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In the Valley of Gods officially on hold 04 Dec, 2019 / 8 comments

When Valve swallowed up Campo Santo, Zaarin predicted Jake would jump on a Steam overhaul project. Turns out that was closer to correct than what we had expected.

In a statement accidentally sent to Polygon instead of us, Jake said:

To fans looking forward to In the Valley of Gods, it’s probably clear that the optimistic “2019” at the end of the announcement trailer isn’t going to be accurate. In the end, Valve Time makes fools of us all. But yes, developers from the former Campo Santo team have joined other projects at Valve, including Half-Life: Alyx. As you can imagine, our experience in the first-person adventure genre is pretty relevant. You hear a lot about how at Valve you can work on what you want. It turns out that’s true, and there’s a lot of work available. As we integrated ourselves into Valve it became clear there was a lot of valuable work to be done on Half-Life: Alyx. Some of us starting lending a hand, and have since become full-time on the project as it approaches launch. Similarly, some ex-Campos are working on Dota Underlords, some are on Steam, and so on. So to answer your question as of today, In the Valley of Gods development is on hold—but it certainly feels like a project people can and may return to. And when that happens, we’ll find an exciting way to let fans know.

And that's all we got.

Comments: 8 / Source: Not Jake

8 Comments

  • Avatar
    Remi on 08 Dec, 2019, 18:44…

    AlfredJ

    And to think that Mixnmojo made all that happen in the first place. I know I never actually contributed anything to this website, but I still feel like I should get a check in the mail at some point.



    I’ll give you 20% of mine.
  • Avatar
    AlfredJ on 08 Dec, 2019, 15:31…
    That Duncan Fyfe thread is sad to read, his style would really fit the Campo Santo vibe. Check out Something True if you haven't, it's a great narrative podcast written by him.

    I was really looking forward to this one. Loved Firewatch and these games seemed, in their own way, to be part of the extended Lucasgames family tree. But from listening to Idle Thumbs for all those years I knew how important Half-Life was to those guys, and with Campo becoming a part of Valve it seemed almost unavoidable they would at least try to do something to finally get some version of Half-Life 3 made. The fact that it actually happened is insanely cool, but I wish it wouldn't have had to happen at the expense of Valley. They're already talking about more Half-Life games after this, so I'm guessing they'll be working on those for a while. Oh well, game development is a harsh world.

    Also it's pretty insane that Jake has Sam & Max, Monkey Island and Half-Life 3 on his CV. And to think that Mixnmojo made all that happen in the first place. I know I never actually contributed anything to this website, but I still feel like I should get a check in the mail at some point.
  • Avatar
    custard on 04 Dec, 2019, 21:43…
    Not info on the game per se, but a Twitter thread from a contract writer on In the Valley of Gods

    https://twitter.com/DuncanFyfe/status/1202292826828132355
  • Avatar
    Jake on 04 Dec, 2019, 17:17…
    One time at GDC Tim saw a guy with a Full Throttle shirt and said “oh that must be that site I know, Polygon,” and Mojo was erased from history.
  • Avatar
    ThunderPeel2001 on 04 Dec, 2019, 08:39…
    DYAC - I meant “company”
  • Avatar
    ThunderPeel2001 on 04 Dec, 2019, 08:38…
    Interesting that they’ve all gotten sucked into other projects (rather than being instructed to move on). If I was at Valve, I’d want to jump on Stream. It needs more love than anything - the UX is still a bad joke. Putting a web browser in a dark grey frame and calling it an interface... I digress. It’s apparently getting some attention now, and I’m glad that Jake and company are apparently having fun while working. Hopefully the commodity will rally around Valley of the Gods when the time is right.
  • Avatar
    Skinkie on 04 Dec, 2019, 03:22…
    Accidentally sent to polygon, that’s gold Jerry, Gold!
  • Avatar
    Skinkie on 04 Dec, 2019, 03:22…
    Accidentally sent to polygon, that’s gold Jerry, Gold!

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