert Blackadder has the most excellent surname ever.
  • Zomantic on 24 Apr, 2004, 07:58…
    Lucasarts is a bitch.
  • Zomantic on 24 Apr, 2004, 07:59…
    Ugly bitch.
  • Zomantic on 24 Apr, 2004, 08:00…
    I hate it so much. Bitch.

    Ok. I'm over. (But i hate it)
  • Emma on 24 Apr, 2004, 13:25…
    :(

    LucasArts seriously need to do something to redeem themselves in my eyes. Far too many cock-ups lately.
  • Bobo Donkey? on 24 Apr, 2004, 14:03…
    I'd see them more as "Flamingo-ups".
    Like cock-ups only MUCH bigger.
  • Bobo Donkey? on 24 Apr, 2004, 14:08…
    I think LucasArts should give the rights of Monkey Island? to Ron Gilbert. It'd be the best decision they make this year.
  • Kingzjester on 26 Apr, 2004, 13:58…
    GIVE is the keyword there since, apparently, it's not worth spit.
  • Zomantic on 24 Apr, 2004, 07:58…
    Lucasarts is a bitch.
  • Yufster on 24 Apr, 2004, 04:11…
    Sean Clarke!!

    Nooooo!!!
  • calculon on 24 Apr, 2004, 00:13…
    Among the people let go were Sean Clark (Director of The Dig, Escape from Monkey Island and most recently Full Throttle 2), Robert Blackadder(Director of Jedi Power Battles and Gladius) as well as both the Lead Engineer and Producer of the late Sam and Max 2 game.

    Mike Stemmle (Director of Sam and Max 2) is apparently still with the company.
  • QueZTone on 24 Apr, 2004, 20:12…
    oh yes so very smart lucasarts, break the duo and throw out clark...

    lec can't seem to do anything right lately..
  • Marek on 24 Apr, 2004, 05:32…
    Sad. I hope those guys find great jobs at places more deserving of their talent.
  • Scummbuddy on 24 Apr, 2004, 12:48…
    Couldn't have said it better.
  • seanr on 24 Apr, 2004, 00:03…
    Hopefully M Nelson was among the layoffs :)
  • Entity on 23 Apr, 2004, 23:23…
    Was it the Sam & Max 2 team?
  • JBRAA on 23 Apr, 2004, 22:02…
    So, they are going to rehire 29 good ones now?
  • JBRAA on 23 Apr, 2004, 22:07…
    plz remove
  • JBRAA on 23 Apr, 2004, 22:02…
    So, they are going to rehire 29 good ones now?
  • jp-30 on 23 Apr, 2004, 22:21…
    Unless the 29 include the management who have been leading LEC in this direction since Simon Jeffry's resignation, I dare say it will have been good staffers who were booted.
  • warmgun on 23 Apr, 2004, 21:58…
    Y'know, I don't want LucasArts to die, I just want them to regain the greatness they once possessed. Maybe the problem is current market conditions. Do people really want/buy these Star Wars games?
  • jp-30 on 23 Apr, 2004, 22:01…
    Of course they do, and that's half the problem. The ease of selling a Star Wars title to the public seems to have killed any need (or ability) within LucasArts to market fringe titles like SWON, Armed & Dangerous, Gladius etc.

    They ought to split into two divisions, a Star Wars Games company, and a 2nd division dedicated to creating and marketing original IP.
  • warmgun on 23 Apr, 2004, 22:30…
    But do their original products make any money? If they don't make money, then what's the point of producing them? Stree cred? The sad truth is probably that noone outside the Mojo community buys their adventure games. That and they haven't made a decent game since Tim left.
  • jp-30 on 23 Apr, 2004, 22:49…
    > But do their original products make any money?

    If they don't it's because they're not being marketed properly. Gladius, Armed & Dangerous and SWON all got good reviews from the gaming sites / magazines.

    > The sad truth is probably that noone outside the Mojo community buys their adventure games.

    /What/ adventure games? And have you not seen that 25,000 strong petition protesting against the Sam & Max cancellation? I doubt all of them are mojo followers.

  • Remi O on 24 Apr, 2004, 00:41…
    Additionally, as I've said before, EMI went top 20 in the US and #1 on Amazon. Sadly there aren't that many Mojo readers. :~
  • warmgun on 24 Apr, 2004, 00:41…
    >> The sad truth is probably that noone outside the Mojo community buys their adventure games.

    >/What/ adventure games? And have you not seen that 25,000 strong petition protesting against the Sam & Max cancellation? I doubt all of them are mojo followers.

    I have to disagree with you here. I wish I could find some hard sales data for these games, but the last adventure game LucasArts produced, Escape from Monkey Island, must not have sold well. It is the only way that I can fathom for them to come to the conclusion that they will suffer big losses if they produce and market these games. When you say "/What/" adventure games, I say, exactly. The lack of adventure games has got to be due to market conditions. Either they don't sell well or one hasn't been produced that's worth a damn. This may be why Tim Schafer is making a platformer for a console instead of an adventure game for the PC.

    As for online petitions, personally, I don't think they mean much. Its one thing to enter some email address on a website. It is entirely different to shell out 30 or 40 bucks on a game. Is there an example of petition getting a game back and it being sucessful? Or not even a game. How about a book, movie, tv show, or album?

  • jp-30 on 24 Apr, 2004, 06:12…
    >> When you say "/What/" adventure games, I say, exactly. The lack of adventure games has got to be due to market conditions.

    Well, nice to have you among us, Mr Nelson.

    A petition / web campaign got Sierra's Quest for Glory series a final installment.
  • warmgun on 24 Apr, 2004, 12:56…
    Well, thats why I said that. If adventure games aren't being made, it must be because they're no market for them.

    >A petition / web campaign got Sierra's Quest for Glory series a final installment.

    I stand corrected. I hope it works.
  • telarium on 23 Apr, 2004, 21:52…
    Sad.
  • jp-30 on 23 Apr, 2004, 21:50…
    When the hell are LucasArts going to get a new proper Managing Director? :(
  • Remi O on 23 Apr, 2004, 21:43…
    "There is currently no plan to reduce staff." indeed.
  • tabacco on 23 Apr, 2004, 23:45…
    Well, they did say 'currently' :)
  • Remi O on 24 Apr, 2004, 00:31…
    'Currently' is obviously taken quite literally by Mr. Nelson. :~
  • laceyware on 24 Apr, 2004, 11:13…
    'Excellent. That's our ten minute waiting period over. YOU'RE ALL FIRED!!!!!'...