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LucasArts' Scot Brew on Gladius 23 Feb, 2004 / Comments: 5


The Globe and Mail has posted an interview with LucasArts senior technical art director Scot Brew, regarding the recently released console RPG Gladius.
It's a unique game in a lot of ways. It's branching off a little bit from the traditional role-playing game, throwing a little more tactics, throwing in a little more interaction. But it also allows people to build up their [gladiator] school and really customize their characters, and play through a great story line that has some amazing pictures and a lot of amazing art that went into it.
Also look for a heads up that the current (secret) game he's working on is "very neat." Read the whole interview at The Globe and Mail.
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5 Comments

  • Marek on 23 Feb, 2004, 19:49…
    VERY NEAT!!!
  • jp-30 on 23 Feb, 2004, 22:18…
    The game has had great reviews, but I'm darned if I know anyone who actually bought the thing. :-(
  • jp-30 on 23 Feb, 2004, 22:20…
    Oh, yeah. For those too lazy to follow the link here's the scoop for the game-in-development (Free Agent, anyone) ;-)

    "Right now I'm working on some stuff that we haven't announced yet. So I guess I can't say anything. It's very neat! It's very neat stuff ? I know that doesn't really help. It's neat stuff, it's some great things ? great upcoming things that we're looking at..."
  • Jake on 23 Feb, 2004, 23:09…
    Secrets Revealed!! "Right now I'm working on some stuff that we haven't announced yet. So I guess I can't say anything. It's very neat! It's very neat stuff ? I know that doesn't really help. It's neat stuff, it's some great things ? great upcoming things that we're looking at..." OMG!
  • jp-30 on 23 Feb, 2004, 23:51…
    That hidden code is very neat! It's very neat stuff ? I know that doesn't really help. It's neat stuff, it's some great hidden code ? great upcoming code that I've hidden...