A friend pointed me to this article on music4games.net, which talks about a recording session recently held by LucasArts with the Northwest Sinfonia orchestra in Seattle, Washington.
They recorded hours of all-original (with some familiar themes) score for the upcoming Indiana Jones and the Emperor's Tomb, scored by ex-LucasArts in-house composer Clint Bajakian and his small team at CB Studios. Here's a snip from the story:
Clint Bajakian from The Sound Department (Outlaws, Indiana Jones and the Infernal Machine, Escape from Monkey Island), who composed the score, explained why they went with a live orchestra:We're trying to scrape together our own report on this LucasArts first. But right now you should read theirs!
"LucasArts recognized that it was time to bring the magic that only a live orchestra can produce, into something as important as an Indiana Jones game. We recognized that the Indiana Jones film scores were great, not only due to the brilliant writing of John Williams, but on the dazzling quality of 80 world-class musicians playing their hearts out in an orchestral ensemble."
Update: Also, I've put up a smaller version of the picture music4games.net ran with their story (see, our version can actually fit on a screen) at the bottom of this post.
cu,
LGH
1)Look at this screenshot from Indiana Jones and the Empereor's Tomb.
2)Now, a screenshot from the upcoming title from Revolution studios, Broken Sword III.
3)Ummm...
8^) (^8
8^) (^8
8^) (^8
...cool!
- UPDATE! -
yeah, yeah, i know... i'm an idiot...
oh, yeah, and your english sucks...
verbose, yet to the point...