LucasArts firing everyone? 12 Aug, 2004 / Comments: 34
"There is currently no plan to reduce staff."
Ron Gilbert's updated his blog today with a very short update titled "Major Layoffs at LucasArts?" We have no clue, but honestly would anyone be surprised? After the previous big layoff, the "No bonuses!! >:(" announcement, and other rumors that have been flying around, we're left wondering if there's anyone left in the building.
More on this if it develops.
Update: Ron Gilbert has come up with more info, which he may be making up off the top of his head, but probably isn't. "All internal projects canceled except one ( don't remember the name, probably something to do with Star Wars ). 50 people let go. Or, maybe I'm just making all this up because I'm bored..."
Update: Gamespot now has the story as well.
Fun to watch now when they are almost retro. I need a new wave of LEC
fanart pictures to watch.When we waited for the next X-Wing game, the next MI, the next Dark Forces, etc. Those games were actually made by LEC.
Now most of their good ones aren't even made by them just published, like JO, A+D, SWON, and others.
This worries me because it may mean no more of the old classic serieses.
They have one thing wrong though. Battlefront is and never was internal. It's always been developed by Pandemic.
It might not be all horrible if they oursource some of their other franchises (be it Maniac Mansion or Monkey Island or whatever), but it certainly look like the time truly is up now for LEC's own, original products.
Monkey Island 5Grim Fandango 2 is the next internal project after Rep. Commando.Until then, there will be more layoffs.
Stay tuned. :)
We've been moaning about (in-house) LucasArts output for a number of years, and now they're looking to actually do something about it.
And I've got Psychonauts & Vampyre's Story (plus Ron's game & Telltale Games) to hold up the legacy of LucasArts in the interim.
(still bitter about Sam & Max though)
- Randy Breen (VP of Dev), RJ Berg (EP), Daron Stinnett (EP) and Mike Lampell (Dir of Tech) were laid off Monday.
- Michael Stemmle, Jon Knoles and Kevin Boyle (all Directors) were laid off yesterday.
- Two teams have been effectively laid off today, leaving only Republic Commando as the only internal title in development.
- Peter Hirschman (Producer on SWON) is new VP of Development.
So that Episode 3 game that they're promo-ing on the SW DVDs is toast?
Only a handful of people continue to be involved on LucasArts' end.
A poster on Ron's blog reveals (though obviously unsubstantiated);
"I'm talking to my super secret inside source right now. Exactly thirty-one people were laid off. Only two projects survived, both Star Wars games: Republic Commando and Galaxies. The finishing touches are still being done on KOTOR 2, as well. KOTOR 3 has been axed for the time being, apparently it was being done internally. And at the meeting today, Jim Ward expressed a desire to revive the Indiana Jones franchise. "Indiana Jones has not been exploited at all!" he said, according to my contact. "Men want to be him, and the women want him!" Whatever you say, Jim. The meeting also revealed that they'll be down to forty people by October..."
:-/
Here's the official announcement http://www.lucasarts.com/press/releases/92.html
Now, August 2004 50 more people being layed off (a guessed number) makes it 389-50= 339
A total of 79 people from April till now. Though, this math is not including iSANE Jim Ward and probably more others going into the company.
The "Vice President of Finance & Administration", Mike Nelson, is still there it seems, cause there are no openings at in the
Finance section at LucasArts jobpage.
http://www.mixnmojo.com/php/news/showfile.php?id=1612&category=lucasartsnews